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Playtime. Piloting. Formalisation. Status quo. Replacement (Some skipped. playtime) Mira Vogel, Martin Oliver 27 June 06. 8. Contrast between Moodle and commercial ... – PowerPoint PPT presentation

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Title: Overview of the presentation


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Overview of the presentation
  • Project background
  • Findings
  • Putting a VLE in place
  • Articulating designs
  • Integrating VLE and non-VLE designs
  • Selection and use of different tools
  • Conclusions
  • Teachers, learners, VLEs and institutions
  • Some time for discussion hopefully

3
Definitions of design for learning
designing, planning, orchestrating and
supporting learning activities as part of a
learning session or programme.
plan out in systematic form intend or have as a
purpose execute in an artistic or highly skilled
manner an iterative conversation with your
materials
4
Background scope and focus
  • Blended / f2f
  • 10 UK institutions
  • HE
  • FE
  • ACL
  • Focus on 3 VLEs
  • Moodle (6)
  • Blackboard (2)
  • WebCT (2)

The institutions
teaching
learning
support
VLE
5
Background participants
Interview participants
6
Findings learning technology contacts
Putting a VLE in place
7
An overview of VLE adoption
FlexibilityControlCostRiskPedagogyPeersUsabi
lity
Deciding on a VLE
Procurement
Stages of adoption
(Some skipped playtime)
Replacement
8
Contrast between Moodle and commercial systems
  • Commercial VLEs high-risk (costs) and so
    laborious to select
  • Examples of two-year tendering process
  • Moodle low-risk, sneaked in
  • Wed come up with some open source software and
    why didnt we use it in the meantime?
  • Senior management are aware of it but happy to
    let us get on with it because there have been no
    major resource implications so far.
  • came out of the closet spectacularly
  • Implications for institutional support and
    resourcing
  • Institutional policy makers may ignore other
    costs and consequences of VLEs

9
A preoccupation with operational issues
  • Overall, operational (institutional, technical
    and administrative) issues dominated ELL
    responses
  • E.g. flexibility, cost, control, risk, usability,
    the neighbours
  • We classified response codes into 2 categories
  • 40 were operational, 26 educational i.e.
    slightly more than 1/3 were directly to do with
    designing for learning
  • Grappling with operational issues diverts
    energies from educational ones
  • Such as design for learning

10
Findings learning technology contacts
Articulating designs
11
Whether and how to articulate
  • All teachers design for learning
  • But designs are rarely fully articulated on the
    VLE
  • Even designs for VLE-based learning may not be
    represented on the VLE itself
  • VLE often looks like a load of stuff without
    rationale
  • Course areas are highly personal - inscrutable if
    viewed in isolation
  • Designs can only be observed in the relationships
    between elements of learning and teaching
  • On a VLE order, timing, layout, formatting,
    commentary flagging of gaps
  • Design and representation are not the same thing

12
Overarching designs are dispersed across
different representations
  • We hoped to explore design practice through the
    VLE area
  • VLE representations tend to be partial
    fragmented not a unified design
  • A f2f / blended course or module is spread over
    different representations
  • The VLE area, as design product, is of limited
    use in exploring design practice

13
Findings learning technology contacts
Integrating VLE and non-VLE designs
14
Integrating practices within the study
  • Some very creative manoeuvring
  • To keep learners participating in all areas
  • Consequently, design adapted on the fly
  • Flexibility was an original selling point of
    VLEs
  • which also means an open-ended design process
  • Designs are continually being evolved - often in
    tiny, incremental stages
  • Teachers talked about running designs, not about
    designs or the process of designing
  • So what is the design we should be studying?
  • A process, not a single artefact

15
Design blindness
  • Some teachers were unable to think of ways to
    preserve new practice if the VLE were withdrawn
  • Changes in practice associated with the tool
    itself rather than a new way of doing things
  • Integration a strength, but pedagogy hidden by
    VLE
  • Design blindness
  • This suggests that the reflexivity which a new
    tool is said to inject into practice may be
    short-lived
  • (Though some teachers had good awareness)

16
Agile adoption
  • The interview question Did the VLE tools
    influence your designs? divided participants
    intriguingly
  • Not at all I do it my own way, however I want
    to do it..nothing in here makes me do things in a
    different way.
  • It was shaped but it was a good fit.
  • Yes, because there were things we cant do
  • Totally I think this interface is much
    better
  • Perceived dichotomy between technocentric and
    learner-centric practice
  • Agile adopters integrate both
  • they are aware of their learners, their subject
    area and the potential of different technologies

17
Findings learning technology contacts
Selection and use of different tools
18
Why are some Moodles most distinctive tools
little used?
  • E.g.Wiki, Glossary, Workshop
  • There is little time available for innovation
  • Tutors have little protected time to design,
    police, scaffold and assess online activities
  • Diverting learners self-study time into highly
    interactive online learning has implications
  • Institutions are built round traditional learning
  • No frameworks exist for assessing new forms,
  • Participation is notoriously low for unassessed
    activities
  • Complexity of the tools can put people off
  • The tools emphasise process but blended courses
    offer ample f2f opportunities to acquire these
    skills

19
Case studies
Conclusions and implications
20
Overview of design for learning in VLEs
VLE (a representation)
straight into
Tutors design continually incrementally
as
and maybe
Content activities
Relationships
but may not make that design explicit
eg sequence, order, explanation
eg time, maintenance, complexity, keeping
flexible, infrastructure, simply no need
because of context
21
Conclusions
  • Teachers
  • Have little time - opportunistic about what and
    when they represent
  • Dont delegate design, arent sharing designs
    (are sharing ideas and inspiration)
  • Consider practice as highly personal
  • Evolve their designs gradually and in response to
    feedback
  • Are concerned with quality, which may hinder
    experiments
  • Learners
  • Have to negotiate two designs on the VLE the
    VLEs and their tutors as well as designs
    represented elsewhere
  • Are not all digital natives (kit or skills)
  • Arent necessarily prepared for online
    interactivity

22
Conclusions (contd)
  • Different VLEs
  • Are used fairly similarly to serve files,
    bulletins and for communication
  • Moodles constructivist tools generally little
    used
  • Commercial VLEs have v. different procurement
    processes
  • Institutions
  • Have a more top-down approach where VLE is
    commercial
  • Arent yet prepared for online social-constructivi
    sm
  • Currently rely on enthusiasts extra effort and
    sticking out of necks
  • May not understand that VLEs cost more than a
    license

23
Acknowledgements further info
  • Helen Beetham, JISC
  • Martin Oliver, IoE
  • Liz Masterman, University of Oxford
  • Sarah Knight, JISC
  • All the participants.
  • The report
  • http//www.jisc.ac.uk/uploaded_documents/D4L_VLE_r
    eport_final.pdf
  • Email me or Martin
  • m.vogel_at_gold.ac.uk, m.oliver_at_ioe.ac.uk
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