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3.1 Introduction to Vectors

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Add vectors that are not perpendicular. ... Use the Pythagorean Theorem to find the magnitude of the resultant. ... Adding Vectors Algebraically Author: – PowerPoint PPT presentation

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Title: 3.1 Introduction to Vectors


1
3.1 Introduction to Vectors
  • Page 82

2
Section Objectives
  • Distinguish between a vector and a scalar.
  • Add and subtract vectors by using the graphical
    method.

3
Scalar Quantities
  • Scalars can be completely described by magnitude
    (size)
  • Scalars can be added algebraically
  • They are expressed as positive or negative
    numbers and a unit
  • examples include mass, electric charge,
    distance, speed, energy

4
Vector Quantities
  • Vectors need both a magnitude and a direction to
    describe them (also a point of application)
  • They need to be added, subtracted and multiplied
    in a special way
  • Examples - velocity, weight, acceleration,
    displacement, momentum, force

5
Distinguish between a scalar and a vector.
  • The acceleration of a plane as it takes off.
  • The duration of a flight.
  • The displacement of the flight
  • The amount of fuel required for the flight.
  • The force acting on the plane in the form of air
    resistance.

6
3.2 Vector Operations
  • Page 86

7
Section Objectives
  • Calculate the magnitude and direction of a
    resultant vector.
  • Resolve vectors into components.
  • Add vectors that are not perpendicular.

8
Terminology
  • Two or more vectors can be combined together to
    form a resultant
  • A vector that does not lie along the x or y-axis
    may be resolved into its components

9
Calculate the magnitude and direction of a
resultant vector.
  • Draw 20? south of west.
  • Draw 20? west of south.

10
Calculate the magnitude and direction of a
resultant vector.
  • Use the Pythagorean Theorem to find the magnitude
    of the resultant.

11
Calculate the magnitude and direction of a
resultant vector.
  • Use SOHCAHTOA to find the direction of the
    resultant.

12
Resolve vectors into components.
  • Every vector can be resolved into its x and y
    components using trigonometry.
  • If a vector is located on the x or y axis, then
    the other component of that vector is zero.

13
Resolve vectors into components.

14
Add vectors that are NOT perpendicular
  • If the original displacement vectors do not form
    a right triangle
  • 1. Resolve each vector into its x- and
    y-components
  • 2. Find the sum of the x- and y-components
  • 3. Use the Pythagorean Theorem to find the
    magnitude of the resultant
  • 4. Use the tangent function to find the direction
    of the resultant

15
Adding non-perpendicular vectors
16
Adding non-perpendicular vectors
17
Practice 1
  • A hiker walks 27.0 km from her base camp at 35?
    south of east. The next day, she walks 41.0 km
    in a direction 65? north of east and discovers a
    forest rangers tower. Find the magnitude and
    direction of her resultant displacement between
    the base camp and the tower.

18
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19
Check you work!
  • Page 89
  • 1. a) 23 km
  • b) 17 to the east
  • 2. 45.6 m at 9.5 east of north
  • 3. 15.7 m at 22 to the side of downfield
  • 4. 1.8 m at 49 below the horizontal

20
Check your work!
  • Page 92
  • 1. 95 km/h
  • 2. 44 km/h
  • 3. x21 m/s, y5.7 m/s
  • 4. x0 m , y5m

21
Practice 1
  • A bullet travels 85 m before it glances off a
    rock. It ricochets off the rock and travels for
    an additional 64 m at an angle of 36 degrees to
    the right of its previous forward motion. What
    is the displacement of the bullet during this
    path.

22
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23
Make physics YOUR business. Try problems 1-4 on
pages 94.
24
Dr. Miller says Time for some practice! Try
pages 89 92.
25
Check your work!
  • Page 94
  • 1. 49 m at 7.3 to the right of downfield
  • 2. 7.5 km at 26 above the horizontal
  • 3. 13.0 m at 57 north of east
  • 4. 171 km at 34 east of north

26
Problem 3C
  • 1. 216.5 m at 30.0? north of east
  • 2. 2.89 ? 104 m at 21.7? above the horizontal
  • 4. 1320 km at 3.5? east of north
  • 5. 221 km at 11.2? north of east

27
Add and subtract vectors by using the graphical
method.
28
Multiply and divide vectors by scalars.
  • Multiplying or dividing vectors by scalars
    results in _________________.
  • You are in a cab traveling 25 mph east. You tell
    the cab driver to drive twice as fast. Your new
    velocity is ____________________.
  • You are in a cab traveling 25 mph east. You tell
    the cab driver to drive twice as fast in the
    opposite direction. Your new velocity is
    ________________.

29
Add and subtract vectors by using the graphical
method.

30
Add and subtract vectors by using the graphical
method.
  • T / F Vectors can be added in any order.
  • T / F Vectors can be moved parallel to
    themselves in diagrams.
  • Lets see http//www.physicsclassroom.com/mmedia/
    vectors/ao.cfm

31
Calculate the magnitude and direction of a
resultant vector.
  • http//www.physicsclassroom.com/Class/vectors/u3l1
    b.cfm
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