Title: Introduction to AI
1Introduction to AI
- Russell and Norvig
- Chapter 1
- CMSC421 Fall 2006
2Meta-Intro
- Personnel Myself, two TAs Galileo Namata and
Vivek Sehgal - Answers to some important questions
- What are the prerequisites for this course?
- How can I do well in this course?
- What are the course logistics?
- How do we stay awake in the late afternoon ??
- What will we learn in this class?
3What are the prerequisites?
- Assume you know how to program. In addition, you
should know - basic algorithms, data structures and
computational complexity - i.e., searching graphs (DFS, BFS)
- lists, trees, graphs, etc.
- Difference between an O(n) and an O(2n) algorithm
- basic logic
- Truth table for x OR y, x AND y, x IMPLIES y
- basic probability
- P(A v B) P(A) P(B) P(A B)
- P(A B) P(A B) / P(B)
4How do I do well in this course?
- Attend class
- Participate in class
- Do reading
- Suggestion 1) Set aside 20 minutes to skim
chapter before lecture. 2) After lecture, go
back and read the text in depth. - Start written assignments early
- Assignments are not designed to be done the night
before they are due - Start programming assignments EARLY
- Do practice problems to study for exams
- Form study groups. Working together (not
copying) is highly encouraged
More on this in a few slides
5What are the course logistics?
- Web Page
- http//www.cs.umd.edu/class/fall2006/cmsc421/
- Mailing list
- http//mailman.cs.umd.edu/mailman/listinfo/cmsc421
_2006 - Forum
- https//forum.cs.umd.edu/forumdisplay.php?f43
6How do we stay awake?
- and learn something, ?!
- Course Ettiquette
- Arrive to class on time if you must leave during
class, please try to limit the disruption/distract
ion - No cell phones, no side discussions
- No laptops during lectures
- Participate, Participate, Participate
- ask questions if you dont understand the
material, probably there is someone else who does
not either! - some in class exercises
- Feedback
- please provide feedback
- there will be several opportunities, but also
feel free to just come talk to me!
7Summary Meta-Intro
- Answers to some important questions
- What are the prerequisites for this course?
- How can I do well in this course?
- What are the course logistics?
- How do we stay awake in the late afternoon ??
- What will we learn in this class?
8What is AI?
- Class Exercise 0, part A
- On the 3x5 card youve been given, write down
what your definition of AI - You may also want to copy your definition to your
notes, because youll be turning the card in
(anonymously, no worries!) - We will collect these definitions in 3 minutes!
9Found on the Web
- AI is the simulation of intelligent human
processes - AI is the reproduction of the methods or results
of human reasoning or intuition - AI is the study of mental faculties through the
use computational methods - Using computational models to simulate
intelligent behavior - Machines to emulate humans
10Why AI?
- Cognitive Science As a way to understand how
natural minds and mental phenomena work - e.g., visual perception, memory, learning,
language, etc. - Philosophy As a way to explore some basic and
interesting (and important) philosophical
questions - e.g., the mind body problem, what is
consciousness, etc. - Engineering To get machines to do a wider
variety of useful things - e.g., understand spoken natural language,
recognize individual people in visual scenes,
find the best travel plan for your vacation, etc.
11AI Characterizations
- Discipline that systematizes and automates
intellectual tasks to create machines that
Think like humans Think rationally
Act like humans Act rationally
121 Act Like Humans
- Behaviorist approach
- Not interested in how you get results, just the
similarity to what human results - Exemplified by the Turing Test (Alan Turing,
1950).
13Turing Test
- Interrogator interacts with a computer and a
person via a teletype. - Computer passes the Turing test if interrogator
cannot determine which is which. - Loebner contest Modern version of Turing Test,
held annually, with a 100,000 prize.
http//www.loebner.net/Prizef/loebner-prize.html - Participants include a set of humans and a set of
computers and a set of judges. - Scoring Rank from least human to most human.
