Title: Multimodal Learning
1Multimodal Learning
2Dual Memory Channels Based on Models of Working
Memory By Myake and Shah (1999)
Sights Sounds
Integrative Thinking New Understanding
Integrative Thinking New Understanding
Working Memory
Attention
3 Informed Viewers
1
Consumers
4(No Transcript)
5Book At a Glance
- http//www.parc.xerox.com/research/projects/sensem
aking/images/lg-contentoverview.jpg
6Digital Manipulation
7Informed Viewers and Critics
- The average person sees between 400 and 600 ads
PER DAY - that is 40 million to 50 million by the
time s/he is 60 years old. - One of every 11 commercials has a direct message
about beauty. - At age thirteen, 53 of American girls are
"unhappy with their bodies." This grows to 78 by
the time girls reach seventeen. (Brumberg, 1997)
8Innovation Design Matters
9Media Presidential Elections
2000
1964
10Primary Source Data
11 Knowledgeable designers, composers, and
producers/communicators of visuals
2
12(No Transcript)
13Inventions Class
http//www.hightechhigh.org/schools/HTH/
14Digital Storytelling
Digital Storytelling Cookbook and Traveling
Companion
- Point of view
- Dramatic question
- Emotional content
- The gift of your voice
- The power of the soundtrack
- Economy
- Pacing
15Digital Storytelling
16Digital Story Telling
17Active Learning - Concept Mapping
18Writing
19VISUAL DESIGN
- Proximity
- Alignment
- Text/Font Size
- Contrast
- Color
20VISUAL DESIGN
21(No Transcript)
22 Technology by Design Learning in the 21st
Century 700 900 p.m. Friday, March
1, 2002 Shelby Middle School The Gymnasium
PROXIMITY ALIGNMENT TEXT FONT/SIZE CONTRAST COLOR
23 Technology by Design Learning in the 21st
Century 700 900 p.m. Friday,
March 1, 2002 Shelby Middle School The
Gymnasium
PROXIMITY ALIGNMENT TEXT FONT/SIZE CONTRAST COLOR
24Productivity
Productivity involves prioritizing, planning, and
managing for efficient and effective results
through the use of appropriate real-world tools.
25Inventions Class
26Productive Students
- Create a relevant, high quality product that
meets a standard or need. - Frame meaningful questions
- Reflect on questions - strategically plan
- Develop necessary expertise
- Anticipate obstacles - contingencies
- Lead the implementation of the plan
- Use time and resources efficiently
- Monitor progress throughout
- Self-evaluate
27Character Education...
28Enhancing Student Productivity
- Clarity in Expectations
- Support for project planning
- Environment (distractors/ collaborations)
- Scaffolds/ Continuous self-monitoring
- Milestones/Contingencies
- Peer review/ self-reflection
- Access to resources/ Time management
- Tools for student self-reflection
29Evaluating Productivity
30 Expressive, innovative thinkers
problem solvers using visuals
3
31Visual Problem Solver
32Edward R. TufteVisual Explanations
33Authentic Learning
34Multimodal learning
35Multimodal learning
36Interactive Communications
- http//metiri.adobe.com/CFSD
37(No Transcript)
38Interactive Communications
-
- gt Consider features, conventions, and
etiquette of interactive electronic environments - gt Choose media and processes appropriate to
purpose and audience
When selecting modes of Interaction
39Interactive Communications
-
- gt Use a range of expression to maximize the
impact of a medium or online environment - gt Are comfortable in synchronous modes, are
comfortable and effective with immediacy of
interaction - gt Manage high-volume electronic communication
efficiently and effectively - gt Listen well, seek mutual understanding,
welcome full sharing of information, and consider
others' views before commenting - gt Exhibit personally responsible behavior,
especially in situations of anonymity
During Interaction
40Interactive Communications
Blogs Wikis Podcasting Email Chat Video
41Wikis, Blogs, and Virtual Spaces
42Blog
43Design Palette
Multimodal Media
How People Learn Cognition
Academic Standards
Skills for The 21st Century
44Leadership
Imagination Intelligence Courage
45http//metiri.acrobat.com/cfsdhttp//selfdirecte
d.wikispaces.com