Title: Mobile and Wireless Database Access for Pervasive Computing
1Mobile and Wireless Database Access for Pervasive
Computing
An IEEE ICDE 2000 Tutorial on
- Panos K. Chrysanthis
- University of Pittsburgh Carnegie Mellon
University - Evaggelia Pitoura
- University of Ioannina
- panos_at_cs.pitt.edu pitoura_at_cs.uoi.gr
2Outline
- Motivating Example
- Issues Mobility, Wireless Communication,
Portability - Adaptability and Mobile Client-Server Models
- Location Management
- Broadcast data dissemination
- Disconnected database operations
- Mobile Access to the Web
- Mobility in Workflow Systems
- State of Mobile DB Industry and Research Projects
- Unsolved Problems
3Party on Friday
- Update Smart Phones calendar with guests names.
- Make a note to order food from Dinner-on-Wheels.
- Update shopping list based on the guests drinking
preferences. - Dont forget to swipe that last can of beers UPS
label. - The shopping list is always up-to-date.
4Party on Friday
- AutoPC detects a near Supermarket that advertises
sales. - It accesses the shopping list and your calendar
on the Smart Phone. - It informs you the soda and beer are on sale, and
reminds you. - that your next appointment is in 1 hour.
- There is enough time based on the latest traffic
report.
5Party on Friday
- TGIF
- Smart Phone reminds you that you need to order
food by noon. - It downloads the Dinner-on-Wheels menu from the
Web on your PC with the guests preferences
marked. - It sends the shopping list to your
- CO-OPs PC.
- Everything will be delivered by the time
- you get home in the evening.
6Mobile Applications
- Expected to create an entire new class of
Applications - new massive markets in conjunction with the Web
- Mobile Information Appliances - combining
personal computing and consumer electronics - Applications
- Vertical vehicle dispatching, tracking, point of
sale - Horizontal mail enabled applications, filtered
information provision, collaborative computing
7Mobile and Wireless Computing
- Goal Access Information Anywhere, Anytime,
and in Any Way. - Aliases Mobile, Nomadic, Wireless, Pervasive,
Invisible, Ubiquitous Computing. - Distinction
- Fixed wired network Traditional distributed
computing. - Fixed wireless network Wireless computing.
- Wireless network Mobile Computing.
- Key Issues Wireless communication, Mobility,
Portability.
8Wireless Communication
- Cellular - GSM (Europe), TDMA CDMA (US)
- FM 1.2-9.6 Kbps Digital 9.6-14.4 Kbps
(ISDN-like services) - Public Packet Radio - Proprietary
- 19.2 Kbps (raw), 9.6 Kbps (effective)
- Private and Share Mobile Radio
- Wireless LAN - wireless LAN bridge (IEEE 802.11)
- Radio or Infrared frequencies 1.2 Kbps-15 Mbps
- Paging Networks typically one-way communication
- low receiving power consumption
- Satellites wide-area coverage (GEOS, MEOS,
LEOS) - LEOS 2.4 Kbps (uplink), 4.8Kbps (downlink)
9Mobile Network Architecture
10Future Wireless Communication
- Source Rysavy Research, 1999
11Wireless characteristics
- Variant Connectivity
- Low bandwidth and reliability
- Frequent disconnections
- predictable or sudden
- Asymmetric Communication
- Broadcast medium
- Monetarily expensive
- Charges per connection or per message/packet
- Connectivity is weak, intermittent and expensive
12 Portable Information Devices
- PDAs, Personal Communicators
- Light, small and durable to be easily carried
around - dumb terminals InfoPad, ParcTab projects,
- palmtops, wristwatch PC/Phone, walkstations
- will run on AA /Ni-Cd/Li-Ion batteries
- may be diskless
- I/O devices Mouse is out, Pen is in
- wireless connection to information networks
- either infrared or cellular phone
- specialized HW (for compression/encryption)
13 Portability Characteristics
- Battery power restrictions
- transmit/receive, disk spinning, display, CPUs,
memory consume power - Battery lifetime will see very small increase
- need energy efficient hardware (CPUs, memory) and
system software - planned disconnections - doze mode
- Power consumption vs. resource utilization
14Portability Characteristics
- Resource constraints
- Mobile computers are resource poor
- Reduce program size interpret script languages
(Mobile Java?) - Computation and communication load cannot be
distributed equally - Small screen sizes
- Asymmetry between static and mobile computers
15Mobility Characteristics
- Location changes
- location management - cost to locate is added to
communication - Heterogeneity in services
- bandwidth restrictions and variability
- Dynamic replication of data
- data and services follow users
- Querying data - location-based responses
- Security and authentication
- System configuration is no longer static
16 What Needs to be Reexamined?
- Operating systems
- File systems
- Data-based systems
- Communication architecture and protocols
- Hardware and architecture
- Real-Time, multimedia, QoS
- Security
- Application requirements and design
- PDA design Interfaces, Languages
-
17 Query/Transaction
Processing
- Concern moves from CPU time and network delays to
battery power and communication costs (including
tariffs) - Updates may take the form of long-running
transactions - nodes may continue in disconnected mode
- need new transaction models Chrysanthis 93,
Satya 94 - Move data vs. move query/transaction
- Context (location) based query responses
- Consistency, autonomy, recovery
- Approximate answers
- Stable storage for logs, data -- stabilize at
servers? - Providing uniform access in a heterogeneous
environment - Design of human-computer interfaces (pen-based
computing) - Updated system info Location information, user
profiles
18 Recurrent Themes
- Handling disconnections (planned failures?)
