Title: Game Theory and International Environmental Agreements IEA
1- Game Theory and International Environmental
Agreements (IEA) - christine.heumesser_at_boku.ac.at
2Outline of lecture
- Introduce 3 games which reflect challenges an IEA
is facing. - Outline methods of operation of Game Theory
(equilibrium concepts, simultaneous and
sequential moves, mixed strategies, repeated
games and games with many players) - Show how Game Theory can serve as tool/framework
to approach international environmental problems
3Game theory and International Environmental
Agreements
- International environmental problems and their
treaties - i.e.
- Climate change (Kyoto Protocol)
- Ozone layer depletion (Montreal Protocol)
- Acid rain (Sulphur Emissions Reduction Protocol)
- Biodiversity loss (Convention on Biological
Diversity)
4Game theory and International Environmental
Agreements
- Typical features of many environmental problems
(Public good, Externalities, Free riding) can be
handled by means of game- theoretic models and
framework.
5Game theory and International Environmental
Agreements
- Externalities occur when the production or
consumption decision of one agent has an impact
on the utility or profit of another agents in an
unintended way and when no compensation/payment
is made by the generator. - Provision of a public good usually leads to
Market Failure - no international institution to correct this
instead voluntary international cooperation
efforts to provide the public good.
6Game theory and International Environmental
Agreements
- Following Questions arise
-
7Game Theory?
- Sub discipline of Mathematics
- Focuses on games where
- There are 2 or more players
- Some choice of action where strategy matters
- Outcome for each player depends on the strategy
chosen by all other players - offers an approach to model the strategic
interactions among economic agents - attempts to capture behavior in strategic
situations, in which an individual's success
depends on the choices of others
8Game Theory?
- Many economic issues involve strategic
interaction. - Behavior in imperfectly competitive markets,
e.g. Coca-Cola versus Pepsi. - Behavior in auctions, e.g. Investment banks
bidding - Behavior in environmental/economic negotiations
- Got popular in 1944 after the publication of
Games and Economic Behaviour by John von
Neumann and Oskar Morgenstern - Several game theorists won the Nobel Prize,
u.o. - Robert Aumann, Thomas Shelling, John Harsanyi,
John F. Nash Jr. (A beautiful mind by Silvia
Nasar), Reinhard Selten
9Game Theory?
- Three Elements of a Game
- 1) The players
- how many players are there?
- does nature/chance play a role?
- 2) A complete description of the strategies of
each player - 3) A description of the consequences (payoffs)
for each player for every possible profile of
strategy choices of all players.
10Game Theory?
- Further assumptions for following games
- (4.) Assumption that each player is rational
- (5.) Common knowledge that each player is
rational - (6.) Perfect information the payoff functions
are common knowledge. - In an EQUILIBRIUM, each player of the game has
adopted a strategy that they are unlikely to
change
11Games which depict an IEA
Prisoner 2
- Normal form representation agents choose their
strategy simultaneously - individual optimal strategy yields a result,
which is, seen as a whole, not optimal
Not confess
Confess
Not confess
Prisoner 1
Confess
12Games which depict an IEA
Pollution Game 1
Country 2
- In this game strictly dominated strategy is
abate (not confess) - Strictly dominated strategy a strategy which is
never played - Non-cooperative solution (pollute, pollute)
Abate
Pollute
Pollute
Country 1
Abate
13Equilibrium Concepts
- Strictly dominated strategies are not always
given
Player 2
L C R
- None of these strategies are strictly dominated
- We need another equilibrium concept
- Each player chooses the best possible strategy
(best response)given the strategy of the other
player - -gt NASH EQUILIBRIUM
T M B
Player 1
14Equilibrium Concepts
- Nash Equilibrium
- In the n-player normal-form game a strategy is a
Nash Equilibrium if it is for each player the
best response to the strategies specified for the
other players. - In the previous games the non-cooperative
solutions (pollute, pollute) and (confess,
confess) are Nash equilibria. - Each normal form game has at least one Nash
equilibrium. - What happens if there are several Nash
equilibria?
