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What is a WebQuest?

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Title: What is a WebQuest?


1
What is a WebQuest?
  • A WebQuest is ...
  • an inquiry-oriented activity in which some or all
    of the information that learners interact with
    comes from resources on the Internet
  • http//edweb.sdsu.edu/EdWeb_Folder/courses/EDTEC5
    96/About_WebQuests.html

Prepared for STANSW Conference September, 1999
2
WebQuests?
  • Why?
  • What?
  • How?
  • Examples

3
Why WebQuests?
  • based on sound teaching and learning pedagogy
  • well resourced on the Internet
  • growing community of WebQuest developers and users

4
Blooms Taxonomy
  • Knowledge - the student remembers facts
  • Comprehension - the student understands relations
    and context
  • Application - the student can apply his knowledge
    to new areas
  • Analysis - the student can analyse and find parts
  • Synthesis - the student can create something
    unique of his own
  • Evaluation - the student can give value
    judgements based on facts
  • http//www.coun.uvic.ca/learn/program/hndouts/blo
    om.html
  • http//www.wested.org/tie/dlrn/blooms.html
  • http//www.stedwards.edu/cte/bloomtax.htm
  • http//illinois.online.uillinois.edu/model/bloomt
    axonomy.htm

5
SOLO - Structure of the Observed Learning Outcome
  • Prestructural - irrelevant response
  • Unistructural - the use of one obvious piece of
    given data
  • Multistructural - the sequential use of one
    obvious piece of data
  • Relational - the integration of the given data to
    form a unique conclusion or generalisation
  • Extended Abstract - the use of multiple
    interacting abstract systems to form a response.
    This may include a general hypothesis, assessing
    the quality of models and accepting open-ended
    answers.
  • http//www.edfac.unimelb.edu.au/DSME/TAME/Arnold/
    TAME-pages/CandS4.html

6
Constructivism
  • learning is based on students active
    participation in problem-solving
  • involving critical thinking
  • learning activity is relevant and engaging
  • constructing their own knowledge by testing
    ideas and approaches based on their prior
    knowledge and experience
  • applying these to a new situation
  • integrating the new knowledge gained with
    pre-existing intellectual constructs
  • http//curriculum.calstatela.edu/faculty/psparks/
    theorists/501const.htm

7
Dimensions of Learning
  • Dimension 1 Positive Attitudes and Perceptions
    About Learning
  • Dimension 2 Thinking Involved in Acquiring and
    Integrating Knowledge
  • Dimension 3 Thinking Involved in Extending and
    Refining Knowledge
  • Dimension 4 Thinking Involved in Using Knowledge
    Meaningfully
  • Dimension 5 Productive Habits of Mind
  • Marzano, R. J. (1992) A Different Kind of
    Classroom Teaching with Dimensions of Learning
    Association for Supervision and Curriculum
    Development, USA

8
Activities for Extending and Refining Knowledge
9
What is a WebQuest?
  • A WebQuest is ...
  • an inquiry-oriented activity in which some or all
    of the information that learners interact with
    comes from resources on the Internet
  • http//edweb.sdsu.edu/EdWeb_Folder/courses/EDTEC5
    96/About_WebQuests.html

10
Short Term WebQuests
  • The instructional goal of a short term WebQuest
    is knowledge acquisition and integration,
    described as Dimension 2 in Marzano's (1992)
    Dimensions of Learning model.
  • At the end of a short term WebQuest a learner
    will have grappled with a significant amount of
    new information and made sense of it.
  • A short-term WebQuest is designed to be completed
    in one to three class periods.
  • http//edweb.sdsu.edu/EdWeb_Folder/courses/EDTEC5
    96/About_WebQuests.html

11
Long Term WebQuests
  • The instructional goal of a longer term WebQuest
    is what Marzano calls Dimension 3 extending and
    refining knowledge.
  • After completing a longer term WebQuest, a
    learner would have analyzed a body of knowledge
    deeply, transformed it in some way, and
    demonstrated an understanding of the material by
    creating something that others can respond to,
    on-line or off-line.
  • A longer term WebQuest will typically take
    between one week and a month in a classroom
    setting.
  • http//edweb.sdsu.edu/EdWeb_Folder/courses/EDTEC5
    96/About_WebQuests.html

