Title: Politics and the Theory of Games Lecture
1Politics and the Theory of Games Lecture 12
The state and new institutional social sciences
- What do we want to achieve today?
- Today we introduce the state into the game.
- The state is the ultimate enforcer.
- Economists tend to assume that if the state is
the ultimate enforcer it should enforce efficient
property rights but of course this is not so
simple - The state has monopoly power and may abuse it.
- And then, of course there is the problem of
incomplete information. - But in the end, the structure of the state is
incredibly complex and requires much more
attention and careful scrutiny which is the
subject of research for the so called
neo-institutional social sciences, or in short
Political Science
2Definition 1 A Game is Defined by Three
Primitives ?N,?,?
- Remember, any game in non-cooperative game theory
is defined by three primitives - N is the set of all relevant gents with N
1,n and i,j ? N are generic agents in N. - ?i ? N ?i?1,?2,,?w and ? ?1X?2XX?n
- ? ??U??n
- So we can think of many other games thus defined
and see what they can teach us.
3Definition 2 Nash Equilibrium
- Let ?-i ?1,?2, ,?i-1,?i1,,?n ? ?
- A strategy vector ? ? ? is a Nash Equilibrium if
and only if (iff) -
- ?i ? N, ui(?) ?? ui(?-i,?i??i) ??i ? ?i
4The Social Game Without A Government
- Let Si 0,1 (with si?Si) be the set of pure
strategies available to any agent s/he can pay
the cost and respect the law, si1, or not, si0.
- Allowing for mixed strategies, a strategy space
of agent i ? N is 0,1 with ?ipr(si1)?0,1 - So ?i is the probability that agent i respects
the law. Let ? (?1,..., ?n) ? ? be a strategy
vector specifying a strategy ?i that each agent i
? N chooses. The pay-off for every agent i ? N
from ? ? ?, is therefore - ui(?) ?j?i b??j - c??i?j?i ?j - ?i (since
bc 1).
5The Unique Dominant Strategy Nash Equilibrium
- It is clear that the dominant strategy for each
individual is not to contribute. Therefore the
unique dominant strategy vector - All agents maximize their utility at ?i0. So
the unique dominant-strategy equilibrium vector
is ?0 (0,...,0), where all agents defect with
ui(?0)0 ? i?N. - Note that if all agents respected the law, each
one of them would get - ui(?1 (1,...,1))(n-1)-1 n-2.
- If ngt2 we get an n-person version of the
Prisoners Dilemma every agent prefers ui(?1) gt0
over ui(?0)0, so that ?1 Pareto dominates the
unique dominant-strategy equilibrium vector ?0.
6The question remains
- How do we get out of this mess
7Spontaneous Vrs. Political Emergence of
Institutions
- Last time we got to this point we turned right to
what is known in the literature as the
spontaneous approach to the emergence of social
institutions - see in particular, Robert Sugden
1986 - The idea here is that all institutions have to be
explained through some initial social contract
among equals - Unfortunately, the Hobbesian observation that the
only thing that emerges spontaneously is total
chaos and bloodshed seems to be substantiated by
all theoretical efforts to prove otherwise.
8A Game with Government Involvement
- We can present an Extensive form Game with
Government Involvement as follows - Suppose we let the government move first and
decide whether or not it wants to implement (by
force) a structure that would protect the
property rights to its citizens. A game like
that would look like the following - Back ward
- induction again
Player 1- the government
Not Impose Property rights
Impose Property rights
Player 2 - the people
Respect Property rights
Not respect Property rights
1 1
0 -1
-1 -1
0 0
9Formally The Role of Government
- Introducing a government to the game we get a
game in two stages - Stage 1 The government chooses a strategy g
?0,1. - Where g1 denotes 'enforce property rights
and g0 denotes not to do so. - Stage 2 Each agent chooses a probability
?i?0,1 with which to respect the law,
conditional on the governments decision in stage
1. - The game as a triple D,G,?. A strategy for a
constituent, di?Di is an ordered pair
((?i?g0),(?i?g1)) specifying the probability - ?i?0,1 that agent i respect the law,
conditional on whether the government enforces
the law or not. As before we use - D D1X...XDn and d (d1,...,dn) ? D. A
strategy for the government g?G 0,1 specifies
whether government enforces the law - denoted by
g1, or not - denoted by g0.
10The Payoff Functions
- ug(d,g) t??j?N(bj ? (?i?N i?j (?i?g))) -
(?j?g) ? cj - g ? cg - uj(d,g)(1-t)?bj?(?i?N i?j (?i?g))-(?j?g)?cj-((
f?g)?(1-(?j?g))
11Redefining Nash and Subgame Prefect Nash
- A strategy vector (d,g) is a NE if
- ui (d,g ) ? ui(d--i,di,g), ? i?N and ? di?Di
- ug (d,g) ? ug (d,g) ? g ? 0,1.
- A strategy vector, (d,g), is an SPNE if
- It is a NE for the entire game, as defined above
and - Its relevant action rules are a NE for every
Subgame.
12The Unique Subgame Nash Equilibrium
- 1. If tn(n-1)ltcg, the unique SPNE is for the
government not to grant the right and for agents
to ignore each others rights. - 2. If tn(n-1)gtcg, then the unique SPNE for the
government to grants the right and all agents to
respect each others rights. - 3. If tn(n-1)cg, then both outcomes 1 and 2
above are SPNE.
13Wednesday
- It is not as simple as it may look
- Monopoly power
- Incomplete information