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Chapter Four Hardware for Educators

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Protects the electronic makings of the computer from damage. Mostly made of plastic or metal. ... is data that has been made into information. Four common types ... – PowerPoint PPT presentation

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Title: Chapter Four Hardware for Educators


1
Chapter FourHardware for Educators
  • Laura Smith
  • Korina Vasek
  • Erin Mouw

2
The System Unit
  • Definition
  • a box-like case that houses the electronic
    components a computer uses to process data.
  • Protects the electronic makings of the computer
    from damage.
  • Mostly made of plastic or metal.
  • Most storage devices are inside the system unit.

3
Bits and Bytes
  • The computer only understands two discrete
    states,
  • on and off.
  • To store and process data, a computer converts
    data into what it understands.
  • Each ON or OFF value is called a bit and is the
    smallest unit a computer can handle.
  • Eight bits grouped together as a unit are a Byte.

4
CPU and Processor
  • CPU stands for Central Processing Unit
  • which is what interprets and carries out basic
    instructions to operate a computer.
  • The CPU manages most of a computers operations.
  • A chip known as the processor contains the CPU.
  • The processor contains many things including
  • a control unit,
  • an arithmetic/logic unit,
  • and a system unit.

5
Memory
  • Computers use memory to store data and
    information temporarily.
  • A kilobyte (KB or K) equals 1024 bytes
  • A megabyte (MB) equals approx 1 million bytes
  • A gigabyte (GB) is equal approx 1 billion bytes
  • Two common types of memory
  • Ram, is volatile memory
  • Rom, is nonvolitle memory

6
Types of Input
  • Input is
  • entering data,
  • programs,
  • commands,
  • user responses into memory.
  • Data is a collection of unorganized facts that
    become information such as
  • Words
  • Numbers
  • Pictures
  • sounds

7
Types of Input (Continued)
  • A program is a series of instructions that tells
    a computer how to do something.
  • A command is an instruction given to a computer
    program.
  • User response is a users input to a question
    from a program.

8
Keyboards
  • A keyboard is a group of switches resembling the
    keys on a typewriter.
  • Which allows the user to enter input
  • A keyboard allows you to
  • Type letters
  • Numbers
  • Spaces
  • Punctuation marks
  • And other symbols

9
Pointing Devices
  • An input device that allows you to control
    movement.
  • Common pointers
  • Mouse
  • Trackball
  • joystick

10
Audio and Video Input
  • Audio input is recording music, speech, or sound
    effects.
  • Recorded sound is input from a device such as a
    microphone, tape player, or audio CD player.
  • Video input is the process of entering a
    full-motion recording into a computer.

11
Types of Output
  • Output is data that has been made into
    information.
  • Four common types of output are
  • Text
  • Graphics
  • Audio
  • Video

12
Output Devices
  • Coveys information to a user.
  • Commonly used output devices are
  • Monitors
  • Printers
  • Data projectors
  • Facsimile machines
  • Multifunction devices
  • Speakers
  • Headsets

13
Monitors
  • A monitor is a display device that conveys text,
    graphics, and video information visually.
  • They come in a variety of sizes.
  • The core of a monitor is much like a television.

14
Printers
  • An output device that produces text and graphical
    information.
  • Nonimpact printer
  • Ink-jet printer
  • Photo printer
  • Laser printer

15
Storage
  • Media on which data, instructions, and
    information are kept.
  • Storage is nonvolatile, so data and instructions
    are retained even when power is off.
  • One common form of storage is a disk.

16
Optical and Other Storage Media
  • CDs and DVDs are a type of optical storage
    media.
  • Popular mobile storage devices are
  • Zip disks
  • Flash memory
  • USB flash drives
  • Smart Cards
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