Title: Second Life
1 2Second Life
- ?????? ?????
- Second Life ??? ?????????? ?????????? ?????????
- ???????, ?????????????? ? ??????????? ?????????
Linden Lab (???????? ? 1999 ???? ???????
?????????, ?????? CEO Real Networks), ? ?????
????? ?????????????? ???????
3Second Life
4Alter Ego
5??????? ? ????????????? ?????????? ?????????????
6????????? ??????????? ?????? ????????
7????????? ?????????? ?????
8????????? ?????????? ?????
9??????????? ???????????, ???????? ? ?????? ?
??????????????? ? ??????-?????
10??????? ?? MMOG
11????????? ? ???????
12??????? ??? ????????
13????
14????????? ????????
Relationships
Friends List
MiniMap
Chat
Face to Face
Geography
Inventory
Appearance
Motion Controls
Instant Messaging
Emotive
Telephone
Auditory
Building Tools
Media Controls
Camera Controls
Written
Chat Window
Symbolic
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- ?? ??????????? ???? ????? ??????????????????
????????????? ???????? 5 ???.
16?????????????????
- General Motors
- Sun Microsystems
- Warner Bros. Records
- Microsoft
- 20th Century Fox
- IBM
- Dell
- CNet Networks
- CBS
- Adidas
- Yahoo!
- Sony BMG Music Entertainment
- Nissan
- Toyota
- AOL
- Reuters
- ??????
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- Linden Dollars (L)
- LindeX
- 2671
18?????
19??????????? ??????????????
- Scripting
- Built-in Editors
- Physics
- Lighting
- Shadows
- Texturing
- Shaders
- Scene Management
- Animation
- Meshes
- Surfaces Curves
- Special Effects
- Terrain
- Networking System
- Sound Video
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- Hybrid representations to improve both streaming
and rendering of dynamic networked virtual
environments - T Jehaes, P Quax, P Monsieurs, W Lamotte
- Proceedings of the 2004 ACM SIGGRAPH
international conference on Virtual Reality
continuum and its applications in industry - Dynamic interactions in physically realistic
collaborative virtual environments - S Jayaram, Y Wang, U Jayaram
- IEEE Transactions on Visualization and Computer
Graphics - A multidisciplinary collaborative design
environment using agents in a virtual world
- M Rosenman, K Merrick, ML Maher, D Marchant
- Fourth International Conference on Creating,
Connecting and Collaborating through Computing - Enabling player-created online worlds with grid
computing and streaming - P Rosedale, C Ondrejka
- IEEE International Conference on Cyberworlds
- Embedding webcasts in virtual worlds to enhance
user experiences - RJ Rothfarb, P Doherty, R Higdon, A Weber
- International Conference on Computer Graphics
and Interactive Techniques, ACM SIGGRAPH 2006
Research posters
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- LSL
- HTTPRequest
- Open Source Viewer
- ??????? ?????????
- libsecondlife
- OpenSL
- Open Croquet
- ??????? ? 3D-??????????
23??????????? ??????????????
Graphics API OpenGL Operating Systems Windows, Linux, MacOS
Programming Language C/C Status Productive/Stable
24??????????
- Hybrid representations to improve both streaming
and rendering of dynamic networked virtual
environments - T Jehaes, P Quax, P Monsieurs, W Lamotte
- Proceedings of the 2004 ACM SIGGRAPH
international conference on Virtual Reality
continuum and its applications in industry - Dynamic interactions in physically realistic
collaborative virtual environments - S Jayaram, Y Wang, U Jayaram
- IEEE Transactions on Visualization and Computer
Graphics - A multidisciplinary collaborative design
environment using agents in a virtual world
- M Rosenman, K Merrick, ML Maher, D Marchant
- Fourth International Conference on Creating,
Connecting and Collaborating through Computing - Enabling player-created online worlds with grid
computing and streaming - P Rosedale, C Ondrejka
- IEEE International Conference on Cyberworlds
- Embedding webcasts in virtual worlds to enhance
user experiences - RJ Rothfarb, P Doherty, R Higdon, A Weber
- International Conference on Computer Graphics
and Interactive Techniques, ACM SIGGRAPH 2006
Research posters
25???????????? ??????????
- Hybrid representations to improve both streaming
and rendering of dynamic networked virtual
environments - T Jehaes, P Quax, P Monsieurs, W Lamotte
- Proceedings of the 2004 ACM SIGGRAPH
international conference on Virtual Reality
continuum and its applications in industry - Dynamic interactions in physically realistic
collaborative virtual environments - S Jayaram, Y Wang, U Jayaram
- IEEE Transactions on Visualization and Computer
Graphics - Using autonomous avatars to simulate a
large-scale multi-user networked virtual
environment - Proceedings of the 2004 ACM SIGGRAPH
international conference on Virtual Reality
continuum and its applications in industry - Extending Croquet Spaces with Vector Fields,
Vehicles, and Virtual Presence - Fourth International Conference on Creating,
Connecting and Collaborating through Computing - Creating Wholly Autonomous Agents in On-line
Worlds - IEEE/WIC/ACM International Conference on
Intelligent Agent Technology - Agent Models for Dynamic 3D Virtual Worlds
- IEEE International Conference on Cyberworlds
- Embedding webcasts in virtual worlds to enhance
user experiences - RJ Rothfarb, P Doherty, R Higdon, A Weber
- International Conference on Computer Graphics
and Interactive Techniques, ACM SIGGRAPH 2006
Research posters
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