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HumanComputer Interaction

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Longer text passages are easier to read when presented using standard ... Fovea centralis. Very detailed colour vision - 1 degree of visual field ... – PowerPoint PPT presentation

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Title: HumanComputer Interaction


1
Human-Computer Interaction
  • Screen Layout and Colour

2
Lecture Overview
  • Visual density and balance
  • Text legibility
  • Visual coding
  • Visualisation
  • Colour
  • Human vision
  • Use and value of colour
  • Guidelines

3
Visual Density and Balance
4
Text Legibility
  • Choice of upper and /or lower case
  • Longer text passages are easier to read when
    presented using standard capitalization rules
    rather than using all capital letters.
  • READING IN ALL CAPITAL LETTERS CAN TAKE LONGER
    BECAUSE WORDS LOSE THEIR CHARACTERISTIC SHAPES.
    ALL WORDS BECOME RECTANGULAR.
  • Follow all rules for grammar and punctuation
  • Long line lengths can be difficult to read
  • Abbreviations must be familiar to users

5
Visual and Other Coding
  • Intensity (brightness)
  • Shape e.g. box frame
  • Colour and/or shading
  • Underlining
  • Blinking
  • Reverse video
  • Character size and font
  • Movement e.g. micons
  • Sound and/or synthesized speech

6
Visualisation Aid to Accessibility
7
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8
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9
Aspects of Human Vision
Visual Field
a - Sharp vision b - Unsharp vision c - Only
movement seen
Distribution of Rods and Cones in the Human Retina
10
Human Perception of Colour
  • Fovea centralis
  • Very detailed colour vision - 1 degree of visual
    field
  • Colour sensitivity of 3 types of cone
  • A - mainly red, B - mainly green, C - mainly
    blue
  • Eye most sensitive to green/yellow
  • Eye least sensitive to blue
  • Complex perceptual system
  • Cone response e.g.
  • 174439 is blue, 61390 is yellow, 50455 is
    white
  • Defective colour vision
  • 8 males, 0.4 females
  • Red/green blindness is most common
  • Online Ishihara Tests http//www.kcl.ac.uk/teares/
    gktvc/vc/lt/colourblindness/cblind.htm

11
Sensitivity to Light of Equal Intensity for the 3
Types of Cone
Sensitivity
Violet Blue Green Yellow
Orange Red
12
Chromatic Aberration
B G R
RGB
  • Avoid extreme colour pairs
  • E.g. red and blue
  • green and magenta
  • Desaturating (i.e. adding white) reduces
    chromatic aberration effect
  • Prefer pastel or darker shades for large areas

13
Background Colour and Apparent Brightness and Size
  • Colours look darker and smaller against white
  • Colours look brighter and larger against black

14
Colour Appearance and Surrounding Colours
15
Colour Attracts the Eye
  • Knowledge of HCI
  • Some practical analysis and design skills
  • Practical implementation of GUIs
  • Enable you to assess how HCI may be incorporated
    into software lifecycle
  • Personal transferable skill
  • Presentation using Powerpoint

16
Use of Colour on Computer Screens
  • Falling costs
  • Aesthetic appeal
  • Can improve human efficiency
  • E.g. searching for targets, such as characters,
    words or graphical shapes
  • Easier to find and distinguish
  • Can easily be misused
  • Limited advantage over monochrome display
  • Can provide (useful) redundant coding
  • E.g. Standard background colour for main menu

17
Value of Colour in (Mainly) Text Screens
  • Search
  • Screen segmentation
  • Relates separated fields
  • Categorise e.g.
  • Actual and projected figures
  • More or less recent data
  • Caption or data field
  • User or computer provided data
  • Status - correct or error, normal or urgent

18
Guidelines for Use of Colour on Screens
Containing Mainly Textual Information
  • Dont use too many colours
  • No more than 4 or 5 colours at one time (on an
    uncluttered, highly structured display)
  • Use colour coding to support users task
  • Identify similar instances
  • Exceptional instances e.g. warnings
  • Common coding scheme
  • Green - normal or OK
  • Orange - caution
  • Red - problem
  • But no universal interpretations of colour
  • E.g. in chemical plant, red colour might just
    mean hot
  • Bright colours emphasise data
  • Less bright ones de-emphasise data

19
Guidelines for Use of Colour (Contd)
  • Colour coding scheme must be relevant and known
    to user
  • Enables selective attention
  • User will notice differences and similarities of
    colour, regardless of whether they have
    task-related meaning.
  • Irrelevant colour increases search time
  • Colour refuses to be irrelevant
  • Use colour coding in a consistent way
  • Give the user control of the colour coding
  • Design for monochrome displays
  • Add colour later to enhance
  • Avoid some colour pairings
  • red on blue vibrate
  • yellow on blue pale at junctions
  • red on green or yellow on blue shadows

Red
Yellow
Red
20
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21
Lecture Review
  • Visual density and balance
  • Text legibility
  • Visual coding
  • Visualisation
  • Colour
  • Human vision
  • Use and value of colour
  • Guidelines
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