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Media Centers

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Title: Media Centers Author: aj kangas Last modified by: aj kangas Created Date: 4/4/2006 5:44:00 PM Document presentation format: On-screen Show Other titles – PowerPoint PPT presentation

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Title: Media Centers


1
Media Centers
  • T-109.7510
  • Research Seminar on Telecommunication Business

Antti-Jussi Kangas
2
Contents
  • Introduction
  • Technology
  • Possibilities and risks
  • Vendors and strategies
  • Conclusions

3
Introduction
  • Technology develops fast
  • Digital media formats (music, video, photos)
  • Mass storage devices for consumers
  • Broadband connection a common good
  • At the same time prices down
  • ?
  • A demand for electronics goods
  • And for convergence of technologies?

4
Introduction
Electronics goods in Finnish households (modified
from Tilastokeskus 2005)
5
Introduction
  • Media center combines technologies under a common
    system and user interface
  • Digital TV and radio
  • CD/DVD
  • Digital music and video (mp3,wav,MPEG,wmv)
  • Digital photos
  • Internet browsing
  • Living room experience

6
Technology
  • Technology can be divided into
  • Hardware
  • Software

Hardware configuration of media
center (BuildMediaCenter.com 2005)
7
Hardware
  • Essential components
  • TV / radio tuner card
  • Sound / video processing card
  • Media readers
  • Control devices
  • Connectivity
  • Output devices

8
Software
  • Commercial products and open source projects
  • Platforms Windows XP and Linux
  • Important that software is compatible with
    hardware

9
Possibilities and risks
  • Different perspectives
  • End user
  • Media center vendors
  • Content providers

10
End users
  • Possibilities
  • The services included with one system
  • TV watching / recording
  • CD / DVD play / record
  • Digital music / video play / record
  • Internet browsing
  • Digital media library
  • More in future..
  • Risks
  • User must be somewhat techno-oriented
  • Software Hardware not 1 to 1 compatible
  • Upgradeability?
  • ? possible lock-in

11
Media center vendors
  • Possibilities
  • New products in their portfolio
  • Special media center hardware (silent cases, TV
    tuners, remote controls..)
  • ? more revenue
  • Risks
  • Have to follow current technological evolution
  • ? avoid wrong standards
  • Co-operation between HW and SW vendors to avoid
    support failure

12
Content providers
  • Possibilities
  • New business models
  • Consumers digital media library
  • Online supply for digital content (CDs, DVDs, TV
    series..)
  • Risks
  • Availability problem
  • Enough bandwidth?
  • Digital Rights Management

13
Vendors and strategies
  • Both commercial vendors and open source
    developers (in software)
  • Commercial products better supported
  • Strategies differ between vendors
  • Common success factors for all

14
Vendors (commercial)
  • Microsoft biggest with Windows XP Media Center
    Edition, software and OS integrated (10 million
    licenses by 3/2006)
  • Apples Mac mini (no TV tuner support)
  • Some others SnapStream, Meedio, SageTV

15
Vendors (open source)
  • MediaPortal for Windows XP platform
  • MythTV for Linux platform
  • Mostly used by techno-oriented do-it-yourself
    people with home made media center PCs

16
Product samples
Meedio Pro UI
MediaPortal UI
Apples Mac mini
Microsofts Windows Media Center Edition
17
Strategies
  • Commercial software vendors, especially MS, does
    bundling with HW producers.
  • Apple differentiates with its brand
  • Smaller companies offer free trial-periods and
    lower price with some differentiation
  • Open source development concentrates on
    do-it-yourself solutions

18
Success factors
  • Usability!
  • No new technologies involved, old ones combined
    for usable living room experience
  • Services must have quality (good user experience)
  • Upgradeability with new technology
  • Compatibility and connectivity with standards and
    devices
  • Price

19
Conclusions
  • There seems to be a demand
  • Media center sales have grown (MCE exceeded XP
    standard edition in sales in 2/2006)
  • Many software and hardware producers
  • Segmentation by average-users (easy usability)
    and advanced user (home made solutions)
  • Success factors will most likely affect
  • Killer application / service could set it really
    moving
  • Finally customers decide

20
Thank you!Any questions?
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