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ActionScript 3.0 (Program workspace/overview)

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ActionScript 3.0 (Program workspace/overview) What is Flash? – PowerPoint PPT presentation

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Title: ActionScript 3.0 (Program workspace/overview)


1
ActionScript 3.0(Program workspace/overview)
Introduction to
What is Flash?" At first, said it was hard to
sum that up in just a few words. Then I thought
for a moment and replied that Flash was a
"powerful animating and programming tool...
2
Why learn Flash programming?(as a Interaction
Designer)
  • Flash is the leading tool/technique for creating
    multimedia, applications, presentations, games on
    Internet a platform for developing prototypes,
    desktop applications and mobile systems
  • Examples of general usage for a designer
  • Presentations / online portfolio
  • Video applications for design-projects
  • Concept design (with basic interactivity/navigatio
    n)
  • Interaction interfaces
  • Prototype development (usability tests)
  • Working in project-teams (communicate
    with/understand programmers)
  • Physical/tangible computing Sensors/Phidgets,
    webcam, Wii-remote etc.
  • and more.

3
Program versions
  • Flash CS3 (March 27, 2007)
  • Brand New Interface, New and Improved Flash Video
    Importer
  • Improved Skinning of Components, Exporting
    Motions and Animations, Import Photoshop Files
  • Flash CS4 (October 15, 2008)
  • Object-based animation, Inverse kinematics with
    the Bones tool,
  • 3D transformation, Motion editor, Motion
    presets, Metadata (XMP) support, Authoring for
    Adobe AIR, XFL support, Adobe Kuler panel, H.264
    support

4
ActionScript versions
  • ActionScript 2.0 (Flash 7 MX 2004)
  • Objectoriented, classes, objects, inheritance,
    components etc
  • ActionScript 3.0 (2006)
  • Faster, cleaner, more powerful, easier to debug,
    more feature rich, strict and secure
  • Expands Flash Player API (The Flash Player API is
    the set of classes, objects, functions, and
    properties that come built into Flash Player)

5
New features in A3
  • int and uint data types
  • New display list model
  • New event model
  • E4X (XML)
  • Runtime exceptions
  • Runtime variable typing
  • Sealed classes
  • Method closures
  • Regular expressions
  • Namespaces

6
AS3 Language package/structure
  • The concept of Classes and Objects is an
    important part in AS3, basically the whole
    language package is based on various classes with
    special tasks
  • Flash built-in classes (language package)
  • User defined classes
  • What is a Class? What is an object?

7
Classes Objects
  • A class is a self-contained description for a set
    of services and data
  • Example
  • Think of a blueprint for a House
  • If the blueprint is the Class, then the House is
    the Object
  • From the House Class, we can create as many House
    Objects we want (with different properties)
  • Every new House Object is a new Instance of the
    House Class

8
File types formats
Create a New Project File (ActionScript 3)
Or...
Create a New ActionScript Class
File (ActionScript 3)
FLA The Project File (export will generate the
.swf file) SWF The exported program file
(embedded in HTML) AS ActionScript Class File
(Built-in or user defined class files) FLV
Flash Video File
9
Flash CS3 Workspace
6
1
2
7
4
8
9
5
  • 1. Menu
  • 2. Tool panel
  • 3. ActionScript panel
  • 4. Timeline (main)
  • 5. Properties/parameters/output
  • 6. Main toolbar
  • 7. Align/Info/Transform
  • 8. Color/swatches
  • 9. Components
  • 10. Library
  • 11. Main stage
  • 12. Document Properties
  • 13. Frames/tween
  • 14. Object on stage

Export movie Ctrl Enter
Colors and Workspace layout can be saved!
10
ActionScript Panel
6
3
5
1
7
4
2
8
  • 1. Packages/Script Library
  • 2. Script/Symbol(s)/quick navigation
  • 3. Topmenu
  • 4. Code/Composing section
  • 5. Script Assist
  • 6. Right menu
  • 7. Find and Replace
  • 8. Help menu

11
General Tips Recommendations
  • Here is a couple of useful tips, while working
    with Flash/programming
  • ActionScript/Syntax structure
  • Library Stage elements
  • Document Properties Framerate
  • Save workspace Layout Colors
  • Optimize (filesize)
  • Publish Settings / Publish movie
  • Project Versions / Version Control
  • Naming elements
  • Layers
  • Frames
  • Comments
  • Trace Command
  • Suffix and Code Hinting
  • Pseudo-code

12
Naming elements
  • Its recommended to have an intuitive naming
    structure for your elements (movieClips, buttons,
    frames, layers, components etc)
  • Use unique names
  • Keep names as short as possible while retaining
    clarity
  • Start with a lowercase letter
  • Use mixed case for concatenated words
  • Don't use the same element name with different
    cases
  • Tip! Practical to organize every project the
    same way

