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Practical estimating and scheduling Critical Path Pert Charts

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Title: Practical estimating and scheduling Critical Path Pert Charts


1
Practical estimating and scheduling-----Critical
Path /Pert Charts
2
  • A good first-phase estimate can be done in a day.

3
  • Estimation is an exercise in disassembly (and is
    therefore integral with design), and
    interpersonal skills.
  • NOT a negotiation (negotiation implies
    compromise, but there should be no compromise of
    reality).
  • Time and cost sacrifices must be offset by
    features and effort.

4
  • Estimates are done and redone at the end of
    requirements, analysis, and design.
  • Lines-of-code?
  • of people? length of task?
  • The LOC charts are good, but per-person
    productivity history for your company is better.

5
  • Danger - there is a temptation to up the
    LOC/person/day just to lower estimates.
  • Cultivate an attitude of stunned disbelief when
    asked to adjust an estimate on non-technical
    factors. Practice in front of a mirror.

6
  • Estimating is not negotiation.
  • Estimating is not adjusting numbers to the known
    right answer.
  • Estimates not to be trusted those responsible
    (will be conservative) and those who interface to
    the customer (will be optimistic). Use those
    estimates, but reduce the first by 30, increase
    the second by 30. Why 30? Its the universal
    feel-good multiplier.

7
  • The usual estimation path
  • Vague description of job
  • Told by marketing/management what is the absolute
    maximum that can be spent, or youre fired
  • You agree to it and stress out

8
  • Avoid gamesmanship -
  • do not pad estimates
  • do not expand work to fill available time
  • do not code-like-crazy from day 1

9
Cocomo Model
  • Take the line of code estimate
  • Adjust it for Scale. The 5 Scale Drivers are
  • Precedentedness
  • Development Flexibility
  • Architecture / Risk Resolution
  • Team Cohesion
  • Process Maturity

10
  • Factor in a Cost Driver COCOMO II has 17 cost
    drivers you assess your project, development
    environment, and team to set each cost driver.
    The cost drivers are multiplicative factors that
    determine the effort required to complete your
    software project. For example, if your project
    will develop software that controls an airplane's
    flight, you would set the Required Software
    Reliability (RELY) cost driver to Very High. That
    rating corresponds to an effort multiplier of
    1.26, meaning that your project will require 26
    more effort than a typical software project.

11
  • Adjust it for level of effort The COCOMO II
    model makes its estimates of required effort
    (measured in Person-Months PM) based primarily
    on your estimate of the software project's size
    (as measured in thousands of SourceLOC or
    KSLOC))
  • Effort 2.94 EAF (KSLOC)E
  • Where
  • EAF Is the Effort Adjustment Factor derived
    from the Cost Drivers
  • E Is an exponent derived from the five Scale
    Drivers

12
  • As an example, a project with all Nominal Cost
    Drivers and Scale Drivers would have an EAF of
    1.00 and exponent, E, of 1.0997. Assuming that
    the project is projected to consist of 8,000
    source lines of code, COCOMO II estimates that
    28.9 Person-Months of effort is required to
    complete it
  • Effort 2.94 (1.0) (8)1.0997 28.9
    Person-Months

13
  • Adjust it again The Effort Adjustment Factor in
    the effort equation is simply the product of the
    effort multipliers corresponding to each of the
    cost drivers for your project.
  • For example, if your project is rated Very High
    for Complexity (effort multiplier of 1.34), and
    Low for Language Tools Experience (effort
    multiplier of 1.09), and all of the other cost
    drivers are rated to be Nominal (effort
    multiplier of 1.00), the EAF is the product of
    1.34 and 1.09.
  • Effort Adjustment Factor EAF 1.34 1.09
    1.46
  • Effort 2.94 (1.46) (8)1.0997 42.3
    Person-Months