- Highest median rank wins 2000.
- If better than a human, win 100,000. (Nobody
yet)
142 Think Like Humans
- How the computer performs functions does matter
- Comparison of the traces of the reasoning steps
- Cognitive science ? testable theories of the
workings of the human mind
- Exemplified by
- General Problem Solver (Newell and Simon)
- Neural networks
- Reinforcement learning
- But
- some early research conflated algorithm
performance gt like human (and vice-versa) - Do we want to duplicate human imperfections?
153 Thinking rationally
- Exemplified by "laws of thought"
- Aristotle what are correct arguments/thought
processes? - Several Greek schools developed various forms of
logic notation and rules of derivation for
thoughts - Direct line through mathematics and philosophy to
modern AI
- Problems
- Not easy to translate informal real world
problem into formal terms (problem formulation is
difficult) - While may be able to solve the problem in
principal (i.e. decidable), in practice, may not
get the answer in a reasonable amount of time
(computationally intractable)
164 Acting Rationally
- Rational behavior do the right thing
- Always make the best decision given what is
available (knowledge, time, resources) - Perfect knowledge, unlimited resources ? logical
reasoning (3) - Imperfect knowledge, limited resources ?
(limited) rationality
- Connection to economics, operational research,
and control theory - But ignores role of consciousness, emotions,
fear of dying on intelligence
17AI Characterizations
- Discipline that systematizes and automates
intellectual tasks to create machines that
2 Think like humans 3 Think rationally
1 Act like humans 4 Act rationally
18What is AI?
- Class Exercise 0, part B
- Hopefully you have received the AI definition
from another student in the course. - Break into groups of 4 people
- In your groups
- Start by giving a quick introduction name, year,
etc. - On the additional blank card each group has been
given, write each person in the groups name and
email - Each person has a card read the card to the
group, and the group should decide the category
2 Think like humans 3 Think rationally
1 Act like humans 4 Act rationally
19Bits of History
- 1956 The name Artificial Intelligence was
coined by John McCarthy. (Would computational
rationality have been better?) - Early period (50s to late 60s) Basic
principles and generality - General problem solving
- Theorem proving
- Games
- Formal calculus
20Bits of History
- 1969-1971 Shakey the robot (Fikes, Hart,
Nilsson) - Logic-based planning (STRIPS)
- Motion planning (visibility graph)
- Inductive learning (PLANEX)
- Computer vision
21Bits of History
- Knowledge-is-Power period (late 60s to mid
80s) - Focus on narrow tasks require expertise
- Encoding of expertise in rule formIf the car
has off-highway tires and 4-wheel drive
and high ground clearanceThen the car can
traverse difficult terrain (0.8) - Knowledge engineering
- 5th generation computer project
- CYC system (Lenat)
22Bits of History
- AI becomes an industry (80s present)
- Expert systems Digital Equipment, Teknowledge,
Intellicorp, Du Pont, oil industry, - Lisp machines LMI, Symbolics,
- Constraint programming ILOG
- Robotics Machine Intelligence Corporation,
Adept, GMF (Fanuc), ABB, - Speech understanding
- Information Retrieval Google,
23Predictions and Reality (1/3)
- In the 60s, a famous AI professor from MIT said
At the end of the summer, we will have developed
an electronic eye - As of 2002, there is still no general computer
vision system capable of understanding complex
dynamic scenes - But computer systems routinely perform road
traffic monitoring, facial recognition, some
medical image analysis, part inspection, etc
24Predictions and Reality (2/3)
- In 1958, Herbert Simon (CMU) predicted that
within 10 years a computer would be Chess
champion - This prediction became true in 1998
- Today, computers have won over world champions in
several games, including Checkers, Othello, and
Chess, but still do not do well in Go
25Predictions and Reality (3/3)
- In the 70s, many believed that
computer-controlled robots would soon be
everywhere from manufacturing plants to home - Today, some industries (automobile, electronics)
are highly robotized, but home robots are still a
thing of the future - But robots have rolled on Mars, others are
performing brain and heart surgery, and humanoid
robots are operational and available for rent
(see http//world.honda.com/news/2001/c011112.htm
l)
26State of the Art
- Drive safely along a curving mountain road
- Drive safely along US 1
- Buy a weeks worth of groceries on the web
- Buy a weeks worth of groceries at your local
Giant - Play a decent game of bridge
- Write an intentionally funny story
- Give competent legal advice in a specialized area
of law - Translate spoken English into spoken Swedish in
real time - Converse successfully with another person for an
hour - Play a decent game of ping-pong
- Unload any dishwasher and put everything away
- Explore the Martian landscape
- Explore downtown Washington
27Why is AI Hard?
