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Taxonomy of Multimedia Objects

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Title: Taxonomy of Multimedia Objects


1
Taxonomy of Multimedia Objects
  • CHAPTER 2

2
Type of media
  • Discrete media
  • Text
  • Graphics (generated by computer)
  • Still Image (captured from outside of computer)
  • Continuous media
  • Sound
  • Video (captured from outside of computer)
  • Animation (computer generated)

3
The power of Meaning
4
  • Discrete media refers to text, still images or
    graphics which are composed of non-time-dependent
    fragments. Time is not part of the semantics of
    discrete media.
  • Continuous media refers to information media,
    such as sound and motion video, the presentation
    of which requires a continuous play out as time
    passes or time-dependent fragments. Time is part
    of the semantics of continuous media.

5
Text
  • Printed text
  • Scanned text
  • Electronic text
  • Hypertext (HTML ?)

I LOVE KUKTEM
6
The power of hypertext.
  • The words, sections and thoughts can be linked
    together.
  • The user can navigate through text in a nonlinear
    way, quickly and intuitively.
  • Can organize cross-linking of words to other
    media as well.

7
Graphics
  • Bitmaps
  • Vector graphic
  • Clip Art
  • Digitized Pictures ? image
  • Hyperpictures

8
Images in Multimedia
  • Images can be
  • Drawings
  • Paintings
  • Photographs
  • Sequences image?Video

Image Source http//www.toothpastefordinner.com/
111401/but-i-am-drawing.gif
9
Sample of painting
10
Sample of photograph
Image source http//www.malaysiaairlinesusa.com/
images/klia.jpg
11
Colours and palettes in multimedia
  • Colour is a frequency of a light wave within the
    narrow band of the electromagnetic spectrum to
    which the human eye responds.
  • Different cultures associate certain colours with
    different meanings.
  • The lowest common denominator for a multimedia
    display is a colour monitor that displays 8 bits
    of colour information per pixel in matrix of 640
    pixels across and 480 pixels down (640 x 480).

12
Colours and palettes in multimedia
  • for 256-color, 8-bit VGA systems, the computer
    uses a colour lookup table or palette to
    determine which 256 colours out of the million
    possible are available to you at any one time.
  • Dithering is a process whereby the color value of
    each pixel is changed to the closest matching
    color value in the target palette, using a
    mathematical algorithm.

13
The power of Sounds
  • Sounds can closely touch our emotion or
    feeling.
  • different intonations represent different
    messages even for the same sentences.
  • Some feel-good music powerfully fills the heart,
    generating emotions of love etc.
  • animation or video would not seems alive
    without sounds.

14
Digital Audio
  • Digitizing is a process converting a sound wave
    into numbers (binary system).
  • Digitized sound is sampled sound. Every nth
    fraction of a second, a sample of sound is taken
    and stored as digital information in bits and
    bytes.
  • The quality is depends on sampling rate or
    frequency in kilohertz (kHz).

15
Sound in Multimedia
  • Sound, also called audio, can be
  • Voice-over or narration
  • Sound effects
  • Music

16
Sound Object
  • Waveform Audio
  • MIDI
  • Compact Disc (CD) Audio
  • Audio CD
  • CD Plus, CD Extra and Enhanced CD
  • MP3
  • Hyperaudio

17
File Size Versus Quality
  • Sampling at higher rates (44.1 kHz) more
    accurately captures the high frequency content of
    sound.
  • Audio resolution ( 8- or 16-bit) determines the
    accuracy with which a sound can be digitized.
  • Stereo recordings are more lifelike and realistic
    because human beings have two ears.

18
Determine File Size
  • File size (in bytes) abcd
  • a sampling rate (44.1 kHz, 11 kHz etc)
  • b duration or recording in seconds
  • c bit resolution
  • d channel (stereo 2, mono 1)

19
Video in Multimedia
  • Video can be
  • Live
  • Recorded

20
Video in Multimedia
  • Video requires the highest performance demand on
    computer compared to other media.
  • Consider a high quality still image require as
    much as megabyte of storage memory. How about a
    video with 30 frames per second?
  • To playback a very large file size of video
    requires fast data transfer devices such as RAID
    (Redundant Array of Independent Disks) which
    usually used by a server.
  • Remember where the user will be using your
    multimedia product, PC?

21
Video format
  • Live video feeds
  • Videotape (VHS)
  • Videodisc (CAV CLV)
  • Digital Video
  • Digital Versatile Disc (DVD)
  • Hypervideo

22
Digital Video
23
Animation in Multimedia
  • Animation is a time-based graphics generated by
    computer program.
  • 2D animation
  • 3D animation

24
Animation Techniques
  • Frame Animation
  • Vector Animation
  • Computational Animation
  • Morphing

25
File Format
  • There are two principal formats a file can have
  • ASCII
  • binary.

26
Compression
  • Data compression is making data use less space on
    a disk. When we compress data, we make it
    smaller. Some reasons why data are compressed
    are to make them download faster, to make them
    fit on floppy disks, and to make them easier to
    archive (keep).

27
Lossy Compression
  • A lossy data compression method is one where
    compressing a file and then decompressing it
    retrieves a file that may well be different to
    the original, but is "close enough" to be useful
    in some way. This type of compression is used
    frequently on the Internet and especially in
    streaming media and telephony applications. These
    methods are typically referred to as codecs in
    this context.

28
Lossy File types
  • JPEG
  • Motion JPEG
  • MPEG-1 Part 2
  • MPEG-2 Part 2
  • MPEG-4 Part 2
  • DTS
  • MP2
  • MP3

29
Lossless Compression
  • Lossless data compression is a class of data
    compression algorithms that allows the original
    data to be reconstructed exactly from the
    compressed data

30
Lossless File types
  • RealPlayer - RealAudio Lossless
  • PNG - Portable Network Graphics
  • Lossless Transform Audio Compression (LTAC)

31
Exercise
  • What do you know about JPEG, GIF, SVG, SWF, PNG,
    TIFF, BMP and AVI.
  • Printed books do not have hypertext ability.
    Compare the advantage and disadvantage of
    hypertext and traditional books.
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