- caching strategies
- managing inconsistencies
- Delayed write-back and prefetch use network idle
times - increases memory requirements
- Buffering/batching allows bulk transfers
- Partitioning and replication
- triggered by relocation
- Compression increase effective BW
- increases battery power requirements
- Receiving needs less power than sending
19Issues in Information Provision
- tariff
- scalability massive users accessing read-only
data - security (of data and user profiles/location)
- impersonation, theft, trust
- consuming resources in a foreign environment
- damage to fixed hosts?
- approximate answers
- consistency, autonomy, recovery
- PDAs are unreliable
- prioritization of actions upon reconnection
- providing uniform access in a heterogeneous
environment - design of human-computer interfaces (pen-based
computing)
20Outline
- Motivating Example
- Issues Mobility, Wireless Communication,
Portability - Adaptability and Mobile Client-Server Models
- Location Management
- Broadcast data dissemination
- Disconnected database operations
- Mobile Access to the Web
- Mobility in Workflow Systems
- State of Mobile DB Industry and Research Projects
- Unsolved Problems
21Mobility in Db Applications
- Need to adapt to constantly changing environment
- network connectivity
- available resources and services
- By varying and (re)negotiating
- the partition of duties between the mobile and
static elements - the quality of data available at the mobile host
- Example Fidelity (degree to which a copy of data
matches the reference copy at the server)
22Adaptability
- Where should support for mobility and
adaptability be placed?
Application-Aware
Laissez-Faire
Application Transparent
() existing applications continue to work
unchanged (-) too general, cannot take advantage
application semantics (-) may not be attainable
(e.g., during a long disconnection)
(-) applications must be re-written which may be
very complicated (-) no focal point of control to
resolve potentially incompatible application
demands or to enforce limits on resource usage
23Adaptive Applications
- Need
- Measurement of QoS and communication with
application - A mechanism to monitor the level and quality of
information and inform applications about
changes. - Programmer Interface for Application-Aware
Adaptation - Applications must be agile able to reveive
events in an asynchronous manner and react
appropriately - A central point for managing resources and
authorizing any application-initiated request.
24Application Awareness
- Need for.
- A mechanism to monitor the level and quality of
information and inform applications about
changes. - Applications must be agile able to reveive
events in an asynchronous manner and react
appropriately (triggers) - A central point for managing resources and
authorizing any application-initiated request.
25C-SA-C Server-side Agent
- C-SA-C The Client/Server-side Agent/Server
Model - Splits the interaction between the mobile client
and server client-agent and agent-server - different protocols for each part of the
interaction - each part may be executed independently of the
other
26Responsibilities of the Agent
- Messaging and queying
- Manipulate data prior to their transmission to
the client - perform data specific compression
- batch together requests
- change the transmission order
27Role of the Agent
- Surrogate or proxy of the client
- Any communication to/from the client goes through
the agent - Offload functionality from the client to the
agent - Application (service) specific
- provides a mobile-aware layer to specifc services
or applications (e.g., web-browsing or database
access) - handles all requests from mobile clients
- Filters
- provide agents that operate on protocols
- E.g., an MPEG-agent or a TCP-agent
28C-CA-S Client-side Agent
- C-SA-S The Client/Client-side Agent/Server Model
- caching
- background prefetching and hoarding
- various communication optimizations
29C-I-S Client Server Agents
Wireless Link
Fixed Network
Agent
Client
Server
Agent
Mobile Host
- C-I-S Client/Intercept/Server Model
- Caching, prefetching etc
- various communication optimizations at both ends
- E.g., asynchronous queued RPC
- relocate computation between the agents
- Client interoperability
30Mobile Agents
- Mobile agents are migrating processes associated
with an itinerary - dynamic code and state deployment
- Implement the agents of the previous
architectures as mobile agents, E.g., - server-side agents can relocate during handoff
- client-side agent dynamically move on and off the
client - Relocatable dynamic objects (RDO) Rover
- Implement the communication using mobile agents
- clients submit/receive mobile agents to/from the
server - E.g., Compacts Pro-Motion
31A Taxonomy
32Outline
- Motivating Example
- Issues Mobility, Wireless Communication,
Portability - Adaptability and Mobile Client-Server Models
- Location Management
- Broadcast data dissemination
- Disconnected database operations
- Mobile Access to the Web
- Mobility in Workflow Systems
- State of Mobile DB Industry and Research Projects
- Unsolved Problems
33Locating Moving Objects
- Example of moving objects
- mobile devices (cars, cellular phones, palmtops,
etc) - mobile users (locate users independently of the
device they are currently using) - mobile software (e.g., mobile agents)
