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Interactive Technology Activity ITA

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Uses Computers to process ... Bomb Dropping The right answer Don t be foolish That s not logical I m not creative Follow ... Technological Problem Solving ... – PowerPoint PPT presentation

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Title: Interactive Technology Activity ITA


1
Interactive Technology ActivityITA
  • I..T.A.
    Interactive Technology Activity

Making Connections
(conroy 97)
2
Science Technology Defined
  • Technology
  • The study of the human made world
  • Science
  • The study of the natural world

(conroy 97)
3
Interactive Technology ActivityITA
Basic Elements of an ITA K-12
Integrated learning Activities No Matter the
Style Will Contain Basic Elements
  • Contains A Real and Relevant Situation
  • Connects Academic and Technical Classes Together
    and to Jobs/Careers and Business
  • Follows a Problem Solving Format
  • Addresses Relevant SCANS Comptetencies
  • Resources -Time, Money,Materials
  • Interpersonal Skills -Team Work, Communicating
  • Using Information -Finding, Internet, Organizing
  • Understanding Systems - Designs, Corrects
  • Selecting Technologies - Maintaining, Applying
  • Meet and Exceed Related Course Standards

(conroy 97)
4
Interactive Technology ActivityITA
Systems Understanding Complex Systems
Understanding Systems
Monitors and Corrects Performance
Monitors and Corrects Performance
(SCANS )
5
Interactive Technology ActivityITA
People
Interpersonal Skills
Using people as a Resource for Information
People are needed to solve to work in teams to
solve problems
(SCANS)
(conroy 97)
6
Interactive Technology ActivityITA
Information Acquires and Uses Information
Interprets and Communicates Information
Organizes and maintains Info
Acquires and Evaluates Info.
Uses Computers to process Info
7
Interactive Technology ActivityITA
(SCANS)
Resources Identifies, organizes and allocates
Money
Time
Human Resources
Materials and Facilities
What resources are needed to create the solution
to the problem?
(conroy 97)
8
Interactive Technology ActivityITA
Technology-Works with a variety of technologies
Assessing Technologies and Selecting an
Appropriate Technology To Solve the Problem
Tools
Machines
What tools and machines are needed to solve the
problem?
(SCANS)
(conroy 97)
9
Bomb Dropping
  • The right answer Dont be foolish
  • Thats not logical Im not creative
  • Follow the rules You cant
  • Be practical Its not done
  • Avoid ambiguity I never did that
  • To err is wrong Not in my standards
  • Play is frivolous
  • Thats not my area

(conroy 97)
10
Elementary
Grade Level-Career AwarenessK-6
  • Technological problem solving and design
  • A method of teaching
  • A method of learning

Palm Bay Schools
(conroy 97)
11
Junior High School 7-9 Career
Exploration
  • Introduction to design and technology
  • Design and problem solving
  • History and evolution of technology
  • Applied Technology
  • Junior engineering

(conroy 97)
12
High School Career Clusters10-12 Beyond
  • Focused on Cluster Technical Components
  • Relate Academic Core to Career Cluster
  • Align Academic Technical Core to Cluster
  • Related technology for student success
  • Strong Communication skills
  • Invention and innovation
  • Science/Technology design lab
  • Finding Using Information

(conroy 97)
13
Interactive Technology ActivityITA
  • KNOWLEDGE
  • The KEY! The information a person needs to solve
    a problem

(conroy 97)
14
The Exponential Expansion of
Technology
1990-2000
1976 -1990
Stone Age
2000-2005
Man Creates Technology
2005-2011
Technology
Doubles From 1976
All Information and Technology
To 1990
From Mans Beginning
Technology
Doubles and Triples Every
Two to Three Years in the 90s
(conroy 97)
15
What Is The Process Of
Technology?
  • Technological Problem Solving and Design
  • What is the Definition of Technology?

(conroy 97)
16
Synectics Model Of
Brainstorming
  • Identify the problem (situation statement)
  • Goal setting
  • Identify major concepts
  • Excursion
  • Force fit
  • Select possible solutions for force fit examples
  • Record response
  • Develop Identify solutions
  • Put idea into development

(conroy 97)
17
Problem Solving
  • Identify the Problem
  • Design Information (Brief)
  • Gather Information
  • Generate Multiple Solutions
  • Choose a Solution or Solutions
  • Design and Develop
  • Test and Evaluate
  • Redesign
  • Implement

(conroy 97)
18
What is the Problem??
  • ?

(conroy 97)
19
What will it take to do the project?
  • Time
  • Money
  • Materials

(conroy 97)
20
Gathering Information
  • People
  • Books
  • CD/ROM
  • Electronic Information-Internet

(conroy 97)
21
Generate Multiple Solutions
  • Brainstorming
  • Write down all ideas no matter how silly
  • Pick best ideas for consideration

(conroy 97)
22
Select a Solution
  • LOOK AT ALL SOLUTIONS
  • FIND THE RIGHT IDEA

(conroy 97)
23
Design and Develop
  • Make a design of the project
  • Drawings/Blueprints
  • Layout Plan for Project

(conroy 97)
24
Test and Evaluate
  • Test the product
  • Test the Components of the Project
  • Review/Evaluate the Outcome

(conroy 97)
25
Redesign Phase
  • If Product or Project showed some problems in
    test/evaluate stage then redesign and retest

(conroy 97)
26
Implement Project or Product
  • Put product or Project into Service

(conroy 97)
27
Integrated Learning Activity
Example
  • Situation When you come home after a hard day of
    work, you put your keys down somewhere and then
    can never seem to find them later

(conroy 97)
28
Integrated Learning Activity
  • Solution Refers to how you will solve the problem

(conroy 97)
29
Integrated Learning Activity
Example
  • Solution Design and build a device that you can
    store your keys in or on

(conroy 97)
30
Gumps Ball
  • Forest Gump has dropped his international
    championship ping-pong ball.
  • It has rolled into a small hole in the concrete
    floor
  • You must get it out for him without damaging it
  • You only have the following resources

31
Available Resources
  • Pliers
  • Hammer
  • Box of Facial Tissue
  • Box of Cereal
  • Bottle of Wine
  • Coat Hanger
  • Six People

32
The Spaghetti Skyscraper
  • Problem In order to get the Palm Bay Engineering
    Widget Award you must......
  • Design -out of spaghetti- a skyscraper
  • Using spaghetti provided, styrofoam block and a
    roll of masking tape
  • The team that has the highest skyscraper that
    supports a blown up ballon--wins
  • 10 Minutes for Brainstorming
  • 15-20 Minutes for Assembly

33
Facilitating/Managing Students in an ILA
  • VEX Robotics is a perfect platform to introduce
    students to problem solving and high tech career
    areas.
  • Follow the design problem solving model to
    facilitate in the online ITA booklet
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