15Games which depict an IEA
- Pollution Game 2 (analogue to Chicken Game)
- Game has been restructured such that abate is an
equilibrium strategy for one of the agents. - When country x plays pollute, country y can only
play abate. -
- 2 NASH equilibria
- Cooperative solution (abate, abate) not stable
- How can we find out
- which equilibrium will be played?
Country 2
abate
Pollute
Pollute
Country 1
abate
16Games which depict an IEA
- Pollution Game 2 (analogue to Chicken Game)
- Which equilibrium will be
- played?
- Extensive form game
- sequential choice leads
- to a unique Nash Equilibrium
- Backwards induction
- First-Mover advantage
pollute
Country 2
(-4, -4)
pollute
abate
(5, -2)
Country 1
(-2, 5)
pollute
abate
(3, 3)
abate
17Games which depict an IEA
- First-mover advantage
- The lady who pushes her childs stroller across
the intersection in front of a car that has
already come to a dead stop is in no particular
danger as long as she sees the driver watching
her even if the driver prefers not to give her
the right of way she has the winning tactic
Schelling (1966). Arms and Influence. New have
Yale University Press, pp 117-118
18Games which depict an IEA
- Pollution Game 2 (analogue to Chicken Game)
- How to figure out which strategy will be played
when the game is played simultaneously? - Assume a probability distribution over each
strategy.
Country 2
y
1-y
gt Nash equilibrium in mixed strategies.
x
Country 2
1-x
19Games which depict an IEA
- Pollution Game 3 (analogue to the Assurance
Game)
Country 2
- Cost of contribution 8
- Benefit of contribution (only if both countries
contribute) 12 - Threshold effect only when the contribution to
a public good reaches a certain level (2 players
contributing) then benefits will flow. - again, there are 2 Nash equilibria
- Cooperative solution is stable
Do not contribute
Contribute
Do not contribute
Country 1
Contribute
20- different payoff structures lead to different
equilibria. - How can international treaties be structured,
such that the mutually preferred outcome is an
equilibrium?
21Repeated games
- Until now we only looked at one-shot games, what
happens when games are played repeatedly? - Players have to take into account the future
actions of other players - Players act differently also cooperative
solutions are possible. - Outcome depends on the future valuation of the
players (discount rate) - Infinitely repeated games
- Finitely repeated games
22Repeated games (Infinitely repeated games)
- There are two possible actions good and bad
- Examples of strategies
- Stable (always plays bad)
- Pendulum (alternately good and bad, irrespective
of opponent) - Trigger (starts of nice and plays good as long as
opponent plays good if disappointed plays bad
forever after) - Imitate (starts off with good and then observes
opponent and imitates his action of previous
period) - These are strategies where cooperation can be
sustained.
23Repeated games (Infinitely repeated games)
- Examples
- Stable vs. Trigger
Pendulum vs. Imitate
Trigger vs. Trigger
24Multiple players
- Prisoners Dilemma with multiple players, N 10
- Pollution abatement costs 7 and confers a benefit
of 5 to countries
Number of abating countries other than i
Net benefit when polluting NBP a bK Net
benefit when abating NBA c dK a 0, b
5, c -7, d 5
gt nations will follow their Self-interest and
pollute
25Multiple players
- Prisoners Dilemma with multiple players, N 10
- Another payoff structure (a12, b 3, c -7, d
7)
Number of abating countries other than i
- Threshold if less than 3 players abate no one
will abate - If more than 3 players abate,
everyone will abate - 2 Nash Equilibria
26Multiple players and partial agreements
- If multiple players are involved also partial
cooperation is possible. - In this case, an agreement must be self-enforcing
- Self enforcing no participant has an incentive
to deviate and no non-participant has an
incentive to accede to the agreement.
27Which conclusions can be drawn from Game Theory
for the functioning of IEAs?