- Simple syntactic manipulation is not enough
- Machine Translation
- Big project in 1957 following Sputnik launch
- Translation of Russian documents
- The spirit is willing but the flesh is weak
- The vodka is strong but the meat is rotten
28Eliza
- ELIZA A program that simulated a psychotherapist
interacting with a patient - Coded at MIT during 1964-1966 by Joel Weizenbaum.
- First script was DOCTOR.
- The script was a simple collection of syntactic
patterns not unlike regular expressions - Each pattern had an associated reply which might
include bits of the input (after simple
transformations (my ? your) - Weizenbaum was shocked at reactions
- Psychiatrists thought it had potential.
- People unequivocally anthropomorphized.
- Many thought it solved the NL problem.
- Try typing Meta-x doctor in Emacs.
- Recent Loebner Prize winner, http//www.alicebot.o
rg/
29Colbys PARRY
H Good afternoon. My name is Doctor Jones. P
Pleased to meet you. H How are you? P All
right I guess. H Could you tell me your name?
P Pat Smith. H I though you might have some
problems. P I've been upset lately. H By
what? P People get on my nerves sometimes. H
Tell me more. P Do you know anything about
bookies? ...
- Kenneth Colby modeled a paranoid using the same
techniques circa 1968. - PARRY has basic emotions. If it gets angry, its
replies become more hostile. - In a Turing test, expert psychiatrists were
unable to distinguish PARRYs ramblings from
those of real paranoids.
30Parry meets Eliza
- P I don't understand your motives.
- E Why don't you understand my motives?
- P Shouldn't I be?
- E Why do you say that just now?
- P That's just the way it is.
- E Suppose that's the way it were not.
- P So?
- E I am not sure I understand you fully.
- P You harp on the same questions too much.
- E What does that similarity suggest to you?
- P I don't get you.
- E Do you wish that you did get I?
Please tell me this isn't AI!
31Why is AI Hard?
- Computational intractability
- AI goal defined before notion of NP-completeness
- people thought to solve larger problems we
simply need larger/faster computers - didnt understand the notion of exponential
growth
ALL of the algorithms we will study will be
computational intractable (NP-complete as best)
in the WORST case How does the fact that we
are dealing with the REAL WORLD make solving
these computationally challenging problems
feasible IN PRACTICE?
32CMSC 421
- We will focus on the rational agents
(engineering) paradigm - Make computers act more intelligently
- Three major components
- representation
- reasoning
- learning
33Course overview
- Introduction and Agents (chapters 1,2)
- Search (chapters 3,4,5,6)
- Logic (chapters 7,8,9)
- Planning (chapters 11,12)
- Uncertainty (chapters 13,14,15,16,17)
- Learning (chapters 18,20,21)
34Learning Goals for Class
- You will learn a bunch of tools that are useful
for building useful, adaptive software to solve
fun and challenging problems - These tools will be useful for you whether you go
into AI research (basics that anyone should know)
or any other discipline (oh, hey, that looks like
the planning problems we studied way back in
cmsc421) - Help you separate hype from whats easily
achievable using existing tools (and avoid
reinventing them!)