- How to find their location - Two extremes
- Search everywhere
- Store their current location everywhere
- Searching vs. Informing
34Locating Moving Objects
- What (granularity), where (availability) and when
(currency) to store
at all sites
Availability
At selective sites (e.g., at frequent callers)
the whole network
nowhere
Exact location
some partition
Currency
Granularity
Never update
Always update (at each movement)
35Architectures of Location DBs
- Two-tier Schemes (similar to cellular phones)
- Home Location Register (HLR) store the location
of each moving object at a pre-specified location
for the object - Visitor Location Register (VLR) also store the
location of each moving object mo at a register
at the current region - Hierarchical Schemes
- Maintain multiple registries
36Two-tier Location DBs
- Search
- Check the VLR at your current location
- If object not in, contact the objects HLR
- Update
- Update the old and new VLR
- Update the HLR
37Hierarchical Location DBs
Maintain a hierarchy of location registers
(databases) A location database at a higher level
contains location information for all objects
below it
38Hierarchical Location DBs
Call
caller
39Hierarchical Location DBs
Move
new location
old location
40Hierarchical vs. Two-tier
() No pre-assigned HLR () Support
Locality (-) Increased number of operations
(database operations and communication
messages) (-) Increased load and storage
requirements at the higher-levels
41Locating Moving Objects
Partitions
P3
P4
P5
P1
P2
User x
User x
42Locating Moving Objects
- Caching
- cache the callees location at the caller
- (large Call to Mobility Ratio)
- Replication
- replicate the location of a moving object at its
frequent callers (large CMR) - Forwarding Pointers
- do not update the VLR and the HLR, leave a
forwarding pointer from the old to the new VLR
(small CMR) - When and how forwarding pointers are purged?
- Concurrency, coherency and recovery/checkpointing
of location DBs
43Querying Moving Objects
- Besides locating moving objects, answer more
advanced queries, e.g., - find the nearest service
- send a message to all mobile objects in a
specific geographical reafion - Location queries spatial, temporal or
continuous - Issues representation, evaluation and
imprecision
Most current research assumes a centralized
location database
44Querying Moving Objects
- How to model the location of moving objects?
- Dynamic attribute (its value change with time
without an explicit update) e.g., in MOST - For example, dynamic attribute A with three
sub-attributes A.value, A.updatetime and
A.function - (function of a single variable t that has value
0 at time t0) - The value of A at A.updatetime is A.value
- at time A.updatetime t0 is A.value
A.function(t0)
45Querying Moving Objects
- How to represent and index moving objects?
- Spatial indexes do not work well with
dynamically changing values - Value-time representation
- An object is mapped to a trajectory Kollios
99
46Outline
- Motivating Example
- Issues Mobility, Wireless Communication,
Portability - Adaptability and Mobile Client-Server Models
- Location Management
- Broadcast data dissemination
- Disconnected database operations
- Mobile Access to the Web
- Mobility in Workflow Systems
- State of Mobile DB Industry and Research Projects
- Unsolved Problems
47 Information
Dissemination
- Goal Maximize query capacity of servers,
minimize energy per query at the client. - Focus Read-only transactions (queries).
- Clients send update data to server
- Server resolves update conflicts, commits updates
- 1. Pull PDAs demand, servers respond.
- backchannel (uplink) is used to request data and
provide feedback. - poor match for asymmetric communication.
48Information Dissemination
- 2. Push Network servers broadcast data, PDA's
listen. - PDA energy saved by needing receive mode only.
- scales to any number of clients.
- data are selected based on profiles and
registration in each cell.
49Information Dissemination
- 3. Combinations Push and Pull (Sharing the
channel). - Selective Broadcast Servers broadcast "hot"
information only. - "publication group" and "on-demand" group.
- On-demand Broadcast Servers choose the next item
based on requests. - FCFS or page with maximum of pending requests.
50Broadcast Data Dissemination
- business data, e.g., Vitria, Tibco
- election coverage data
- stock related data
- traffic information
- sportscasts, e.g., Praja
- Datatacycle Herman
- Broadcast disks
51Organization of Broadcast data
- Flat broadcast the union of the requested data
cyclic. -
- Skewed (Random)
- broadcast different items with different
frequencies. - goal is that the inter-arrival time between two
instances of the same item matches the clients'
needs. -
52Broadcast Disks
- Multi-Disks Organization Acharya et. al,
SIGMOD95 - The frequency of broadcasting each item depends
on its access probability. - Data broadcast with the same frequency are viewed
as belonging to the same disk. - Multiple disks of different sizes and speeds are
superimposed on the broadcast medium. - No variant in the inter-arrival time of each item.
A B A C
53 Selective
Tuning
- Basic broadcast access is sequential
- Want to minimize client's access time and tuning
time. - active mode power is 250mW, in doze mode 50µW
- What about using database access methods?