12
Critical Attributes
  • There is questionable educational benefit in
    having learners surfing the net without a clear
    task in mind, and most schools must ration
    student connect time severely.
  • WebQuests of either short or long duration are
    deliberately designed to make the best use of a
    learners time.
  • http//edweb.sdsu.edu/EdWeb_Folder/courses/EDTEC5
    96/About_WebQuests.html

13
WebQuests should contain at least the following
parts
  • An introduction that sets the stage and provides
    some background information.
  • A task that is doable and interesting.
  • A set of information sources needed to complete
    the task. Many (though not necessarily all) of
    the resources are embedded in the WebQuest
    document itself as anchors pointing to
    information on the World Wide Web. Because
    pointers to resources are included, the learner
    is not left to wander through web space
    completely adrift.
  • A description of the process the learners should
    go through in accomplishing the task. The process
    should be broken out into clearly described
    steps.
  • Some guidance on how to organize the information
    acquired. This can take the form of guiding
    questions, or directions to complete
    organizational frameworks such as timelines,
    concept maps or Vee diagrams.
  • A conclusion that brings closure to the quest,
    reminds the learners about what theyve learned,
    and perhaps encourages them to extend the
    experience into other domains.
  • http//edweb.sdsu.edu/EdWeb_Folder/courses/EDTEC5
    96/About_WebQuests.html

14
WebQuests might also display the following
  • WebQuests are most likely to be group activities,
    although one could imagine solo quests that might
    be applicable in distance education or library
    settings.
  • WebQuests might be enhanced by wrapping
    motivational elements around the basic structure
    by giving the learners a role to play.
  • WebQuests can be designed within a single
    discipline or they can be interdisciplinary.
  • http//edweb.sdsu.edu/EdWeb_Folder/courses/EDTEC5
    96/About_WebQuests.html

15
How?
  • Do it yourself
  • WebQuest Templates
  • http//edweb.sdsu.edu/webquest/LessonTemplate.html
  • Filamentality
  • http//www.kn.pacbell.com/wired/fil/
  • Web-and-Flow
  • http//www.web-and-flow.com/

16
What is not a WebQuest?
  • Filamentality also caters for.
  • Hotlists
  • Multimedia Scrapbooks
  • Treasure hunts
  • Subject Samplers

17
http//www.ozline.com/learning/theory.html
18
Hotlist
  • a collection of URLs related to a particular
    topic
  • http//www.kn.pacbell.com/wired/fil/formats.html

19
Multimedia Scrapbook
  • is a collection of Internet sites
  • organized around specific categories such as,
    photographs, maps, stories, facts, quotations,
    sound clips, videos, virtual reality tours, etc.
  • students use the Scrapbook to find aspects of the
    broader topic that they feel are important
  • students download or copy and paste these scraps
    into a variety of formats newsletter, desktop
    slide presentation, collage, bulletin board,
    HyperStudio stack, or Web page
  • students find an area of interest from within the
    resources. http//www.kn.pacbell.com/wired/fil/fo
    rmats.html

20
A Treasure Hunt
  • is a collection of web pages that hold
    information (text, graphic, sound, video, etc.)
    that is essential to understanding the given
    topic
  • contains 10 - 15 links
  • has one key question for each web resource in the
    collection
  • defines the scope of the topic and encourages
    students to explore different facets of the
    topic
  • includes a culminating Big Question so students
    synthesize what they have learned and shape it
    into a broader understanding of the big picture
  • http//www.kn.pacbell.com/wired/fil/formats.html

21
Subject Sampler
  • students are presented with a smaller number of
    intriguing web sites organized around a main
    topic
  • the selected sites offer something interesting to
    do, read, or see
  • students are asked about their perspectives on
    the topic, for comparisons of experiences they
    have had, interpretations of artworks or data,
    etc.
  • students feel connected to the topic and that the
    subject matter matters
  • http//www.kn.pacbell.com/wired/fil/formats.html

22
Filamentality - the process
  • Define your webquest
  • Choose a topic
  • Make a collection of relevant web sites
  • Enter title, location and description (optional)
    into Filamentality
  • Choose categories for your web sites (up to 4)
  • Assign each web site to a category or make it
    available to all categories
  • Customize your WebQuest
  • Modify the Introduction, The Quest and Conclusion
  • Post your WebQuest

23
Web-and-Flow also caters for .
  • Concept Builder
  • Insight Reflector

24
Exploring WebQuests!
  • http//science.uniserve.edu.au/school/tutes/webque
    st/

Prepared for STANSW Conference September, 1999
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