Title: 3.1 Introduction to Vectors
13.1 Introduction to Vectors
2Section Objectives
- Distinguish between a vector and a scalar.
- Add and subtract vectors by using the graphical
method.
3Scalar Quantities
- Scalars can be completely described by magnitude
(size) - Scalars can be added algebraically
- They are expressed as positive or negative
numbers and a unit - examples include mass, electric charge,
distance, speed, energy
4Vector Quantities
- Vectors need both a magnitude and a direction to
describe them (also a point of application) - They need to be added, subtracted and multiplied
in a special way - Examples - velocity, weight, acceleration,
displacement, momentum, force
5Distinguish between a scalar and a vector.
- The acceleration of a plane as it takes off.
- The duration of a flight.
- The displacement of the flight
- The amount of fuel required for the flight.
- The force acting on the plane in the form of air
resistance.
63.2 Vector Operations
7Section Objectives
- Calculate the magnitude and direction of a
resultant vector. - Resolve vectors into components.
- Add vectors that are not perpendicular.
8Terminology
- Two or more vectors can be combined together to
form a resultant - A vector that does not lie along the x or y-axis
may be resolved into its components
9Calculate the magnitude and direction of a
resultant vector.
- Draw 20? south of west.
- Draw 20? west of south.
10Calculate the magnitude and direction of a
resultant vector.
- Use the Pythagorean Theorem to find the magnitude
of the resultant.
11Calculate the magnitude and direction of a
resultant vector.
- Use SOHCAHTOA to find the direction of the
resultant. -
12Resolve vectors into components.
- Every vector can be resolved into its x and y
components using trigonometry. - If a vector is located on the x or y axis, then
the other component of that vector is zero.
13Resolve vectors into components.
14Add vectors that are NOT perpendicular
- If the original displacement vectors do not form
a right triangle - 1. Resolve each vector into its x- and
y-components - 2. Find the sum of the x- and y-components
- 3. Use the Pythagorean Theorem to find the
magnitude of the resultant - 4. Use the tangent function to find the direction
of the resultant
15Adding non-perpendicular vectors
16Adding non-perpendicular vectors
17Practice 1
- A hiker walks 27.0 km from her base camp at 35?
south of east. The next day, she walks 41.0 km
in a direction 65? north of east and discovers a
forest rangers tower. Find the magnitude and
direction of her resultant displacement between
the base camp and the tower.
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19Check you work!
- Page 89
- 1. a) 23 km
- b) 17 to the east
- 2. 45.6 m at 9.5 east of north
- 3. 15.7 m at 22 to the side of downfield
- 4. 1.8 m at 49 below the horizontal
20Check your work!
- Page 92
- 1. 95 km/h
- 2. 44 km/h
- 3. x21 m/s, y5.7 m/s
- 4. x0 m , y5m
21Practice 1
- A bullet travels 85 m before it glances off a
rock. It ricochets off the rock and travels for
an additional 64 m at an angle of 36 degrees to
the right of its previous forward motion. What
is the displacement of the bullet during this
path.
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23Make physics YOUR business. Try problems 1-4 on
pages 94.
24Dr. Miller says Time for some practice! Try
pages 89 92.
25Check your work!
- Page 94
- 1. 49 m at 7.3 to the right of downfield
- 2. 7.5 km at 26 above the horizontal
- 3. 13.0 m at 57 north of east
- 4. 171 km at 34 east of north
26Problem 3C
- 1. 216.5 m at 30.0? north of east
- 2. 2.89 ? 104 m at 21.7? above the horizontal
- 4. 1320 km at 3.5? east of north
- 5. 221 km at 11.2? north of east
27Add and subtract vectors by using the graphical
method.
28Multiply and divide vectors by scalars.
- Multiplying or dividing vectors by scalars
results in _________________. - You are in a cab traveling 25 mph east. You tell
the cab driver to drive twice as fast. Your new
velocity is ____________________. - You are in a cab traveling 25 mph east. You tell
the cab driver to drive twice as fast in the
opposite direction. Your new velocity is
________________.
29Add and subtract vectors by using the graphical
method.
30Add and subtract vectors by using the graphical
method.
- T / F Vectors can be added in any order.
- T / F Vectors can be moved parallel to
themselves in diagrams. - Lets see http//www.physicsclassroom.com/mmedia/
vectors/ao.cfm
31Calculate the magnitude and direction of a
resultant vector.
- http//www.physicsclassroom.com/Class/vectors/u3l1
b.cfm