- Hashing broadcast hashing parameters h(K)
- Indexing index needs to be broadcast too
- "self-addressable cache on the air"
- () "listening/tuning time" decreases
- (-) "access time" increases
54Access Protocols
- Two important factors affect access time
- Size of the broadcast
- Directory miss factor - you tune in before your
data but after your directory to the data! - Trade-Off ? Size means ? Miss factor
- Trade-Off ? Size means ? Miss factor
55Indexing
- (1,M) Indexing
- We broadcast the index M times during one version
of the data. - All buckets have the offset to the beginning of
the next index segment. - Distributed Indexing
- Cuts down on the replication of index material
- Divides the index into
- replicated top L levels, non-replicated bottom
4-L levels - Flexible Indexing
- Broadcast divided into p data segments with
sorted data. - A binary control index is used to determine the
data segment - A local index to locate the specific item within
the segment
56 Caching in
Broadcasting
- Data are cache to improve access time
- Lessen the dependency on the server's choice of
broadcast priority - Traditionally, clients cache their "hottest" data
to improve hit ratio - Cache data based on PIX
- Probability of access (P)/Broadcast
frequency (X). - Cost-based data replacement is not practical
- requires perfect knowledge of access
probabilities - comparison of PIX values with all resident pages
- Alternative LIX, LRU with broadcast frequency
- pages are placed on lists based on their
frequency (X) - lists are ordered based on L, the running avg. of
interaccess times - page with lowest LIX L/X is replaced
57Prefetching in Broadcasting
- Client prefetch page in anticipation of future
accesses - No additional load to the server and network
- Prefetching instead of waiting for page miss can
reduce the cost of a miss - PT prefetching heuristic Archarya et al. 96
- - pt Access Probability (P) period (T) before
page appears next - - A broadcast page b replaces the cached page c
with lowest pt value - Team tag - Teletext approach Ammar 87
- Each page is associated with a set of pages most
likely to be requested next - When p is requested, D (Dcache size) associated
pages are prefetched - Prefetching stops when client submit a new
request
58 Cache
Invalidation Techniques
- When?
- Synchronous send invalidation reports
periodically - Asynchronous send invalidation information for
an item as soon as its value changes E.g., Bit
Sequences Jing 95 - To whom?
- Stateful server to affected clients
- Stateless server broadcast to everyone
- What?
- invalidation only which items were updated
- propagation the values of updated items are sent
- aggregated information/ materialized views
59 Synchronous
Invalidation
- Stateless servers are assumed.
- Types of client Workalcholic and sleepers
Barbara Sigmod 94 - Strategies
- Amnestic Terminals broadcast only the
identifiers of the items that changed since the
last invalidation report - abort T, if x ? RS(T) appears in the
invalidation report - Timestamp Strategy broadcast the timestamps of
the latest updates for items that have occurred
in the last w seconds. - abort T, if ts(x) gt
tso(T) - Signature Strategy broadcast signatures.
- A signature is a compressed checksum similar to
the one used for file comparison.
60 Consistency and
Currency
- Only committed data are included in the broadcast
- Does a client read current and consistent data?
- Currency interval is the fraction of bcycle that
updates are reflected - Span(T) is the of currency intervals from which
T read data - if Span(T) 1, the T is correct (read consistent
data) - else ?
- ... several consistency models
61Consistency Criteria
- Latest value clients read the most recent value
of a data item Garcia-Molina TODS82, Acharya
VLDB96 - Serializability Certification reports Barbara
ICDCS97 - Update consistency clients commit of their reads
are not invalidated read mutually consistent
data - F-Matrix method Shanmugasundaram SIGMOD99
- 2-level serializability Each client is
serializable with respect to the server - SGT method PitouraChrysanthis ICDS99
- Multiversion PitouraChrysanthis VLDB99
62Currency in Multiversion Schemes
Multiversioning with invalidation
Versioning Multiversioning
Invalidation
begin (first read)
first invalidation
commit
Ts lifetime
10
VLDB 1999
63Adaptive Hybrid Broadcast
- Cycle-based, bidirectional hybrid broadcast
server - Issues
- Dynamic computation of bandwidth allocated to
each broadcast mode - Dynamic classification of data items (periodic
vs. on-demand) - Scheduling periodic and on-demand broadcasts
64An Approach
- After each broadcast cycle, items classified as
periodic or on-demand, depending on bandwidth
savings expected - Periodic broadcast occupies up to BWThreshold
- Periodic broadcast program is computed to satisfy
all deadlines of periodic data - On-demand broadcast uses on-line EDF
- (Earliest Deadline First) algorithm batching
65Outline
- Motivating Example
- Issues Mobility, Wireless Communication,
Portability - Adaptability and Mobile Client-Server Models
- Location Management
- Broadcast data dissemination
- Disconnected database operations
- Mobile Access to the Web
- Mobility in Workflow Systems
- State of Mobile DB Industry and Research Projects
- Unsolved Problems
66Database Systems Issues
- Issues
- Battery power restrictions
- Resource restrictions
- Bandwidth restrictions and variability
- Frequent/planned disconnections
- Solutions
- Power conservation techniques
- Wireless broadcast, broadcast disks
- Disconnected operations
- Hoarding, caching, prefetching, consistency
management - Programmer Interface for Application-aware
Adaptation.
