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Introduction to HCI

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Nick tells us about 'The Atomic Chef' More Work on the in-class project ... How do we design and plan behavior? How do we recognize user goals? ... – PowerPoint PPT presentation

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Title: Introduction to HCI


1
Introduction to HCI
  • Monday, January 26th

2
For today . . .
  • About Face
  • Nick tells us about The Atomic Chef
  • More Work on the in-class project

3
About Face, chapters 1 and 2

4
Chapter 1 Goal-Directed Design
  • How do we design products?
  • How do we design and plan behavior?
  • How do we recognize user goals?

5
The Goal-Directed Design Process
  • What gaps to we have to bridge? (Sounds like
    Donald Norman, eh?)
  • Goals not features are the key to product success.

6
Chapter 2 Implementation Models and Mental Models
  • Implementation models
  • User mental models
  • Represented models

7
Mechanical-Age vs Information-Age Represented
Models
  • Mechanical age representations
  • New technology demands new representations
  • Mechanical-age representations degrade user
    interactions
  • Hiw can we improve on mechanical-age
    representations?

8
More Work on the In-Class Project
9
So far, weve . . .
  • Identified an audience, their tasks, and their
    environment
  • Designed the physical structure of the machine
  • Designed the opening screen

10
Today, were going to get to something that works
(sort of)

11
But first, be sure you have the opening screens
that you designed last time.

12
Today, were going to figure out (design) what
comes next.

13
Your Challenge
  • Design a series of screens that show how a user
    would use your ATM to do the things its intended
    to do.
  • Keep in mind something Ive said a few times
    only put on the screen objects (including text)
    that will help users to somethingno extra stuff

14
We will do an in-class test of your design for
the following case
  • A user wants to see if there is enough money in
    one or more of his or her accounts so that 40
    can be withdrawn.
  • If there is, withdraw 40 if not, withdraw as
    much as possible.
  • If your design cannot handle this transaction,
    explain to us why not/

15
Go for it!!
  • (on Thursday, youll get to show off the start of
    your semester project.

16
Assignment 1Proposal for Semester Project
  • Name of project or team
  • Names of all team members
  • Description of your project (what it will do)
  • Description of your main audiences (and some of
    their characteristics)
  • Why you think your project is worthwhile (maybe
    more importantly why I should think your project
    is worthwhile

17
Also on Thursday . . .
  • . . . Steven and Bay will tell us about The
    Embryo Imbroglio
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