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Physic Description of Human Motion

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Physic Description of Human Motion Dr. Judith Ray Objectives 1. Name the motions experienced by the human body, and describe the factors that cause & modify motion 2. – PowerPoint PPT presentation

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Title: Physic Description of Human Motion


1
Physic Description of Human Motion
  • Dr. Judith Ray

2
Objectives
  • 1. Name the motions experienced by the human
    body, and describe the factors that cause
    modify motion
  • 2. Name properly use terms that describe linear
    rotary motion
  • 3. Explain the interrelationship that exist among
    displacement, velocity, acceleration, use
    them to describe analyze human motion

3
Objectives
  • 4. Describe behavior of projectiles, explain
    how angle, speed, height of projection affect
    that behavior
  • 5. Describe relationship between linear rotary
    movement, explain significance to human motion
  • 6. Identify kinematic components used to describe
    skillful performance of a motor task

4
Terms to Remember about Motion
  • Motion
  • Displacement
  • References
  • Reference Points
  • Tangent
  • Speed
  • Velocity
  • Acceleration
  • Translatory
  • Rotary
  • Rectilinear
  • Curvilinear
  • Reciprocating
  • Oscillatory
  • Linear
  • Angular

5
Terms to Remember
  • Causes of Motion
  • Force
  • Inertia
  • General Motion
  • Air
  • Resistance
  • Friction
  • Projectiles
  • Parabola
  • Gravity

6
Factors Modifying Motion
  • Internal Factors and Anatomical factors
  • 1. friction is joints
  • 2. tension of antagonists, ligaments fasciae
  • 3. anomalies of bone joint structure
  • 4. atmospheric pressure inside joints
  • 5. and presence of interfering soft tissues
  • External Factors
  • Air Resistance
  • Water Resistance
  • Friction

7
Relative Motion
  • Motion is the act or process of changing place or
    position with respect to some reference object
  • At rest or in motion depends totally on the
    reference
  • Sleeping passenger in a flying plane
  • At rest in reference to the plane
  • In motion in reference to the earth

8
Cause of Motion
  • Each cause of motion is a form of force
  • Force is the instigator of movement
  • Force must be sufficiently great to overcome the
    objects inertia, or resistance to motion
  • Force relative to resistance will determine if
    the object will move or stay put

9
Kinds of Motion
  • Although the variety of ways in which objects
    move appears to be almost limitless, careful
    consideration reveals only two classifications of
    movement patterns
  • Translatory or linear
  • Rotary or angular

10
Translatory Movement
  • An object is translated as a whole from one
    location to another
  • Rectilinear straight-line progression
  • Curvilinear curved translatory movement

Fig 11.1
Fig 11.2
11
Circular Motion
  • A special form of curvilinear motion
  • Does not appear to be translatory
  • Object moves along the circumference of a circle,
    a curved path of constant radius
  • The logic relates to the fact that an unbalanced
    force acts on the object to keep it in a circle
  • If force stops acting on the object, it will move
    in a linear path tangent to the direction of
    movement when released

12
Rotary, or Angular, Motion
  • Typical of levers, wheels, axels
  • Object acting as a radius moves about a fixed
    point
  • Measured as an angle, in degrees
  • Body parts move in an arch about a fixed point

Fig 11.3
13
Rotary, or Angular, Motion
  • Circular motion describes motion of any point on
    the radius
  • Angular motion is descriptive of motion of the
    entire radius
  • When a ball is held as arm moves in a windmill
    fashion,
  • ball is moving with circular motion
  • arm acts as a radius moving with angular motion

14
Other Movement Patterns
  • Combination of rotary translatory is called
    general motion
  • Angular motions of forearm upper arm
  • Hand travels linearly and impart linear force to
    the foil

Fig 11.4
15
Kinds of Motion Experience by the Body
  • Most joints are axial
  • Undergo primarily angular motion
  • Slight Translatory motion in gliding joints

Fig 11.5
16
Kinds of Motion Experience by the Body
  • Rectilinear movement when the body is acted on by
    the force of gravity or an external force

Fig 11.7
Fig 11.6
17
Kinds of Motion Experience by the Body
  • General motion
  • forward and backward rolls on ground
  • Rotary motion
  • twirling on ice skates
  • Curvilinear translatory motion
  • in diving and jumping
  • Reciprocating motion
  • swinging on a swing

18
Factors that Determine the Kind of Motion
  • Depends primarily on the kind of motion permitted
    in a particular object
  • Lever permits only angular motion
  • Pendulum permits only oscillatory motion
  • If an object is freely movable, it permits either
    translatory or rotary motion
  • Where force is applied reference to its center of
    gravity
  • Presence or absence of modifying forces

19
Factors Modifying Motion
  • External factors
  • Friction helps a runner gain traction, but hinder
    the rolling of a ball
  • Air resistance or wind is indispensable to the
    sailboats motion, but may impede a runner
  • Water resistance is essential for propulsion, yet
    it hinders an objects progress through the water

20
Factors Modifying Motion
  • Internal or anatomical factors friction is
    joints tension of antagonists, ligaments
    fasciae anomalies of bone joint structure
    atmospheric pressure inside joints and presence
    of interfering soft tissues
  • One of the major problems in movement is
  • How to take advantage of these factors?
  • How to minimize then when they are detrimental to
    the movement?

