Title: Behavioral Theory
1Behavioral Theory
2 Operant Conditioning - Skinner
- All behaviors are accompanied by certain
consequences and the consequences that follow
behavior are either pleasant and desirable or
adverse - Voluntary responses of animals and humans are
strengthened when they are reinforced and
weakened when they are either ignored or punished - Assumes that while behavior appears on the
surface to be random, it is governed by a set of
laws
3 Operant Conditioning - Skinner
Present
Remove
Negative Reinforcement (Undesirable stimuli)
Positive Reinforcement (Desired stimuli)
Strengthen behavior
Presentation Punishment Type I (Undesirable
stimuli)
Removal Punishment Type II (Desired stimuli)
Weaken behavior
4Reinforcement
- Positive Reinforcement - Strengthen a target
behavior by presenting a positive reinforcement
after the behavior occurs think of positive as
"adding" add stimulus to strengthen behavior - Negative Reinforcement - Strengthen a target
behavior by removing an aversive stimulus after
the behavior occurs remove stimulus to
strengthen behavior - Three procedures that reduce the probability of a
particular behavior being repeated - Punishment - presentation of an averse stimulus
such as scolding or spanking - Time-out - temporarily removing the opportunity
to receive positive reinforcement - Extinction - behavior ceases as a result of
withholding positive reinforcement
5Educational Application - Skinner
- Be clear about what is to be taught
- 2. Teach first things first
- 3. Allow students to learn at their own rate
- 4. Program the subject matter
- present small amounts of specially designed
written material to the student in a
predetermined sequence - provide prompts to draw out the desired response
- call for the response to be repeated for mastery
- immediately reinforce correct responses
6Behavior Modification
- Shape behavior by ignoring undesirable responses,
reinforcing desirable responses. - Techniques
- Shaping
- Token Economies
- Contingency Contracting
- Extinction, Time-out, and Response cost
- Punishment
7Shaping
- Select the target behavior
- Reinforce successive approximations of the target
behavior each time they occur - Reinforce the newly established behavior each
time it occurs - Reinforce the target behavior on a variable
reinforcement schedule
8Token Economy
- A token is something that has little or no
inherent value but can be used to "purchase"
things that do have inherent value - A flexible reinforcement system used to
strengthen behavior in the classroom - Effective in reducing behaviors, such as talking,
being out of one's seat, and fighting
9Contingency Contracting
- Use of a contract to agree on a mutually
acceptable form of reinforcement
Extinction, Time-out and Response Cost
- Use to weaken or eliminate undesirable behavior,
by removal of the stimulus
10Social Learning Theory
- De-emphasizes the role of reinforcement in
learning by attributing initial changes in
behavior to the observation and imitation of a
model - Also called Observational Learning
11Social Learning Theory - Bandura
- Types of observational learning
- Inhibition
- Learning NOT to do something because the model
refrains from the behavior -
- Disinhibition
- Learning to do something that is normally
disapproved because the model does it without
consequences, or with positive consequences -
- Facilitation
- We are prompted to do something we normally
wouldnt do - The resistance to the action is lack of
motivation, NOT social disapproval - True Observational Learning
- Learning a NEW behavior pattern by watching
someone else
12Processes in Observational Learning
Students who have seen the behavior modeled are
more likely to be successful and
confident!!! Attention - Effects of
Observer-model Similarity
- Children concerned about appropriateness of
behavior, more likely to model peer's behavior - Children concerned about competence of peers will
model the behavior of an adult - Children are more apt to model same sex models
- Children with past learning problems more likely
to model a peer who has overcome learning
problems - Production -
- Select and organize response elements
- Refine response based on informative feedback
13Observational Learning (cont.)
