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Vortrags-Vorspann

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Fingerprinting based on signal strength measurements. Accuracy: 3 ... Zoom in/out, panning. Display of the ... 0x7FFF;//0xcccc; // 1.5 in 16.16 fixed point ... – PowerPoint PPT presentation

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Title: Vortrags-Vorspann


1
Mobile Navigation With SVG
SVG Open 2005
Christian Schmitt
2
Contents
  • Introduction
  • Contents
  • Indoor positioning systems
  • Pathfinding Map generator
  • Map viewer navigation
  • Demo
  • conclusion

3
Indoor Positioning Technologies Overview
  • Infrared (IR)
  • Wireless LAN (WLAN)
  • Ultra-wide band (UWB)
  • Hybrid solution

4
Infrared
  • Principle/Features
  • IR beacons sending a specific code.
  • Directed connection.
  • Range 80-300 cm
  • Accuracy see range
  • Advantages
  • Universal
  • Inexpensive
  • Basic technology
  • Disadvantages
  • Line of sight required
  • Does not scale very well
  • Maintenance costs

5
WLAN
  • Principle/Features
  • Fingerprinting based on signal strength
    measurements
  • Accuracy 3-7 meters
  • Pros
  • Use of existing WLAN infrastructure
  • Most PDAs have WiFi. WiFi tags
  • Easy to setup
  • Large area covered
  • Contras
  • High power consumption of WLAN card
  • Poor update rate
  • Calibration step

6
Ultra Wide Band
  • Features
  • No multipath distortion
  • Time Difference of Arrival, Angle of Arrival
  • Accuracy 15cm
  • Pros
  • Accuracy
  • Good update rate
  • Contras
  • Special hardware
  • Complex Setup

7
Our hybrid solution
  • WLAN from Ekahau Inc
  • Coverage whole floor
  • Accuracy 3 meters
  • UWB from Ubisense
  • Coverage single room
  • Accuracy 20 cm
  • IR from guideID and Eyeled
  • Coverage few emitters in front of pictures

8
Pathfinding
  • Introduction
  • Contents
  • Indoor positioning systems
  • Pathfinding map creation
  • Map viewer navigation
  • Demo
  • conclusion

9
SVG Map generation
  • Problem
  • the same SVG map will not render on all platforms
  • Solution
  • create a common semantic description of the map
    together with transformation rules specific to
    each platform
  • Implementation
  • DTD suitable for room plans
  • User Interface to define a new map
  • XSLT transformation to output SVG
  • A XSLT file for each target platform

10
The A algorithm implementation
  • A algorithm
  • Is a graph search algorithm that finds a shortest
    path from a given initial node to a given goal
    node
  • Uses an heuristic to direct the search
  • Cost function is the distance between two nodes
  • Implementation
  • Route computation on client (Windows Mobile 2003)
  • Implemented using STL library
  • Graph stored as text file

11
Map viewer
  • Introduction
  • Contents
  • Indoor positioning systems
  • Pathfinding helper tools
  • Map viewer navigation
  • Demo
  • conclusion

12
Viewer functionalities
  • Zoom in/out, panning
  • Display of the current position
  • Selection of a destination and display of the
    optimal route
  • Animations of objects
  • Support for information browsing on the map

13
On the search for perfection
  • First step
  • Personal Java application rendering raster bitmap
  • Drawbacks
  • Raster bitmap not scalable, high footprint
  • Java weak user interface, waste of system
    resources, no access to hardware resources
  • Next step
  • Native C application rendering SVG.
  • Which SVG viewer to use ?

14
Which SVG viewer?
  • Only two native SVG viewers available for Windows
    Mobile-based PDAs
  • eSVG and BitFlash
  • eSVG
  • eSVG 1.6 license purchased in Mai 2003
  • Performance issues
  • Latest version with .NET support
  • BitFlash
  • BitFlash SDK license purchased in Spring 2004
  • Fast rendering and good interaction capabilities

15
Using BitFlash SDK
  • Usage guidelines
  • Create player instance, load document
  • Communication with the player via commands and
    callback functions, DOM API
  • Only one thread should access the player at the
    same time
  • Example
  • Zooming in
  • BFZoomEvent zoomData
  • zoomData.fpFactor 0x7FFF//0xcccc // 1.5 in
    16.16 fixed point
  • zoomData.iCenterX (BF_INT16)point.x
  • zoomData.iCenterY (BF_INT16)point.y
  • int dwWaitWaitForSingleObject(hSVGPlayerSemaphore
    ,INFINITE)
  • CheckStatus(BFprocessCommand( pPlayer,
    BF_COMMAND_VIEW_ZOOM, zoomData ))
  • CheckStatus(BFprocessCommand( pPlayer,
    BF_COMMAND_VIEW_REDRAW, 0 ))
  • ReleaseSemaphore(hSVGPlayerSemaphore,1,NULL)

16
Integration of positioning technologies
  • Ekahau/Ubisense
  • Server Middleware server connecting to Ekahau
    and Ubisense Server, keeping position information
    up-to-date and delivering position data to
    clients
  • Client Location Thread connects to server,
    parses messages and refreshes buddy position on
    map
  • IR
  • IR thread is listening on IR port (serial)
  • IR code found gt trigger animation
  • Issues
  • Refresh rate (only Orinoco cards provide good
    results)
  • Integration

17
Demo
Demo
18
Conclusion
  • Positioning
  • Appropriate combination of positioning systems
    needed to achieve best tradeoff between quality
    of service and cost
  • Indoor navigation is still a very challenging
    research topic
  • SVG
  • SVG maps are perfect for mobile navigation
  • Rendering of SVG maps no longer too slow
  • Future work
  • Better navigation audio output and personalized
    routes
  • Seemless integration of positioning systems
  • Tests on Symbian and .NET

19
Thank you !
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