14
  • The COCOMO II schedule equation predicts the
    number of months required to complete your
    software project. The duration of a project is
    based on the effort predicted by the effort
    equation
  • Duration 3.67 (Effort)SE
  • Where
  • Effort - Is the effort from the COCOMO II effort
    equation
  • SE - Is the schedule equation exponent derived
    from the five Scale Drivers

15
  • Continuing the example, and substituting the
    exponent of 0.3179 that is calculated from the
    scale drivers, yields an estimate of just over a
    year, and an average staffing of between 3 and 4
    people
  • Duration 3.67 (42.3)0.3179 12.1 months
  • Average staffing (42.3 Person-Months) / (12.1
    Months) 3.5 people

16
  • um, adjust it again The COCOMO cost driver for
    Required Development Schedule (SCED) is unique.
    The SCED cost driver is used to account for the
    observation that a project developed on an
    accelerated schedule will require more effort
    than a project developed on its optimum schedule.
    A SCED rating of Very Low corresponds to an
    Effort Multiplier of 1.43 (in the COCOMO II.2000
    model) and means that you intend to finish your
    project in 75 of the optimum schedule (as
    determined by a previous COCOMO estimate).

17
  • Continuing the example used earlier, but assuming
    that SCED has a rating of Very Low, COCOMO
    produces these estimates
  • Duration 75 12.1 Months 9.1 Months
  • Effort Adjustment Factor EAF 1.34 1.09
    1.43 2.09
  • Effort 2.94 (2.09) (8)1.0997 60.4
    Person-Months
  • Average staffing (60.4 Person-Months) /
    (9.1 Months) 6.7 people

18
  • Notice that the calculation of duration isn't
    based directly on the effort (number of
    Person-Months) instead it's based on the
    schedule that would have been required for the
    project assuming it had been developed on the
    nominal schedule. Remember that the SCED cost
    driver means "accelerated from the nominal
    schedule".

19
Phase 3 - Do a WBS and schedule for your project
  • Work Breakdown Structure
  • Every trackable non-free task
  • Everything
  • How many people, how much time

20
some tasks we forget
  • meetings
  • document preparation
  • status and project management
  • customer training

21
typical - done once
  • Customer meetings
  • System Spec
  • Review
  • SRS
  • Review
  • Top Level Design
  • Test Plan
  • Review
  • Integration
  • Documentation
  • Customer Site Deployment

22
typical - done for each module
  • Detailed Design
  • Code
  • Walk-thru / Review
  • Unit Test

23
A Project Management Tool
  • If youre not doing Critical Paths, youre not
    doing project management.
  • Shows the time sequence of events, including
    parallel efforts.
  • Determines length (calendar time) of a project.

24
Required Data
  • List of Activities
  • Activity Duration (best estimate)
  • Sequential Activity Relationships
  • what precedes a task
  • what can be done at the same time
  • what follows a task

25
Output Information
  • Activity and Project Completion Time
  • Critical Path / Critical Activities / A delay
    here will delay the entire project
  • Activity Slack a single activity not in the
    critical path has extra time to complete

26
Advantages
  • Shows activity relationships and dependencies
  • Aids coordination of activities
  • Facilitates contingency planning

27
Disadvantages
  • Complex
  • Time consuming
  • Hard to Maintain
  • Project Management Tools (e.g. Microsoft Project)
    help

28
Pert Chart
  • tasks a and b can start simultaneously
  • task c can start after a is complete
  • task d can start after b is complete
  • c and d must complete before e can begin

A
c
a
e
CD
E
0
B
b
d
29
How to

The Next Task
The Task
The Completion of the Task
Duration
30
Draw a Pert Chart for this job
  • Task Title Duration Precedence
  • start 0 -
  • think 1 a
  • plan 2 b
  • procrastinate 5 a
  • assign to someone else 1 c,d
  • hide 3 e
  • finish 1 e
  • grab credit 1 f,g

31

b
a
c
e
f
A
B
CD
E
F
FG
H
C
1
2
1
3
1
0
g
d
1
G
5
D
Critical Path A D E F H slack in B C,
G
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