Title: Enabling Faculty to Develop Interactive Multimedia: The iMOD Project
1Enabling Faculty to Develop Interactive
Multimedia The iMOD Project
- Taft H. Eaker
- taft.eaker_at_usg.edu
- Mark Johnson
- mark.johnson_at_usg.edu
- Advanced Learning TechnologiesUniversity System
of Georgia
Southeastern Scholarship Conference on E-Learning
2005 Macon State College Macon, GA
2What is iMOD?http//alt.usg.edu/imod
- Interactive Media Object Development (tool)
- Easy-to-use software package of 14 templates that
allow the user to create Flash based multimedia
learning objects - Project began Spring of 2002 and was completed
Fall of 2003 - Software update intended to facilitate
incorporation of math and science content
completed in Spring 2005
3Multimedia
- Multimedia can be defined as involving the
integration of more than one medium into some
form of communication (Jonassen, 2000). - the integration of media such as text, sound,
graphics, animation, video, imaging, and spatial
modeling into a computer system (Von Wodtke,
1993) (Jonassen, 2000, p. 207). - Research has indicated that multimedia enhances
learning - helps students by engaging two (visual and
auditory) learning channels (Mayer, 2001). - student learning is affected positively by
presenting text and illustrations together... "
(Mayer Sims, 1994, pp. 389-401).
4University System of Georgia
http//www.usg.edu
- 34 institutions
- Over 3000 courses available via distance learning
technologies, approximately 66 percent online. - 90 programs where at least 50 percent of a degree
(associate, bachelors and masters) is available
via distance learning technologies. - WebCT Vista and Campus Edition
5Considerations and Challenges
- Interactive educational multimedia is usually
time consuming and costly to develop. - Often only a few instructional technologists are
available on a campus to support a large number
of faculty. - Most traditional authoring tools require
considerable time and effort to master. - Faculty usually do not have the time to learn and
use traditional authoring tools.
6The Interactive Media Object Development (iMOD)
Project
- Goal
- Develop an easy-to-use software package that
enables faculty to quickly develop web based
interactive multimedia - Objective
- Relieve faculty from the technical demands of
development so they could better focus on content
and pedagogy
7Development
- Foreign language faculty and technical staff
participated in two focus groups - Foundations and Brainstorming
- Advantages and disadvantages of using computers
for instruction - Some tools conceptualized
- User review
- Vendor provided beta version
- Formative feedback
8The iMOD Tool
- Software package
- 14 templates or tools to produce different
interactive multimedia learning objects - Preexisting frameworks that allow faculty to add
their own content - Learning objects produced are simple educational
activities (Varvel, 2002) - Only basic computer skills required
- Published objects are Flash player (swf) format
- Software is for the PC published objects can be
viewed with a PC or Mac
9Interface
- Form fields, menus and options in each tool
- Objects are developed by entering text and adding
images (jpg, gif and bmp) and/or audio files
(mp3) - Content from any discipline may be used
- Many consistencies among the 14 tools
10Overview Using iMOD
Select desired object to develop
Add content and select options
Publish and refine object
Save and publish final version
- Upload to a CMS, link to content
- Upload to a web site or copy to media to
distribute to students
11Types of Objects
- Association Selector
- Multiple choice with drop down boxes for
grouping or categorizing items - Dialog Drag and Drop
- Sentence fill in the blank via drag and drop, can
add image and audio - Drag and Drop Basket
- Drag and drop items to a basket, can use images
or text as items, can add audio for grouping
similar items, - Drag and Drop
- Drag and drop matching, can use images or text as
dragable items and targets - Image Map - Drag and Drop
- Drag and drop image or text items onto correct
areas of a larger image or multiple images - Image Map Hotspots
- Click on areas of an image for additional
information, may include images and audio - Image Map - Rollover
- Rollover areas of an image for additional
information, may include images and audio
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15Types of Objects (cont.)