67 Disconnected Operations
- Issues
- Cache misses are more expensive in mobile
environments. - Data availability for disconnected operation
- Data consistency given that global communication
is costly - Autonomy vs. Consistency
- Solutions
- Caching
- Prefetching
- Hoarding
- Eventual consistency
- Assumption simultaneous sharing other than
read is rare. - Update conflict detection/resolution
68 Caching
- What to cache?
- Entire files, directories, tables, objects
- Portions of files, directories, tables, objects
- When to cache? Is simple LRU sufficient?
- LRU captures an aspect of temporal locality
- Predictive/semantic caching based on the
semantics distance between data/request - E.g., clustering of queries Ren 99
69Prefetching
- Online strategy to improve performance
- prepaging
- prefetching of file
- prefetching of database objects
- What to fetch?
- access tree (semantic structure)
- probabilistic modeling of user behavior
- Old idea that can be used during network idle
times - Combine delayed writeback and prefetch
70 Hoarding
- Planned and Accidental disconnections are not
considered failures. - New idea - Hoarding
- a technique to reduce the cost of cache misses
during disconnection. - That is, load before disconnect and be ready.
- How to do hoarding?
- user-provided information (client-initiated
disconnection) - explicitly specify which data
- Implicitly based on the specified application
- access structured-based (use past history)
- E.g., tree-based in file systems, access paths
(joins) in DBs
71Hoarding in DB Systems
- Granularity of Hoarding
- RDBMS ranges from tables, set of tables, whole
relations - OO OR DBMS objects, set of objects or class
- Hoard by issuing queries or materialized views
- User may explicit issue hoarding queries
- E.g., Create View with Update-On clause Lauzac
98 - OO query to describe hoarding profiles
Gruber 94 - History of past references both queries and data
objects - Hoard Keys - an extended database organization
Badrinath 98 - hoard keys are used to partition a relation in
disjoint logical horizontal fragments
72Processing the Log
- What information to keep in the log for effective
reintegration and log optimization? - Data values, timestamps, operations
- Goal Keep the log size small to
- Save memory
- Reduce cost for update propagation and
reintegration - When to optimize the log
- Incrementally each time a new operation is added
- Before propagation or integration
- Optimizations are system specific
- E.g., keep last write record, drop records of
inverted operations
73Cache Coherence/Data Consistency
- "Lazy" or weak consistency promises high
availability - Consider some conflicts (e.g., write-write
conflicts) - Read-any/Write-any
- Other schemes are costly
- Pessimistic replication schemes/Quorum schemes
- Server-initiated callbacks for cache invalidation
(e.g., Leases). - Optimistic replication schemes
- System support for
- detection of conflicts version vector,
timestamps - automatic resolution or manual resolution (tools)
74Techniques to Increase Autonomy
- Mobile Database Consistency
- When a mobile database M shares a data item with
another database D, it is involved in a global
integrity constraint C. - Transactions on both M and D may suffer
unbounded and unpredictable delays - No local
commitment. - What about localizing the constraints no global
constraints? - Localization
- reformulates C so that M accepts a local
constraint C instead - Local transactions remain local.
- When C is violated at a node, it requests the
others for re-localization, i.e., a dynamic
readjustment of C. - No need for a distributed transaction.
- No inconsistency from concurrent requests
75Localization of Constraints
- Simple Example
- Let x and y be two data items at two nodes.
- C J.x K.y gt D is a global constraint.
- Localization yields two local constraints
- x gt L1 and y gt L2
- where L1 and L2 are constants chosen such that
J.L1 K.L2 gt D - Re-localization L1, L2 can be changed node y
increases L2 before node x decreases L1
76Localization Methods
- Escrowing Logically partitions aggregated items
- Escrow transactions ONeil 86
- Demarkation protocol Barbara 91
- Geormetric Method Mazumdar 99 Enhanced
Escrowing - It tackles quadratic inequalities
- Fragmentation Walborn 95 Physically
partitions item with constraints localized within
the individual fragments - Fragmentable objects fragments are merged to the
originating position - Reorderable Objects fragments can be
re-organized during the merging
77Two-tier Transaction Models
- Tentatively Committed Transactions
- Transactions tentatively commit on a mobile unit
- Make their results locally visible leading to
abort dependencies - Certification based on application or system
defined criteria - invalidated trans. are aborted, reconcile, or
compensated - Isolation-Only Transactions Lu 94
- First-class transactions for connected operations
- immediately commit at the server, globally
serializable - Second-class transactions for disconnected
operations - tentatively commit, locally serializable, no
failure atomicity - validation criteria global serializability,
global certifiability - invalidated trans. are aborted, reexecuted, or
compensated.
