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Politics and the Theory of Games Lecture

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Where g=1 denotes: 'enforce property rights' and g=0 denotes: not to do so. ... t [ j N(bj ( i N i j ( i g))) cj] - g cg. uj(d,g)=(1-t) [bj ( i N i j ( i g))]-f ... – PowerPoint PPT presentation

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Title: Politics and the Theory of Games Lecture


1
Politics and the Theory of Games Lecture 12
The state and new institutional social sciences
  • What do we want to achieve today?
  • Today we introduce the state into the game.
  • The state is the ultimate enforcer.
  • Economists tend to assume that if the state is
    the ultimate enforcer it should enforce efficient
    property rights but of course this is not so
    simple
  • The state has monopoly power and may abuse it.
  • And then, of course there is the problem of
    incomplete information.
  • But in the end, the structure of the state is
    incredibly complex and requires much more
    attention and careful scrutiny which is the
    subject of research for the so called
    neo-institutional social sciences, or in short
    Political Science

2
Definition 1 A Game is Defined by Three
Primitives ?N,?,?
  • Remember, any game in non-cooperative game theory
    is defined by three primitives
  • N is the set of all relevant gents with N
    1,n and i,j ? N are generic agents in N.
  • ?i ? N ?i?1,?2,,?w and ? ?1X?2XX?n
  • ? ??U??n
  • So we can think of many other games thus defined
    and see what they can teach us.

3
Definition 2 Nash Equilibrium
  • Let ?-i ?1,?2, ,?i-1,?i1,,?n ? ?
  • A strategy vector ? ? ? is a Nash Equilibrium if
    and only if (iff)
  • ?i ? N, ui(?) ?? ui(?-i,?i??i) ??i ? ?i

4
The Social Game Without A Government
  • Let Si 0,1 (with si?Si) be the set of pure
    strategies available to any agent s/he can pay
    the cost and respect the law, si1, or not, si0.
  • Allowing for mixed strategies, a strategy space
    of agent i ? N is 0,1 with ?ipr(si1)?0,1
  • So ?i is the probability that agent i respects
    the law. Let ? (?1,..., ?n) ? ? be a strategy
    vector specifying a strategy ?i that each agent i
    ? N chooses. The pay-off for every agent i ? N
    from ? ? ?, is therefore
  • ui(?) ?j?i b??j - c??i?j?i ?j - ?i (since
    bc 1).

5
The Unique Dominant Strategy Nash Equilibrium
  • It is clear that the dominant strategy for each
    individual is not to contribute. Therefore the
    unique dominant strategy vector
  • All agents maximize their utility at ?i0. So
    the unique dominant-strategy equilibrium vector
    is ?0 (0,...,0), where all agents defect with
    ui(?0)0 ? i?N.
  • Note that if all agents respected the law, each
    one of them would get
  • ui(?1 (1,...,1))(n-1)-1 n-2.
  • If ngt2 we get an n-person version of the
    Prisoners Dilemma every agent prefers ui(?1) gt0
    over ui(?0)0, so that ?1 Pareto dominates the
    unique dominant-strategy equilibrium vector ?0.

6
The question remains
  • How do we get out of this mess

7
Spontaneous Vrs. Political Emergence of
Institutions
  • Last time we got to this point we turned right to
    what is known in the literature as the
    spontaneous approach to the emergence of social
    institutions - see in particular, Robert Sugden
    1986
  • The idea here is that all institutions have to be
    explained through some initial social contract
    among equals
  • Unfortunately, the Hobbesian observation that the
    only thing that emerges spontaneously is total
    chaos and bloodshed seems to be substantiated by
    all theoretical efforts to prove otherwise.

8
A Game with Government Involvement
  • We can present an Extensive form Game with
    Government Involvement as follows
  • Suppose we let the government move first and
    decide whether or not it wants to implement (by
    force) a structure that would protect the
    property rights to its citizens. A game like
    that would look like the following
  • Back ward
  • induction again

Player 1- the government
Not Impose Property rights
Impose Property rights
Player 2 - the people
Respect Property rights
Not respect Property rights
1 1
0 -1
-1 -1
0 0
9
Formally The Role of Government
  • Introducing a government to the game we get a
    game in two stages
  • Stage 1 The government chooses a strategy g
    ?0,1.
  • Where g1 denotes 'enforce property rights
    and g0 denotes not to do so.
  • Stage 2 Each agent chooses a probability
    ?i?0,1 with which to respect the law,
    conditional on the governments decision in stage
    1.
  • The game as a triple D,G,?. A strategy for a
    constituent, di?Di is an ordered pair
    ((?i?g0),(?i?g1)) specifying the probability
  • ?i?0,1 that agent i respect the law,
    conditional on whether the government enforces
    the law or not. As before we use
  • D D1X...XDn and d (d1,...,dn) ? D. A
    strategy for the government g?G 0,1 specifies
    whether government enforces the law - denoted by
    g1, or not - denoted by g0.

10
The Payoff Functions
  • ug(d,g) t??j?N(bj ? (?i?N i?j (?i?g))) -
    (?j?g) ? cj - g ? cg
  • uj(d,g)(1-t)?bj?(?i?N i?j (?i?g))-(?j?g)?cj-((
    f?g)?(1-(?j?g))

11
Redefining Nash and Subgame Prefect Nash
  • A strategy vector (d,g) is a NE if
  • ui (d,g ) ? ui(d--i,di,g), ? i?N and ? di?Di
  • ug (d,g) ? ug (d,g) ? g ? 0,1.
  • A strategy vector, (d,g), is an SPNE if
  • It is a NE for the entire game, as defined above
    and
  • Its relevant action rules are a NE for every
    Subgame.

12
The Unique Subgame Nash Equilibrium
  • 1. If tn(n-1)ltcg, the unique SPNE is for the
    government not to grant the right and for agents
    to ignore each others rights.
  • 2. If tn(n-1)gtcg, then the unique SPNE for the
    government to grants the right and all agents to
    respect each others rights.
  • 3. If tn(n-1)cg, then both outcomes 1 and 2
    above are SPNE.

13
Wednesday
  • It is not as simple as it may look
  • Monopoly power
  • Incomplete information
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