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The SDR dichotomy

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Communications devices always require power, energy, and spatial efficiency ... Large, tiled structures can be tedious to deal with. Place and route is inherently slow ... – PowerPoint PPT presentation

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Title: The SDR dichotomy


1
The SDR dichotomy
  • Software-defined radios combine very powerful,
    low-level signal processing with very
    complex,high-level control
  • Communications devices always require power,
    energy, and spatial efficiency

2
The critical tradeoffEase of design vs.
performance
  • Industry consistently chooses software design for
    the short turnaround time and learning curve
  • Software-based architectures are severely less
    efficient than direct hardware mapping and work
    poorly in real-time applications

3
The inefficiencies of software
  • CPU power consumption scales with performance
  • Limited ILP prevents parallel speedup
  • Sequential architecture poorly utilizes area
  • Caches will dominate die area around tiny core

4
The difficulties of hardware
  • Mainstream hardware design involves synthesis of
    HDL and routing of components
  • Synthesis can result in performance uncertainty
    and requires a high level of skill
  • Place and route is an extremely long process
  • HDL-based design must be at a farily low level of
    abstraction to remain efficient
  • Algorithm designers often must pass designs on to
    a hardware team for manual translation

5
The BEE 1.0 approach
  • Designs entered graphically in Simulink and
    Stateflow
  • Large, tiled structures can be tedious to deal
    with
  • Place and route is inherently slow
  • But mapping to hardware is clear
  • Debugging is done within Simulink or with
    ChipScope
  • Two debug phases, before and after hardware
    implementation
  • Simulink is far too slow
  • ChipScope requires a priori setup

6
Missing components of BEE
  • A straightforward yet powerful programming model
    with an efficient mapping to hardware
  • Rapid in-the-loop verification and debugging
    directly on BEE
  • A quick and seamless model for accessing on-chip
    resources from client workstations

7
Programming model
  • Hybrid text/graphical description
  • Exploit the objective nature of hardware
  • Preserve a direct mapping to library blocks
  • Expose performance tradeoffs and/or block
    placement to the designer
  • Allow designer to choose text or graphical
    formats at any level of the hierarchy
  • Several language options
  • Build on top of Matlab (simpler to integrate with
    existing BEE/Xilinx back-end flow)
  • Start with an OOP purists language like CLOS or
    Smalltalk (risky, but more potential to radically
    change the model)
  • Develop a completely new language (i.e.
    Basis/Metavolt by Adam Megacz)

block MAC(in, out, sattrue) sig Ni new
fastvar(8, 2, 1)sig result m0 new mult(in,
Ni, sat)acc new add(m0.out, result.d,
sat)result acc.outout result.d
8
Debugging and monitoring
  • Possibly the most attractive benefit of software
  • Performed on same platform and at same speed as
    final product
  • Need hardware equivalents of printf and gdb
  • One for coarse testing and one for intense
    cycle-by-cycle operation
  • Should help cope with the complexity of parallel
    system state
  • Must play nice with existing implementation time
    (long PR)
  • Minimize the need to rerun PR, until partial
    reconfiguration and hardware-acceleration become
    common

Design
Performance estimates?(future)
Compile(map, PR, etc.)
Verify andDebug
Maximize iterationswithin this stage
9
Hardware user interfaces
  • A fundamental part of increasing the usability of
    pure hardware systems is fast and simple access
    to on-chip resources
  • Custom-designed hardware block communicates
    between the running FPGA and the embedded Linux
    for network access
  • Custom-made Matlab GUI provides direct data and
    control features to on-chip designs before,
    during, and after runtime
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