21
Linear Kinematics
  • Displacement
  • Velocity
  • Acceleration
  • Linear Pathway

22
KINEMATIC DESCRIPTION OF MOTIONLinear Kinematics
  • Distance Displacement
  • distance an object moved form a reference point
    is called displacement
  • does not indicate how far object traveled
  • A vector quantity having both magnitude and
    direction

23
KINEMATIC DESCRIPTION OF MOTIONLinear Kinematics
  • Distance Displacement
  • distance an object moved form a reference point
    is called displacement
  • does not indicate how far object traveled
  • A vector quantity having both magnitude and
    direction

24
Linear Kinematics
  • Walk north 3 km, then east 4 km
  • What is the displacement?
  • c2 a2 b2
  • c2 32 42
  • c Square root of 25
  • c 5 km

25
Linear Kinematics
Fig 11.8
26
Speed and Velocity
  • Speed is how fast an object is moving, nothing
    about the direction of movement
  • a scalar quantity
  • Average Speed direction traveled or d
  • time
    t

27
Speed and Velocity
  • Velocity involves direction as well as speed
  • speed in a given direction
  • a rate of displacement
  • a vector quantity
  • Average Velocity displacement or s / t
  • time
  • ? s / t

28
Acceleration
  • The rate of change of velocity
  • May be positive or negative
  • Increase is positive, decrease is slowing
  • Negative acceleration is deceleration

Average acceleration final velocity initial
velocity time a ? - u / t
29
Acceleration
Fig 11.10
30
Acceleration Units
  • a final velocity initial velocity / times
  • a final m/sec initial m/sec / sec
  • a m/sec / sec
  • a m/sec2

31
Uniformly Accelerated Motion
  • Constant acceleration rate
  • Does not occur often
  • Freely falling objects
  • Air resistance is neglected
  • Objects will accelerate at a uniform rate due to
    acceleration of gravity
  • Object projected upward will be slowed at the
    same uniform rate due to gravity

32
Acceleration of Gravity
  • 32 ft/sec2 or 9.8 m/sec2
  • Velocity will increase 9.8 m/sec
  • End of 1 sec 9.8 m/sec
  • End of 2 sec 19.6 m/sec
  • End of 3 sec 29.4 m/sec
  • Do not consider resistance or friction of air

33
Air Resistance or Friction of Air
  • Lighter objects will be affected more
  • may stop accelerating (feather) and fall at a
    constant rate
  • Denser, heavier objects are affected less
  • Terminal velocity friction of air is increased
    to equal accelerating force of gravity
  • Object no longer is accelerating
  • Sky diver approximately 120 mph or 53 m/sec

34
Laws of Uniformly Accelerated Motion
  • Distance traveled downward velocity can be
    determined for any point in time
  • ? u at
  • s ut 1/2at2
  • ?2 u2 2as

Where ? velocity u initial velocity a
acceleration t time s displacement
35
Laws of Uniformly Accelerated Motion
  • Time it takes for an object to rise to the
    highest point of its trajectory is equal to the
    time it takes to fall to its starting point
  • Upward flight is a mirror image of the downward
    flight
  • Release landing velocities are equal, but
    opposite
  • Upwards velocities are positive
  • Downward velocities are negative

36
Projectiles
  • Objects or bodies moving effected by external
    forces of liquids (air or water)
  • Gravity
  • Buoyancy

37
Projectiles
  • Objects given an initial velocity and released
  • Gravity influences
  • Maximum horizontal displacement
  • long jumper, shot-putter
  • Maximum vertical displacement
  • high jumper, pole vault
  • Maximum accuracy
  • shooting in basketball or soccer

38
Projectiles
  • Follow a predictable path, a parabola
  • Gravity will
  • decelerate upward motions
  • accelerate downward motions
  • at 9.8 m/sec2

Fig 11.11
39
Projectiles
  • Vector projective force gravity
  • Initial velocity at an angle of projection
  • Components
  • Vertical affected by gravity
  • Horizontal not affected by gravity