- Retention - (example of retention)
- Jim is entering his pin number at the ATM
machine Susie is watching Jim enter the number,
Bill is looking away politely - Susie observes that watching as someone enters
their pin number is rude - Jim is entering his pin number Susie and Bill
are looking away - Motivation - Reinforcement
- Direct Individual watches model, imitates
behavior, and is reinforced or punished by the
model or someone else - Vicarious Observer anticipates a reward for
certain behavior because someone else has been so
rewarded - Self Individual strives to meet personal
standards and does not care about the reactions
of others
14NOTES, RESEARCH STUDIES AND BIBLIOGRAPHIES
15Token Economy
- Definition
- A token economy is a flexible reinforcement
system used to strengthen behavior in the
classroom. - A token is something that has little or no
inherent value but can be used to "purchase"
things that do have inherent value. - Properties that a token should have in the
classroom - 1. Their value should be readily understood
- 2. They should be easy to dispense
- 3. They should be identifiable as property of a
particular child - 4. They should require minimal book keeping
duties for the teacher - 5. They should be dispensed in a manner which
will divert as little attention as possible from
academic matters - 6. They should be dispensed frequently enough to
insure proper shaping of desired behavior - Results
- "A base rate of disruptive behavior was obtained
for seven children in a second-grade class of 21
children. Rules, Educational Structure, and
Praising Appropriate Behavior while Ignoring
Disruptive Behavior were introduced successively
none of these procedures consistently reduced
disruptive behavior. However, a combination of
Rules, Educational Structure, and - Praise and Ignoring nearly eliminated disruptive
behavior of one child. When the Token
Reinforcement Program was introduced, the
frequency of disruptive behavior declined in five
of the six remaining children. Withdrawal of the
Token Reinforcement Program increased disruptive
behavior in these five children, and
reinstatement of the Token Reinforcement Program
reduced disruptive behavior in four of the five.
Follow-up data indicated that the teacher was
able to transfer control from the token and
back-up reinforcers to the reinforcers existing
within the educational setting, such as stars and
occasional pieces of candy. Improvements in
academic achievement during the year may have
been related to the Token Program, and attendance
records appeared to be enhanced during the Token
phases. The Token Program was utilized only in
the afternoon, and the data did not indicate any
generalization of appropriate behavior from the
afternoon to the morning." - These results show that token economies can work
and do work in the classroom to reduce undesired
behavior but the teacher can rely on the tokens
for ever he or she at one point must remove the
token and the student should continue the desired
behavior. - WORKS CITED
- Agras, Stewart. Behavior Modification Principles
and Clinical Applications. Little, Brown and
Company Inc. New York, 1972. - Gentry, Doyle. ed. Applied Behavior Modification.
Mosby Company. New York, 1975. - Mikulas, William. Behavior Modification an
Overview. Harper and Row Publishers. New York,
1972. - O'Leary, K.D., et. al. Journal of Applied
Behavior Analysis. Vol. 2. P. 3-13, 1969.
16Bobo Doll Experiment -Bandura, Ross, and Ross
(1963)
- A control group of preschoolers
- Watched no model
- Three other groups of preschoolers
- Watched Bobo doll being verbally and/or
physically abused by either a live model, a
filmed model, or a female dressed in a cat
costume - All children allowed to play with attractive toys
- Children then placed in a playroom with less
attractive toys, including Bobo doll - Children were irritated at being removed from
attractive toys prone to aggression - Groups that witnessed the aggression showed
aggression towards Bobo doll by modeling the
behaviors witnessed - Group that did not witness aggression did not
show aggression to Bobo doll - I. Operant conditioning Instrumental
conditioning also known as operant conditioning
holds the belief that our actions are
"instrumental" in producing whatever pleasant or
painful consequences follow a. II. Positive
Reinforcement, b. Negative Reinforcement, c.
Punishment (Time-out Extinction) - Positive Reinforcement brings pleasant
consequences, - a. Rewards concrete rewards (money, toys,
stickers, candy, etc.) and intangible rewards
(affection, praise, attention, etc.) - b. E.L. Thorndike's Law of Effect
- c. Positive reinforcement strengthens either by
giving praise or recognition to the student after
the behavior has occurred - III. Negative Reinforcement removes something
unpleasant from the immediate situation. - a. This may be relief from pain or the removal
of some barrier that is keeping us from obtaining
something we want. - b. Negative reinforcement strengthens a behavior
by removing whatever barrier is in the way or
causing us difficulty. - IV. When punishment occurs our tendency to repeat
whatever action or behavior may have been is
weakened. - a. Punishment may include spanking, scolding, to
the removal of something pleasant.
