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HumanComputer Interaction

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organisational (changing job content, satisfaction, working ... Ergonomics. Artificial intelligence. Linguistics. Philosophy, sociology, anhtropology ... – PowerPoint PPT presentation

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Title: HumanComputer Interaction


1
Human-Computer Interaction
  • Mart Laanpere
  • Tallinn University of Educational
  • and Social Sciences

2
DigitalThink lessons
  • Confusions related to course interface
  • Orientation phase
  • Buttons unexplained
  • User can easily be stuck on lower levels
    (discussion threads etc.)

3
Human-Computer Interaction
  • Human
  • the end-user
  • the others in the organisation
  • Computer
  • hardware
  • software
  • Interaction
  • user tells the computer what (s)he wants
  • computer communicates results

4
Practical implication of HCI
  • Design,
  • Implementation and
  • Evaluation of user interfaces

5
Importance of HCI
  • Productivity
  • individual (e.g. installations, word processing)
  • organisational (changing job content,
    satisfaction, working environment, power and
    influence)
  • Safety (e.g. nuclear plants, flight control)

6
A model of HCI
Organisationalgoal
Level 3
Socialsystem
Level 2
Work
People
Technology
Level 1
7
Disciplines, contributing to HCI
  • Computer science
  • Cognitive psychology
  • Social organisational psychology
  • Ergonomics
  • Artificial intelligence
  • Linguistics
  • Philosophy, sociology, anhtropology

8
Factors in HCI
Organisational job design, roles, policies,
Environmental noise, heating, lighting,
ventilation,
Health stress, headaches
The user motivation, satisfaction, experience
Comfort seating
User interface I/O devices, color scheme,
icons, dialogue, help
Task complexity, novelty, allocation,
repetitions, monitoring
Constraints costs, timescales, staff,
equipment, building
System functionality hardware, software, network
Productivity output, quality, costs, errors,
production time
9
Discuss...
  • what HCI factors should be considered while
    designing the Web-based courses?

Category Factors
The user studentThe user instructorUser
interfaceOrganisationConstraintsProductivity
10
HCI design models
  • Waterfall model
  • The star life cycle model
  • Rapid prototyping

11
The waterfall model
Requirements analysis specification
System software design
Implementation unit testing
Integration system testing
12
The star life cycle
Task analysis / functional analysis
Implementation
Evaluation
Requirements specification
Prototyping
Conceptual design / formal design
13
Rapid prototyping
14
From instructional design to HCI design
  • Task analysis, functional analysis
  • Conceptual design, based on selected
    instructional strategies and tactics
  • Physical design guidelines

15
Sketch
  • a flowchart, depicting the instructional
    strategies and tactics you have selected for you
    prototype lesson.

16
User Interface design guidelines
  • E.g. UI design guide from IBM Web site
  • http//www.ibm.com/ibm/hci/guidelines/design/
  • Principles simplicity, support, familiarity,
    obviousness, encouragement, satisfaction,
    accessibility, safety, versatility,
    personalisation, affinity
  • Web style guidelines specify a reason for the
    site, define your audience, etc.
  • Site-specific conventions provide search help
    on the left side of every page on this site

17
HCI resources on the Web
  • IBM HCI design guide at http//www.ibm.com/ibm/hci
    /guidelines/design/
  • Suns Web style guide www.sun.com/styleguide
  • Designing killer Web sites www.killersites.com
  • Jakob Nielsens AlertBox at http//www.useit.com
  • Graphical design and visualisation, visual
    literacy
  • Terry Winograd, Donald Norman
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