13
Layers
  • Separate ActionScript layer and
  • Separate layers for each element group (intuitive
    naming)
  • Layers can be locked
  • Folders for layers

14
Frames
  • Frame names (intuitive naming)
  • Frames for navigation/systems
  • AS methods for jumping between Frames
    (gotoAndStop(main)

15
Comments
  • Line comments and Block comments
  • Make the code more understandable
  • Tip use comments!

16
Trace command
  • A testing and debugging command for quick
    feedback
  • Places any relevant text into the Flash Output
    panel
  • Only available at author-time, and has no use at
    runtime
  • For example, the trace command could be useful
    for testing a loop, function, or a loading
    process

17
Suffix and code hinting (1/2)
  • By using suffix we get a codehint for that
    specific object
  • A suffix is written with an underscore character
    _
  • For example, for a MovieClip it looks like
    myMovieclip_mc

18
Suffix and code hinting (2/2)
  • A list of some useful suffixes (AS2 and AS3)

19
Pseudo-code
  • Pseudo-code is a structured list for describing
    tasks by algorithms
  • It allows the designer to focus on the logic of
    the algorithm, without being distracted by
    details of language syntax
  • Organize your thoughts, and break the main tasks
    into smaller ones
  • Useful in all phases (Planning, design,
    construction, test documentation)
  • Writing pseudo-code WILL save you time in the
    end!
  • if credit card number is valid
  • execute transaction
  • else
  • show a generic failure message
  • end if

I get up Get in the showerFind something to
wearEat Look at tvEat Brush teeth Go to
skool
20
Syntax Structure
  • Its highly recommended to use a good
    programming/syntax structure (that feels
    comfortable)
  • The program reads/executes the code from top to
    bottom
  • Tip! Use the same your syntax structure in
    every project

21
Library Stage elements
  • Folders with intuitive naming in library
  • (large projects)
  • Same naming structure for objects on stage
  • can be used

22
Document Properties Framerate
  • Dimensions and framerate of the movie can be set
    in the Document Properties panel
  • Framerate (fps) Frames per second (12 fps movie
    12 times a second)
  • The default document setting of 12 fps is often
    too slow for tween animations, resulting in
    "jerky" motion
  • SWFs published to the same fps, will
  • run slower on the Mac Flash Player
  • Recommended framerate 25-31
  • But of course most computer processors
  • cannot keep up with a frame rate higher
  • than 31 fps

23
Text Fields
  • There are basically three different text field
    types in Flash
  • Static Text Animations, common use, standard
    fonts
  • Input Text Input-text, forms, passwords,
    variables
  • Dynamic Text Dynamic text, HTML-text,
    selectable/copy text, outputs, non-standard fonts
    (embed fonts), scrolling text, loading data by
    using
  • Textfile
  • XML
  • Database (PHP, ASP)

24
Flash Player
  • Adobe Flash Player, is a free software
    application (browser plugin) which allows the
    playing of standalone Adobe Flash (SWF)
    multimedia files
  • Available for Windows, Linux, Solaris, Mac OS X
    and various Mobile operating systems
  • Webbrowsers Internet Explorer, Mozilla
    Firefox, Opera, and Safari on selected platforms
  • Latest version Adobe Flash Player 10 (version
    10.0.32.18) (July 2009) (Critical security
    updates)

25
Flash and Security
  • Flash Security Document
  • http//www.adobe.com/devnet/flashplayer/articles/
    flash_player_9_security.pdf
  • Flash Player security and privacy
  • http//www.adobe.com/products/flashplayer/securit
    y/

26
Information help
  • Flash Documentation (Internet)
  • ActionScript Language Reference
  • http//www.adobe.com/support/documentation/en/flas
    h/
  • http//help.adobe.com/en_US/ActionScript/3.0_Progr
    ammingAS3_Flex/index.html
  • http//livedocs.adobe.com/flash/9.0/ActionScriptLa
    ngRefV3/
  • Flash Help file Local on computer (if installed)
  • Flash/ActionScript Webbsites Forums
  • Download and study exemples
  • Blogs
  • Internet (googling)

27
Links
  • ActionScript Language Reference
  • http//www.adobe.com/support/documentation/en/fla
    sh/
  • http//help.adobe.com/en_US/ActionScript/3.0_Prog
    rammingAS3_Flex/index.html
  • http//livedocs.adobe.com/flash/9.0/ActionScriptL
    angRefV3/
  • Flashkit.com - movies, tutorials, forum etc
  • http//www.flashkit.com/
  • Actionscript.org - movies, tutorials, forum etc
  • http//www.actionscript.org/
  • Kirupa.com - movies, tutorials, forum etc
  • http//www.kirupa.com/
  • Flash Security Document
  • http//www.adobe.com/devnet/flashplayer/articles/
    flash_player_9_security.pdf
  • Accessibility
  • http//www.adobe.com/accessibility/products/flash
    /
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