- Signatories and non-signatories would both do
better if all cooperate (like in the prisoners
dilemma) - Non signatories do better than the signatories,
because they free-ride (similar to the chicken
game) - Full cooperation is not usually stable (it is not
self enforcing) - Fraction of members decreases when there are many
countries affected. - Breadth versus depths of an agreements
28Which conclusions can be drawn from Game Theory
for the functioning of IEAs?
- Predictions for self-enforcing agreements are
rather pessimistic. - Since treaties must be self-enforcing, they must
do more than simply telling countries what to do.
Treaties must manipulate the incentive structure
of countries (Barrett, 2003 18) - How can the incentive structure be manipulated?
29Which conclusions can be drawn from Game Theory
for the functioning of IEAs?
- Existence of an external institution which
coordinates the process. - Leadership role by one important nation.
- Define minimum participation threshold.
- side payments to induce cooperation of the non
contributors (Montreal protocol) - Establish more agreements than only one. For
instance for each group of countries which has
particular characteristics Kyoto protocol and
developing countries - Linkage of negotiations and linked benefits.
30Literature suggestions
- Introduction to Game theory
- Gibbons, Robert (1992). A Primer in Game Theory.
Harvester Wheatsheaf - Binmore, Ken (1991). Fun and Games. A text on
game Theory. D.C. Heath - Game Theoretic Literature on IEAs
- Barrett, Scott (1994a). Self-Enforcing
International Environmental Agreements. Oxford
Economic Papers, 46, 878-894. - Barrett, Scott (1998b). Political Economy of the
Kyoto Protocol. Oxford Review of Economic
Policy, 14, 20-39 - Barrett, Scott (2003) Environment Statecraft.
The strategy of environmental treaty making.
Oxford University Press - Cesar, H. and de Zeeuw, A. (1996). Issue linkage
in global environmental problems. In Xepapadeas,
A., ed. Economic Policy for the Environment and
Natural Ressources. E. Elgar, Cheltenham. - Carraro, Carlo and Dominico Siniscalco (1993).
Strategies for the International Protection of
the Environment. Journal of Public Economics,
52, 309-328. - Carraro, Carlo (ed., 2003) Governing the Global
Environment. E. Elgar, Cheltenham, - Finus, M. (2003). Stability and design of
international environmental agreements The case
of transboundary pollution. In Folmer, H. and
Tietenberg, T. ed. International Yearbook of
Environmental and Resource Economics, 2003/4, E.
Elgar, Cheltenham - www.feem.it Fondazione Eni Enrico Mattei has
many working papers on this topic.
31Literature suggestions
- Experimental Game Theory
- Axelrod, Robert (1986). The evolution of
cooperation. New York Basic Books - Benz, Matthias and Meier, Stephan (2008). Do
People Behave in Experiments as in the Field?
Evidence from Donations. Experimental Economics.
Volume 11, Number 3 - Camerer, Colin (2003) Behavioral game
theory   experiments in strategic interaction.
 New York, NY   Russell Sage Foundation - Diekmann (1993) .Cooperation in an Asymmetric
Volunteers Dilemma Game Theory and Experimental
Evidence. International Journal of Game Theory.
Volume 22, Number 1 - Fischbacher, Urs Gächter, Simon Fehr, Ernst
(2001). Are people conditionally cooperative?
Evidence from a public goods experiment. pp
397-404 - Fischbacher, Urs and Gächter, Simon (2005).
Heterogeneous social preferences and the dynamics
of free riding in public goods. IEW Working
Paper, iewwp 261, Institute for Empirical
Research in Economics- IEW - Fehr, Ernst and Fischbacher, Urs (2004). Social
norms and human cooperation. Trends in Cognitive
Science, Volume 8, Issue 4, pp. 185-190 - Schelling, Thomas (1997). Â The strategy of
conflict Cambridge, Mass.  Harvard Univ. Press - Sigmund, Karl and Nowak, Martin (1999).
Evolutionary Game Theory. Current Biology, Volume
9, Issue 14, p. 503-505