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Humanoid Robots

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Humanoid Robots Debzani Deb History Hirokazu Kato, a professor at Waseda University in Tokyo built Wabot-1 Could walk, grasp and talk. The Wabot-2 was built in 1984 ... – PowerPoint PPT presentation

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Title: Humanoid Robots


1
Humanoid Robots
  • Debzani Deb

2
History
  • Hirokazu Kato, a professor at Waseda University
    in Tokyo built Wabot-1
  • Could walk, grasp and talk.
  • The Wabot-2 was built in 1984
  • Could sit on a piano bench, read the music placed
    on the music stand above the keyboard with its
    head (a TV camera) and play the piece of music.
  • By the mid 1990s many humanoid projects are under
    way most notably in Japan, Germany and U.S.

3
Why Humanoid Research?
  • To study walking gait of human beings.
  • To build teleoperated robot to directly take
    place of human.
  • To build robots that can perform everyday work.
  • To investigate hand-eye coordination for tasks
    usually done by people.
  • To entertain.
  • To study how people do what they do in the world.

4
Current Humanoid Research
  • Humanoid research encompasses a very wide range
    of research areas.
  • Due to the complexity still rather fragmented.
  • The major areas are
  • Locomotion and motor control bipedal walking
    control and control of systems with many degrees
    of freedom and many sensors.
  • Artificial Intelligence Robot Intelligence,
    Human Computer Interaction.

5
Locomotion
  • A stable bipedal walking is difficult to achieve.
  • The main approaches taken are
  • Model-based
  • ZMP based (used in Honda sony robots)
  • Biologically inspired
  • Learning
  • Honda ASIMO
  • 26 degree of freedom
  • Walk independently, even climb stairs
  • Sony QRIO
  • Can dance, run even surf
  • RoboSapien

6
Human computer Interaction
  • Human robots are more easily accepted.
  • Look like humans.
  • Interact like Human
  • Speech generation
  • Gesture generation
  • Speech recognition
  • Gesture recognition
  • The main task is to make the robot able to
    perceive, make their own decisions, learn and
    interact with human.

7
Kismet (MIT)
  • MIT AI lab adopted behavior-based approach and
    developed Cog and Kismet to study how social cues
    can be elicited from people by robots.
  • Kismet is an active vision head with a neck and
    facial features.
  • It has four camera two in the steerable eyes and
    two wide angle ones embedded in the face.
  • Also has active eyebrows, ears, lips and a jaw.
  • Altogether it has 17 motors.

8
Many moods of Kismet
9
Kismet (cont.)
  • Has capabilities saccades and smooth pursuit
    like human.
  • Can detect human faces, estimate gaze direction
    of a person and understand what a person paying
    attention to.
  • Express its internal emotional state through
    facial expression and prosody in its voice.
  • Can able to detect basic prosody in the voices of
    people and classify their speech as praising,
    prohibiting, bidding for attention or
    soothing.
  • Kismets perception and control systems runs on
    more than a dozen computers.

10
Kismets vision
11
References
  • Rodney Brooks, Humanoid Robots, Communications of
    the ACM, Vol. 45, No. 3 (March 2002). Available
    at http//doi.acm.org/10.1145/504729.504751
  • Humanoid Robotics Group, http//www.ai.mit.edu/pro
    jects/humanoid-robotics-group/.
  • R. Brooks, C. Breazeal, M. Marjanovic, and B.
    Scassellati, The Cog project Building a
    humanoid robot, Lecture Notes in Computer
    Science, vol. 1562, pp. 5287, 1999.
  • Robocup, http//www.robocup.org/
  • Manuela Veloso, Entertainment Robotics,
    Communications of the ACM, Vol. 45, No. 3 (March
    2002). Available at http//doi.acm.org/10.1145/50
    4729.504755
  • http//www.sony.net/SonyInfo/QRIO/top_nf.html
  • http//asimo.honda.com/
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