- Flip Card
- Electronic flash card, can add audio and image
- Hotwords
- Clickable word or group of words in a sentence,
can add image and two audio files, area for
translation or noting parts of grammar/parts of
speech - Paragraph Sequence
- Ordering text or sentences in proper order, can
add audio for each text or sentence - Sentence Formation
- Drag words of a sentence in the proper order, can
add audio - Situation-Based Sentence
- Display changes in sentence that reflect
different voices or tenses - Timeline
- Nodes can be created similar to a actual
timeline, with sub nodes within for user to
explore, images and audio can be added at and
within each node - Vocabulary
- Provides three areas to display text or sentence
with audio for each, can add image, shows
translation or inflection
16Application
- Ideal for foreign languages with the audio
component - Many of the objects are also applicable to any
discipline - Self assessment and/or drill and practice in
online courses and supplementary materials - Faculty with existing repositories of images
and/or audio files - Instructional, extractable, and reusable
17Math iMOD/iMOD 2004
- Initially conceptualized as separate project
- Equation editor added and improvements made
- Released Spring 2005
18Status Report
- Since software was first distributed in Fall of
2003 usage has been fairly low - eCore Spanish I and II course development
- a few foreign language faculty
- Challenges
- Marketing and distribution
- Technical aspects and training
- In some cases duplicates features of WebCT Vista
Assessment tool - The iMOD software is now downloadable (USG
Faculty and Staff only) - http//www.alt.usg.edu/learn/softwaredownload.phtm
l
19Templates for Multimedia Learning Object
Development Tools
- StudyMate
- http//www.respondus.com/studymate/
- SoftChalk LessonBuilder
- http//www.softchalk.com/
- Hot Potatoes
- http//hotpot.uvic.ca/
- AliveTek Interactive Assessments
- http//www.alivetek.com/ia.php
- Wisc-Online Resource Center (registration
required) - http//www.wisc-online.com/buildyourown.asp
- SMILE (registration required)
- http//clear.msu.edu/teaching/online/mimea/smile
- RLO Flash templates developed by Jeremy Dunning,
Indiana University - http//www.arjunamultimedia.com/
- Flash Learning Interactions templates (included
with the software)
20Taft H. Eaker
- taft.eaker_at_usg.edu
- For more information
- http//www.alt.usg.edu/learn/imod.phtml
http//alt.usg.edu/imod
21References and Resources
- Alessi, S. M. Trollip, S. R. (2001). Multimedia
for learning methods and development. Needham
Heights, MA Allyn and Bacon. - Ensminger, D. C. Surry, D. W. (2002). Faculty
perceptions of factors that facilitate the
implementation of online programs. Paper
presented at the Mid-South Instructional
Technology Conference, April 2002, Murfreesboro,
TN. - Feist, L. (2003). Removing Barriers to
Professional Development. T.H.E. Journal. 30(11)
30-35. - Hawkes, M. Coldeway, D. O. (2002). An analysis
of team vs. faculty-based online course
development Implications for instructional
design. The Quarterly Review of Distance
Education. 3(4) 431-44. - Jonassen, D. (2000). Computers as mindtools for
schools. Upper Saddle River, NJ Merrill.
22- Mayer, R. E. (2001). Multimedia learning.
Cambridge, UK Cambridge University Press - Mayer, R. E., Sims, V. K. (1994). For whom is a
picture worth a thousand words? Extensions of a
dual coding theory of multimedia learning.
Journal of Educational Psychology, 86, 389-401. - Multimedia course design Instructor preparation
increases satisfaction. (2005, February). Online
Classroom. Retrieved from http//www.magnapubs.com
/pub/magnapubs_oc/5_2/news/597163-1.html - Smith, P. L. Ragan, T. J. (1999). Instructional
design. New York John Wiley Sons, Inc.
23- Varvel, V. E. (2002, March/April). Review of
educational uses of Macromedia Flash. Pointers
Clickers. Retrieved from http//www.ion.uillinois.
edu/resources/pointersclickers/20025F03/ - Von Wodtke, M. (1993). Mind over media Creative
thinking skills for electronic media. New York
McGraw-Hill. - Wiley, D. A. (2000). Connecting learning objects
to instructional design theory A definition, a
metaphor, and a taxonomy. In D. A. Wiley (Ed.),
The Instructional Use of Learning Objects Online
Version. http//reusability.org/read/chapters/wile
y.doc