Interactive QuickTime - PowerPoint PPT Presentation

1 / 31
About This Presentation
Title:

Interactive QuickTime

Description:

Learning Object' implies embedded pedagogy. Reusability. Granularity vs Context ... Pedagogy. Evaluation Checklist. MERLOT Ratings. Materials not worth using at all. ... – PowerPoint PPT presentation

Number of Views:146
Avg rating:3.0/5.0
Slides: 32
Provided by: ltxserver
Category:

less

Transcript and Presenter's Notes

Title: Interactive QuickTime


1
Interactive QuickTime
  • Creating and evaluating multimedia Learning
    Objects for Audio Engineering

2
Interactive Quicktime Examples
  • Clock
  • Calculator
  • Dans Big Head
  • VR
  • Skinned interactive movie

3
Learning Objects
  • a Learning Object is defined as any entity,
    digital or non-digital, that may be used for
    learning, education or training. (LTSC, 2002)
  • "Learning Object Any digital resource that can
    be reused to support learning. The term Learning
    Objects generally applies to educational
    materials designed and created in small chunks
    for the purpose of maximizing the number of
    learning situations in which the resource can be
    utilized." (Wiley, 2002)

4
Learning Object Issues
  • Information Objects vs Learning Objects
  • Learning Object implies embedded pedagogy
  • Reusability
  • Granularity vs Context
  • Finding Learning Objects - Metadata
  • Evaluating
  • Instructional Design

5
The Project
  • This research project involved developing and
    piloting multimedia Learning Objects during
    2003/2004
  • Research Questions
  • (1). What are the key factors in designing
    Learning Objects that are reusable for learning
    concepts in Audio Engineering - a discipline that
    traditionally teaches these concepts in a
    face-to-face hands-on mode?
  • (2). To what extent can these Learning Objects
    support learner interactivity and interest, and
    thus provide pedagogically rich learning
    environments that engage and motivate the learner?

6
Learning Contexts
  • MAINZ
  • Foundation Studies
  • Certificate Live Sound
  • Certificate Audio Engineering
  • Diploma Contemporary Performance
  • Diploma Audio Engineering
  • Church sound engineers
  • 5 Auckland Churches

7
Authoring Software
  • Director
  • Flash
  • QuickTime
  • LiveStage Pro (http//www.totallyhip.com)
  • eZedia Qti
  • QTVR Studio
  • QuickTime Pro

8
Why QuickTime?
  • Unlimited Audio Tracks
  • Synchronization
  • 200 media formats
  • Cross-platform
  • Scaleable DVD to 3G
  • Free Player/Plug-in
  • Large user base
  • Interactivity - comparable to Director Flash
  • http//www.apple.com/quicktime/whyqt/

9
Learning Object Evaluation
  • Participant-oriented
  • Action research
  • Evaluation criteria

10
(No Transcript)
11
MERLOT
  • Multimedia Educational Resource for Learning and
    Online Teaching
  • 1997
  • 10000 Learning Objects
  • International Tertiary community
  • http//www.merlot.org

12
MERLOT Criteria
  • Peer review process
  • Reusability
  • Interactivity
  • Pedagogy
  • Evaluation Checklist

13
MERLOT Ratings
  • Materials not worth using at all.
  • Materials do not meet minimal standards but there
    might be some limited value.
  • Materials meet or exceed standards but there are
    some significant concerns.
  • Materials are very good overall but there are a
    few minor concerns.
  • Materials are excellent all around.

14
The Learning Objects
  • Interactive Mixer
  • Microphone Chooser
  • Equalization
  • Dynamics

15
Interactive Mixer
  • Learning Outcomes/Objectives
  • At the completion of using the Learning Object,
    students should be able to
  • (1). Describe the function of key parameters of
    an audio mixing desk.
  • (2). Demonstrate the ability to create an
    appropriate mix for a multi-track drum-kit.
  • (3). Critically evaluate an example mix.

16
Interactive Mixer
17
Microphone Explorer
  • Learning Outcomes/Objectives
  • At the completion of using the Learning Object,
    students should be able to
  • (1). Choose an appropriate microphone for
    recording a particular instrument.
  • (2). Demonstrate appropriate microphone placement
    for recording or live sound.
  • (3). Differentiate the sound of different
    microphones.

18
Microphone Explorer
19
Equalization
  • Learning Outcomes/Objectives
  • At the completion of using the Learning Object,
    students should be able to
  • (1). Describe the three main parameters of a
    parametric EQ and how they affect the sound file.
  • (2). Demonstrate appropriate parametric EQ
    settings for various instruments.
  • (3). Evaluate how EQ can enhance the sound of an
    instrument.

20
Equalization
21
Dynamics
  • Learning Outcomes/Objectives
  • At the completion of using the Learning Object,
    students should be able to
  • (1). Describe the main parameters of an audio
    compressor and gate, and how they affect the
    sound file.
  • (2). Demonstrate appropriate compression and
    gating settings for various instruments.
  • (3). Evaluate how compression and gating can
    enhance the sound of an instrument.

22
Dynamics
23
Evaluation Results
  • MAINZ Tutors
  • Church Sound Engineers
  • MAINZ Students
  • International experts

24
LO1. Evaluations
25
LO2. Evaluations
26
LO3. Evaluations
27
LO4. Evaluations
28
Average MERLOT Ratings
  • LO1 MERLOT equivalent rating 3.95
  • LO2 MERLOT equivalent rating 4.20
  • LO3 MERLOT equivalent rating 4.12
  • LO4 MERLOT equivalent rating 4.24

29
Evaluation Comparisons
30
Conclusions/Lessons 1
  • Recommendations for interactive multimedia
    Learning Object development are
  • Make Instructions and Learning Outcomes clear and
    explicit
  • Provide multiple assessment options that
    educators can choose to link to each Learning
    object.
  • Provide as high a level of user interactivity as
    possible
  • Include participant-oriented evaluation as an
    integral part of the design process

31
Conclusions/Lessons 2
  • Emulate real world environments as closely as
    possible
  • Choose a multimedia architecture that will suit
    the project requirements
  • Allow plenty of time for development evaluation
  • Provide training for educators to develop the
    skills to embed the Learning Objects within the
    wider learning environment and thus maximize the
    learning potential of Learning Objects
Write a Comment
User Comments (0)
About PowerShow.com