78Two-tier transaction Models
- Two-tier Replication Gray 95
- Base transactions and Tentative transactions
(disconnected) - Upon reconnection, tentative transactions are
reprocessed as base transactions on master data
version - Application semantics are used to increase
concurrency and acceptance (e.g., commutative
operations) - (Mobile) Escrow Transactions
- Transactions are validated locally by localizing
constraints - Local commitment ensures global commitment
79Mobile Transactions
- Distributed transactions involving both mobile
and fixed hosts. - Traditional approaches are too restrictive.
- Mobile Open Nested Transactions Chrysanthis 93
- Goals sharing of partial results while in
execution, - maintaining computation state on a fixed
host, - moving transactions on/off a mobile host
and across fixed hosts. - Components Atomic transactions, Compensatable
transaction, Reporting transactions and
Co-transactions. - Properties Component isolation, semantic
atomicity Components may commit/abort
independently
80Mobile Transactions
- Kangaroo Transactions Dunham 97
- Transaction relocation is achieved by splitting
the transaction during hand-off. One Joey
transaction per cell. - The Clustering Model Pitoura 95
- A distributed database is divided into weak and
strict clusters - Data in a cluster are mutually consistent
- Inconsistency between clusters is bounded and
resolved by merging them either - during transaction commitments, or
- when connectivity improves
- A mobile transaction is decomposed into Strict
and Weak transactions based on consistency
requirements - Only strict transactions ensure durability and
currency of reads
81Failure Recovery
- Emphasis has been on recording global checkpoints
- Periodically store the state of a distributed
application with mobile components. - DB Failure Recovery Logging and checkpointing
- Failures can be soft or hard
- Soft failure can be recovered from the locally
stored log and checkpoint - Hard failure require hard checkpoints stored in
the fixed network. - Issues
- When to propagate the log and create a hard
checkpoint? - Where to store hard checkpoints to speed up
recovery and reduce its cost?
82Database Interface
- Desirable features
- Semantic simplicity formulation of queries
without special knowledge - Interaction with a pointing device
- Disconnected query specification
- QBI (Query By Icons) Massari-Chrysanthis 95
- Iconic language requiring minimum typing
- Semantic data model that hides details
- Metaquery tools for query formulation during
disconnections
83Outline
- Motivating Example
- Issues Mobility, Wireless Communication,
Portability - Adaptability and Mobile Client-Server Models
- Location Management
- Broadcast data dissemination
- Disconnected database operations
- Mobile Access to the Web
- Mobility in Workflow Systems
- State of Mobile DB Industry and Research Projects
- Unsolved Problems
84Mobile Access to the Web
- Three-tier Architectures Client - Web Server -
Data Server - Web Server can act like a server-side agent
- Prefetching at its cache can hide some latency
- Scripts at the Web server can perform
user-specified filtering and processing. - Most solutions use a Web proxy to avoid any
changes to the browsers and servers. - Pythia Fox96
- Mobile Browser (MOWSER) Joshi 96
- Distillation highly lossy, real-time,datatype
specific compression that preserves semantic
content - WebExpress Housel 97
85WebExpress
- Utilizes the C-I-S Model
- Goals reduce traffic volume and reduce latency
- Intercept any http request and perform four
optimizations - Caching at both CSA SSA of graphics and html
objects - Differencing only changes are communicated
- Long-live TCP/IP Connection CSA SSA use a
single TCP connection - Header reduction SSA includes the required
browser capabilities. They are not sent by the
CSA. - While disconnected (off-line mode) uses CSA cache
86Advances in Mobile Web Servers
- W4 for Wireless WWW bartlett 94 Mosaic on PDA
- Dynamic Documents Tcl scripts that execute
within the mobile browser to customize the html
documents - Dynamic URLs Mobisaic 94 They support mobile
web servers and work with active pages. - IPiC Shrinivasan 99 A match head sized web
server
87Mobility in Workflows
- Workflows are automated business processes.