Fig 11.12
40
Projectiles with Horizontal Velocity
  • One object fall as other object is projected
    horizontally
  • Which will hit the ground first?
  • Gravity acts on both
  • objects equally

Horizontal velocity projects the object some
distance from the release point
41
Projectiles with Vertical Velocity
  • To affect time of object is in the air
  • vertical velocity must be add
  • alter the height of release
  • Project with only upward velocity will
  • decelerate by gravity
  • reach zero velocity
  • accelerate towards the ground
  • at release point has the same velocity it was
    given at release

42
Projectiles with Vertical and Horizontal
Velocities
  • This is the case for most projectiles
  • Horizontal velocity remains constant
  • Vertical velocity subject to uniform acceleration
    of gravity

Fig 11.14
43
Horizontal Distance of a Projectile
  • Depends on horizontal velocity time of flight
  • Time of flight depends on maximum height reached
    by the object
  • governed by vertical velocity of the object
  • Magnitude of these two vectors determined by
  • initial projection velocity vector
  • angle of direction of this vectors

44
Angle of Projection
  • Low angle
  • Large angle
  • 450 angle
  • Throwing events may have a lower optimum
    projection, because of height of release

Fig 11.15
45
Factors that Control the Range of a Projectile
  1. Speed of Release
  2. Angle of Projection
  3. Height of Release

46
Angular KinematicsCircular and Rotational Motion
  • Displacement
  • Velocity
  • Acceleration

47
Angular Kinematics
  • Similar to linear kinematics
  • Also concerned with displacement, velocity, and
    acceleration
  • Important difference is that they related to
    rotary rather than to linear motion
  • Equations seems similar
  • units used to describe them are different

48
Angular Displacement
  • Skeleton is a system of levers that rotate about
    fixed points when force is applied
  • Particles near axis have displacement less than
    those farther away
  • Units of a circle
  • Circumference C
  • Radius r
  • Constant (3.1416) ?

C 2?r
49
Units of angular Displacement
  • Degrees
  • Used most frequently
  • Revolutions
  • 1 revolution 3600 2? radians
  • Radians
  • 1 radian 57.30
  • Favored by engineers physicists
  • Required for most equations
  • Symbol for angular displacement - ? (theta)

50
Angular Velocity ? ? / t
  • Rate of rotary displacement - ? (omega)
  • Equal to the angle through which the radius turns
    divided by time
  • Expressed in degrees/sec, radians/sec, or
    revolutions/sec
  • Called average velocity because angular
    displacement of a skill is not uniform
  • Longer time span of measure, the more variability
    is averaged

51
Angular Velocity
  • High-speed video
  • 150 frames / sec .0067 sec / picture
  • Greater spacing greater velocity
  • Instant velocity between two pictures
  • a 14320 / sec
  • b 28640 sec

Fig 11.16
52
Angular Acceleration
? ?v - ?u / t
  • ? (alpha) is the rate of change of angular
    velocity and expressed by above equation
  • ?v is final velocity
  • ?u is initial velocity

53
Angular Acceleration
  • a is 25 rad/sec
  • b is 50 rad/sec
  • Time lapse 0.11 sec

Fig 11.16
? ?v - ?u / t ? 50 25 / 0.11 ? 241
rad/sec/sec
241 radians per sec each second
54
Combining Linear and Angular Kinematics
  • Straight things moving in circular motion
  • Round things moving in linear motion

55
Relationship Between Linear and Angular Motion
  • Lever PA gt PB gt PC
  • Move same angular distance in the same time

Fig 11.17
56
Relationship Between Linear and Angular Motion
  • C traveled farther than A or B
  • Angular to linear displacement s ?r
  • C moved a grater linear velocity than A or B
  • All three have the same angular velocity, but
    linear velocity of the circular motion is
    proportional to the length of the lever
  • If angular is constant, the longer the radius,
    the greater is the linear velocity of a point at
    the end of that radius

57
Relationship Between Linear and Angular Motion
  • Reverse is also true
  • If linear velocity is constant, an increase in
    radius will result in a decrease in angular
    velocity

Fig 11.18
58
Relationship Between Linear and Angular Motion
  • If one starts a dive in an open position and
    tucks tightly, angular velocity increases
  • Radius of rotation decreases
  • Linear velocity does not changes
  • Shortening the radius will increase the angular
    velocity, and lengthening it will decrease the
    angular velocity

59
Relationship Between Linear and Angular Motion
  • The relationship between angular velocity and
    linear velocity at the end of its radius is
    expressed by
  • Equation shows the direct proportionality that
    exist between linear velocity and the radius

60
Summary and Discussion
  • Linear and Angular Kinematics
  • Projectiles and all of its properties
  • Putting it all together
  • Identify kinematic components used to describe
    skillful performance of a motor task
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