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Overview: Part 1

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'Multimedia is defined as an interactive computer-mediated ... NSCA Mosaic web browser; first fledged web browser. 16. Historical Notes - 3. 1994. Netscape ... – PowerPoint PPT presentation

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Title: Overview: Part 1


1
Overview Part 1
  • Introduction
  • Tannenbaum Chapter 1 History and Uses of
    Multimedia
  • Li Drew Chapter 1 Introduction to Multimedia
  • Perceptual cognitive issues
  • Tannenbaum
  • Chapter 2 Light Sound, Seeing Listening
  • Communication theory
  • Tannenbaum Chapter 5
  • Software engineering
  • Tannenbaum Chapter 8

2
Overview Part 1 (Continued)
  • Multimedia design
  • Tannenbaum Chapter 7
  • Shneiderman Chapter 3
  • User interface guidelines
  • Visual layout
  • Williams book
  • Legal societal issues
  • Tannenbaum Chapter 9

3
Overview Part 2
  • HTML
  • Cascading style sheets
  • Javascript
  • Domain object model
  • Event-driven graphical user interfaces

4
Overview Part 3
  • Data sampling digitization visual
  • Li Drew Chapter 4
  • Data sampling digitization auditory
  • Li Drew Chapter 6
  • Media formats
  • Li Drew Chapter 3
  • Compression
  • Li Drew Chapter 7 8

5
Multimedia
  • A form of communication
  • Multimedia Applications that use multiple
    modalities to their advantage (Li Drew, p. 3)
  • Multimedia is defined as an interactive
    computer-mediated presentation that includes at
    least two of the following elements text, sound,
    still graphic images, motion graphics, and
    animation (p. 4, Tannenbaum)

6
Multimedia
  • Presentation controlled by a computer
  • standard components e.g., monitor, CPU,
    keyboard
  • Some necessary technologies
  • Digitization media (e.g., image) acquisition,
    Storage (large file sizes) Formats
  • 2D graphics, digital video, digital sound,
    animation, 3D graphics modeling
  • Mixing, Synchronization
  • Reproduction, Transmission
  • Display of text, graphics, sound, and other data
  • Real-time response requirements
  • Multimedia integration authoring
  • Attention to effective communication

7
Why Multimedia?
  • Primary learning assumption

8
Primary Learning Assumption of Multimedia
  • people learn more when they are actively engaged
    in the learning process, interacting with the
    instructional materials and exercising some
    control employing several different senses
    and enjoying entertaining presentations (p. 24,
    Tannenbaum)

9
Employing Several Different Senses
  • The information arriving at the persons (users)
    senses needs to be organized or coordinated

10
Different media channels
  • Media channels can reinforce each other
  • Or provide different information
  • Example
  • A person talking has an audio channel and a
    visual channel
  • The channels naturally reinforce each other
  • Audio signal occurs in strong correlation with
    the visual signal
  • Although, interestingly, the visual motion often
    precedes the speech audio in time (Murai
    Nakamura, 2001)

11
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12
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13
Representation of Dynamics Knot tying
  • http//www.tollesburysc.co.uk/Knots/Knots_gallery.
    htm

14
Historical Notes - 1
  • 1960s
  • Multimedia computer-assisted instruction (IBM
    1500)
  • 1965 (approx.)
  • Term hypertextcoined (p. 7, Li Drew)
  • Linear vs. non-linear access to information

(Li Drew)
15
Historical Notes - 2
  • 1960s, 70s
  • Link trainer virtual reality flight
    simulation (DEC)
  • 1989
  • Proposal of www by Berners-Lee
  • 1991
  • World wide web
  • 1992
  • First childrens interactive book title, Just
    Grandma and Me (p. 9, McGloughlin, 2001)
  • 1993
  • NSCA Mosaic web browser first fledged web
    browser

16
Historical Notes - 3
  • 1994
  • Netscape
  • 1995
  • Java
  • 1998
  • XML (a means of allowing a user or application to
    define the tags that define a document Li
    Drew, Ch 1)

17
Examples of Multimedia
  • Corporate product web site
  • http//www.aibo.com/
  • http//www.ambrosiasw.com/utilities/snapzprox/
  • http//www.scaled.com/
  • Medical scientific analyses
  • E.g., Interactive scientific visualization
  • The Visible Human Project
  • http//www.dhpc.adelaide.edu.au/projects/vishuman2
    /VisibleHuman.html
  • Cartoons entertainment
  • http//www.killersurf.com/polygon/
  • http//www.homestarrunner.com/
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