- involve coordinated execution of multiple
long-running tasks or activities - Workflow system coordinates the workflow
execution. - Processing entities (clients) are where the
activities are executed and can be mobile. - disconnections among procesing entities (clients)
88Workflow Disconnected Operations
- A pessimistic approach Exotica
- Prior to disconnection, each client
- reserves the activities it plans to work by
locking - hoards the relative to the activities data
(requests from the server the input containers of
the activities) - During disconnection,
- stores results in its local stable memory
- Upon reconnection,
- the results are reported back to the server
89Mobile Agents in Workflows
- A Mobile Agent Workflow Model INCAS
- No centralized workflow server
- Each workflow process is model as a mobile agent
called Information Carrier (INCA). Each INCA - encapsulates the private data of the workflow
- carries a set of rules that control the flow
between the activities of the INCA computation - maintains the history (log) of its execution
- Each INCA is initially submitted to a procesisng
entity (client) and roams among processing
entities to achieve its goal
90Outline
- Motivating Example
- Issues Mobility, Wireless Communication,
Portability - Adaptability and Mobile Client-Server Models
- Location Management
- Broadcast data dissemination
- Disconnected database operations
- Mobile Access to the Web
- Mobility in Workflow Systems
- State of Mobile DB Industry and Research Projects
- Unsolved Problems
91Mobility Middleware in the Market
- Most middleware market are based on TCP/IP and
socket-oriented connections - Wireless-friendly TCP versions have been proposed
but no major products adopted it - Microsofts Remote Access supports cellular
communication by integrating Shivas PPP suite - Shivas PPP (Point-to-Point protocol) suit
provide a remote access client to either wired or
mobile servers - E.g., mobile clients can access Tuxedo
transaction services - MobileWare Office Server An agent-based
middleware that supports Lotus Notes, Web access,
database replication, etc. - Connection profiles, checkpointing,compression,
security
92State of Mobile DB Industry
- Sybase SQL Remote (Sybase SQL AnyWhere)
- MobiLink Centralized model to control
replication - Application-specific bi-directional
synchronization using scripts - UltraLite in-memory dbms (50KB)
- ORACLE
- Oracle Mobile Agents middleware
- Oracle 8 Lite supports bi-directional
replication between a client and a server
(50-750KB) - Oracle Replication Manager supports replication
across multiple servers based on the peer-to-peer
model - MS SQLServer
- Merge replication and conflict resolution
- Alternative clients Outlook and MS ACCESS
- IBM DB2 Everywhere (100KB)
93Case Study Coda
- Client-Server System with two classes of
replication w.r.t. consistency - Disconnected vs. Weakly connected
- Hoarding, Caching/Server callback, No Prefetching
- During connections Allows AFS clients (Venus)
to hoard files. - hierarchical, prioritized cache management ?
equilibrium. - track dependencies, bookmarks
- During disconnections Venus acts as (emulates)
a server - generates (temp) fids, services request to
hoarded files. - On reconnection, Venus integrates locally
changed files to servers. - Considers only write-write conflicts - no notion
of atomicity - User conflict resolution/ Application-aware
adaptation Odyssey - Use optimistic replication technique
94 Coda Client Space Management
- Space requirements - 10MB
- space for hoarding applications
- space use during Emulation (in particular
logging) - space for Recoverable Virtual Memory (cache
directory, symbolic link, status of block etc.) - Free disk space techniques
- compression of file cache and RVM (space vs.
computation time) - abort updates made by users (reduce log space)
- allow file cache and RVM to be copy to flush
cards/floppy disks.
95Case Study Consistency in Bayou
- A bottom-up approach to specific design problems
- more distributed than coda, more emphasis on
"small" clients - Key features
- read-any/write-any to enhance availability
- anti-entropy protocol for eventual consistency
- dependency checks on each write
- dependency set
- If queries (run at server) do return the expected
results - Application-specific resolution of update
conflicts - Primary server to commit writes and set order
- Session consistency guarantees
- How effective is anti-entropy?
96 Anti-entropy Protocol
- Server propagates write among copies.
- Eventual all copies "converge" towards the same
state. - Eventual reach identical state if no new updates.
- Pair-to-peer anti-entropy
- each server periodically selects another server
- exchange writes and agree on the performed order
- reach identical state after performing the same
writes in the same order.
97Case Study Rover
- Rover Joseph 97 provides an environment for the
development of mobile applications - Applications are split into client and server
part communicating with Queued RPCs - Application code and data are encapsulated within
Relocatable Dynamic Objects (RDOs) - Access Managers at client and server handle RDOs
- Clients operational log is lazily transfer to
the server - Disconnections are supported by the local cache
- Some support for primary copy, optimistic
consistency
98Case Study Pro-Motion
- Pro-Motion Chrysanthis 97 is designed for the
development of mobile database applications. - It shares similar architecture as Rover with a
multi-tier C-I-S model. - Compact is the unit of caching and hoarding
- It encapsulates cached data, methods, consistency
rules and obligations (e.g., deadlines). - Supports both tentatively committed transactions
- and two-tier replication.
99Case Study Rome
- Rome Fox 99 goals is the timely and in context
delivery of information - Information should be received when and where it
is needed - Its fundamental building block are the triggers
- pieces of data bundled with contextual
information - Condition (location ? R) ? (time ? t) ? action
- It is similar to active databases but with
decentralized management - It provides an extensible framework and building
blocks leveraging on internet service.
100 Unsolved Problems
- Integration and evaluation of algorithms with
applications - Broadcast disks
- Information update/consistency and data temporal
coherence - meet time constraints of requests - Relation between server broadcasting and client
caching. - Multiple broadcast channels and multiple database
access - Efficient, scalable, adaptive mechanisms
- Location handling
- Trigger management
- Programmer Interface for Application-aware
adaptation - Data fidelity vs. consistency
- Semantic consistency needs metadata/requirements
- Multimedia and QoS
101To Recap
- Mobile and wireless computing attempts to deliver
todays and tomorrows applications on
yesterdays hardware and communication
infrastructure!