17- Positive reinforcement brings pleasant
consequences. Pleasant consequences may include
concrete rewards (money, toys, stickers, candy,
etc.) and intangible rewards (affection, praise,
attention, or the satisfaction that comes with
having successfully completed a challenging
task). E.L. Thorndike's Law of Effect states
"that organisms tend to repeat those responses
that are followed by satisfying states of affairs
(rewards)." With positive reinforcement a
behavior is strengthened either by giving praise
or recognition to the student after the behavior
has occurred. - Negative Reinforcement removes something
unpleasant from the immediate situation. This may
be relief from pain, the ending of arguments or
cries or the removal of some barrier that is
keeping us from obtaining something we want. With
negative reinforcement a behavior is strengthened
by removing whatever barrier is in the way or
causing us difficulty. - When punishment occurs our tendency to repeat
whatever action or behavior may have been is
weakened. Punishment may include any unpleasant
consequence, from a spanking or a scolding to the
removal of something pleasant such as not
watching a favorite TV show or playing outside. - Two types of punishment are (1) Time-Out where a
behavior is decreased or eliminated by
temporarily removing the student from class
participation, for example and (2) Extinction
when responses that are not reinforced decrease
in frequency or may even be eliminated such as
ignoring. Thorndike's Law of Effect which
contained two facets (1) in which rewards
increase the likelihood of responses which
preceded them and (2) punishments decreased the
likelihood of responses which preceded them.
Therefore, punishment either decreases or
eliminates a particular behavior. - Bibliography
- Hall, Elizabeth Hoffman, Lois Schell, Robert
Scott, Paris (1988). Fifth Edition Developmental
Psychology Today. McGraw-Hill, Inc. - Schwartz, barry (1978). Psychology of Learning
Behavior. New York W.W.Norton and Company, Inc. - Walters, Gary C. Grusec, Joan E. (1977).
Punishment. San Francisco W.H. Freeman and
Company.
18Violence Studies
- Desensitization to Violence Study
- Drabman and Thomas, 1974
- Two groups One group saw violent western movie
One group saw no movie - Forty-four boys and girls
- Third and fourth graders
- Children asked to babysit two younger children
- Younger children displayed on the television
- Two children showed highly aggressive behavior to
one another - Babysitters actions
- Group that had seen violent movie waited to go
get an adult - Group that had not seen violent movie went to get
adult immediately - Long range Effects of Television Violence Study
- William Belson
- Two groups One group watched excessive amounts
of television during childhood One group watched
below average quantities of television - 1,565 teenage boys
- Group that watched excessive television committed
crimes, such as rape and assault 49 more often
than other group - Group that watched below average amount
television less likely to commit crimes
19Violence Studies (cont.)
- Conclusions
- Children who witness violent behavior on
television are very likely to - Imitate it
- See it as normal
- Commit various violent crimes
- Television violence undoubtedly causes
aggressive behavior in children - The basis behind the idea that media aggression
will cause aggressive behavior in children is
Banduras observational learning theory.
Specifically, it is the idea that people,
especially children, will model what they
observe. In each of the above three studies, a
group of children witnessed a model acting
aggressively and not being punished for it, and
another group of children saw no model. In each
case, the children who had witnessed the
aggressive behavior modeled it, while the
children who had not witnessed the behavior did
not act aggressively. In addition, Bandura
conducted a number of variations of the Bobo Doll
experiment which included rewards and punishment,
and the results were virtually unchanged.
Whatever the circumstances, the majority of
children still modeled the aggressive behavior. - Bibliography
- "Albert Bandura Social Cognitive Theory." 4pp.
Online. Internet. 4 April 1998. - Boeree, George C. "Albert Bandura." 4pp. Online.
Internet. 7 April 1998. - "Does Violence on Television Cause Aggressive
Behavior?" 6pp. Online. Internet. 4 April 1998. - Hummel, John. "Observational (Social) Learning."
Educational Psychology Interactive Observational
Learning. 2pp. Online. Internet. 7 April 1998.