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Second Life in Education

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Much better feeling of community than in traditional e-learning ... A fashion phenomenon: groups of 'terrorists' who are after a cheap laugh and ... – PowerPoint PPT presentation

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Title: Second Life in Education


1
Second Life in Education
  • What is it?
  • Why use it?
  • What to do with it?
  • Anything to worry about?

2
SL in numbers
  • opened in June 2003
  • Almost 10 million registered users
  • 30 000 simultaneous registrations
  • 54 Europeans (Feb 2007)
  • Average age 33
  • Women 41
  • Approx. 1 million USD money transfer a day.
  • 80 of active Internet users will have an
    account by 2011 (Gartner research)

3
Give me one good reason to use it...
  • Enhanced motivation
  • Immersion
  • Much better feeling of community than in
    traditional e-learning
  • Threshold for asking questions considerably lower
  • Fun
  • Free

4
...continued
  • Your world, your imagination
  • New tools
  • Networking
  • Cooperating with students and academics from
    other countries
  • Real enterprises, organisations and universities
    are there
  • Recruiting
  • Actually, that was 12 good reasons!

5
But how does it work in reality?
6
Åbo Akademi University has tested it.
  • Much more fun
  • More convenient
  • Enhanced collaboration
  • Much better feeling of community
  • (compared to traditional e-learning)
  • Much more fun
  • More collaborative
  • Easier to participate
  • Lower threshold for asking questions
  • (compared to face-to-face teaching)

7
How to use it?
  • distance lectures
  • group work
  • visualisation
  • conferences, workshops, seminars
  • Åbo Akademi used together with Moodle. Group
    work and discussion took place in SL.
  • Lets go and see

8
Too good to be true? Problems with the virtual
world
  • A limited number of people can be on the same
    island at the same time.
  • Sometimes there are problems with the connection.
  • SL is not (yet) very attractive (at least for
    people who play console games!)

9
Too good to be true? Wrong target group
  • it is a mistake to believe that this is a way to
    attract young students SL is an adult thing. It
    could be like trying to attract kids by playing
    U2 to them and believing that they think its
    cool.
  • Some companies have made this mistake and the
    success (or lack of it) has been a
    disappointment.

10
Too good to be true? - Weirdos
  • SL, like real world, has its share of strange
    subcultures.
  • A fashion phenomenon groups of terrorists who
    are after a cheap laugh and disturb political
    debates or other serious events.
  • gt Can be prevented with access limitations?

11
A self-evident conclusion
  • It is crucial to pay careful attention to the
    pedagogical quality here as well. There is always
    the danger of hype in new phenomena like this. A
    good idea and good-quality content are still the
    most important things. There should be added
    value.

12
Sources
  • Kim Holmberg Isto Huvila, Åbo Akademi
    web.abo.fi/fc/opu/avoin/material/SecondLifeEsitys.
    pdf
  • Second Life News www.slnn.com
  • Janne Pyykkönen, Pelaaja Magazine Vol 66, March
    2008.
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