102Summary
- need for mutual consistency currency
- need efficient, scalable, adaptive mechanisms
- semantic consistency needs metadata
- temporal consistency needs user req.
- weak consistency with caches
- many open issues
103 Broadcast
- Broadcast as an air-cache for storing frequently
requested data - Continoulsy adjust the broadcast content to
match the database hot-spot - How? By observing the broadcast misses -
requests for data not on the broadcast
104Outline
- broadcast environments
- issues in reading consistent data --
on time - semantic consistency
- correctness criteria
- mechanisms for disseminating (control) data
- exploiting caches
- temporal consistency
105Client-Server Communication Model
- Asymmetric communication environments
- Server broadcasts data to clients using
high bandwidth broadcast links - Clients listen to the broadcast to fetch data
- Clients communicate with the server using
low bandwidth upstream links - Update handling
- Clients send update data to server
- Server resolves update conflicts, commits
updates, and broadcasts updates to clients
106Semantic Consistency
Update x and z
TrBegin
TrEnd
time (broadcast cycles)
Are x, y, and z mutually consistent?
107 Time Constrained Broadcasts
108Temporal Consistency
- Meet data temporal coherence
- improve currency of data read by clients
- attach validity interval for each broadcast data
object - Meet time constraints (deadlines) of requests
109Outline
- broadcast environments
- issues in reading consistent data on time
- semantic consistency
- correctness criteria
- mechanisms for disseminating (control) data
- exploiting caches
- temporal consistency
110Serializability in Bcast Env.
- Serializability a global property
- dynamic conflict resolution gt excessive comm.
- e.g., locking
- acquiring read locks by client transactions
- server swamped with lock requests
- client uses precious uplink bandwidth
- avoid potential conflicts
- clients must be conservative
- unilaterally disallow certain correct
executions - unnecessary aborts
111Serialization Orders
T2 T4
T4T1T2
T2T3T4
But, global history is not serializable
112Serializability?
all read-only transactions 1. required to see the
same serial order of update
transactions -- even if executing at different
clients 2. required to be serializable w.r.t.
all the update transactions -- even if
updates do not affect the values read
unnecessary and inappropriate
113Broadcast Data Requirements
- Mutual consistency
- -- server maintains
- mutually consistent data
- -- clients read mutually consistent data
- Currency
- -- clients see data that is current
114 A Sufficient Criterion
- All update transactions are serializable.
- Each read-only transaction is serializable
with respect to the update transactions it
(directly or indirectly) reads from. -
115Implications
If clients know update schedule
read-only transactions need not contact the
server. gt addresses the primary problems with
serializability
116Summary
- need for mutual consistency currency
- need efficient, scalable, adaptive mechanisms
- semantic consistency needs metadata
- temporal consistency needs user req.
- weak consistency with caches
- many open issues
117Field Computing
118 Assumptions for
Broadcast Disks
- Wireless data broadcasting can be viewed as
"storage on the air". - Periodic broadcast - broadcast cycles or bcycles
- Bucket logical unit of broadcast
- Each bucket has an address or sequence number
within the broadcast. - Data changes often
- Each successive broadcast may differ in size and
content - No updates during a particular broadcast.
- Client has no prior knowledge of the structure
or content of the broadcast. - Clients are interested in fetching a particular
record identified by a key. - Access time avg time elapsed between the
beginning of the search for an item to the
reading of it from the broadcast channel - Listening/Tuning time the amount of time spent
listening to the broadcast channel
119 Access protocol
- Index buckets hold the directory, data buckets
hold data. - User tunes in to find out when a needed index
bucket is broadcasted. - Synchronize by accessing a pointer that tells the
user when to tune in for the data. - After you synchronize you must access the data in
the same broadcast. - Tune in to the data at the right time.
120 (1,M) Indexing
- We broadcast the index M times during one version
of the data. - After broadcasting 1/M of the file we broadcast
the index. - All buckets have the offset to the beginning of
the next index segment. - Data access protocol for record with key Q
- Listen to current bucket.
- Read the offset.
- Go to sleep till the next index segment
- From the index determine when Q arrives.
- (May have to follow several levels of
indexes.) - Tune in again to pick up record.
121 Distributed
Indexing
- Goal Let's cut down on the replication of index
material - Solution It is sufficient to broadcast only the
portion of the index which describes the data
segment that follows. No replication. - Problem with the no replication approach.
- User can't determine when relevant indexing is
coming! - Number of probes grows linearly with number of
levels in tree, and - the number of pointers in an index bucket. Very
bad. - New Solution Distributed indexing. Divide the
index into - replicated top l levels
- non-replicated bottom 4-l levels
- Result Index overhead vs. tuning time
122 Flexible Indexing
- broadcast divided into p data segments.
- data items are assumed sorted
- a control index is associated with each segment
- binary control index to determine the data
segment - local index to locate the specific item within
the segment
123 Mobility
- bandwidth restrictions and variability
- bursty network activity - during connections
- handling disconnections (planned failures?)
- caching strategies
- managing inconsistencies