Title: Computing Intermediate 2 Multimedia Technology
1ComputingIntermediate 2Multimedia Technology
2The Development Process and Multimedia
Applications
- The Software Development Process and Multimedia
Applications - Analysis The main purpose of this stage is to be
absolutely clear about what the multimedia
project is supposed to do.
3The Development Process and Multimedia
Applications
- Design Producing a detailed plan which defines
what the different parts of the project are and
how they are linked together.
4The Development Process and Multimedia
Applications
- The Software Development Process and Multimedia
Applications - Implementation This is the point at which the
multimedia authoring, or web-page authoring,
package is used to turn the design into a working
project.
5The Development Process and Multimedia
Applications
- The Software Development Process and
- Multimedia Applications
- Testing A series of practical tests are carried
out to check that the multimedia project
functions properly. - Documentation User Guide and Technical Guide.
6The Development Process and Multimedia
Applications
- The Software Development Process and
- Multimedia Applications
- Evaluation Checks that the finished application
meets the users requirements. Includes an
assessment of the HCI design. - Maintenance Fixing bugs and adapting the design
to suit client needs and the demands of new
technology.
7Methodologies used in creation of multimedia
applications
- Text editor Creating simple web pages using
HTML. - WYSIWIG editors Previewing applications under
development to check that what you see is what
you get. - Multimedia authoring packages, e.g. Mediator Pro.
- Presentation software, e.g. PowerPoint.
8Methodologies used to view multimedia applications
- Displaying multimedia applications in a browser.
- Displaying multimedia applications using a file
player or viewer.
9Methodologies used to view multimedia applications
Multimedia application as an executable file
10Bit-mapped Graphic Data
- Capturing still images using a digital camera
- Using a CCD to capture light coming in through a
lens - CCD charged coupled device uses sensors to
capture light - Capturing images using a scanner also uses CCD
11Bit-mapped Graphic Data
- Storing graphics as a bit map each pixel in the
image is represented by a binary number. - Uncompressed bit-map format a file which holds a
binary number for each pixel in an image. - Large file size main limitation of bit-map
format. - Need for compression to relieve demands on
storage and transmission times.
12Bit-mapped Graphic Data
- Compression using GIF format
- Lossless compression GIF format compresses
graphic data without losing any information about
the image. It compresses by encoding repeated
patterns of data. - Limited number of colours limited to 28, 256
colours. - Transparency colours set as transparent let the
background colours and patterns show through. - Used for storing cartoons, and line drawings.
13Bit-mapped Graphic Data
- JPEG
- Uses lossy compression parts of the graphic are
cut out, e.g. shades of colour. At low rates of
compression this is not noticeable.
14Bit-mapped Graphic Data
- JPEG
- JPEG format suitable for storing photographs
- and paintings.
15Bit-mapped Graphic Data
- Trading quality for file size
- Resolution increasing resolution increases the
number of pixels, can improve the quality of a
graphic but increases the file size. - Colour depth increasing colour depth increases
the number of colours or shades of grey, can
improve the quality of a graphic but increases
the file size. - Lossy compression reduces file size and,
providing the rate of compression is not too
high, does not affect the quality of the graphic.
16Bit-mapped Graphic Data
- Simple bit-map editing and creation software
- Painting programs
- Fill tool a feature for pouring colour into a
graphic. - Paintbrush tool for more precise application
of colour.
17Bit-mapped Graphic Data
- Main features of image editing programs
- Decrease resolution
- Alter colour depth
- Crop
- Alter brightness and contrast
- Insert graphic
- Re-size.
18Bit-mapped Graphic Data
- Hardware for displaying 2D graphics
- CRT monitor bulky, heavy, run on mains power,
cost less than equivalent TFT screens. - LCD and TFT screens flat, light, need less
power, more expensive than CRT.
19Bit-mapped Graphic Data
- Hardware for displaying graphic data
- Need for graphics cards to store and process
graphic data, relieving the main processor of
the task.
20Digitised Sound Data
- Hardware for capturing sound
- Microphone
- Sound cards to sample, store and process audio
data.
21Digitised Sound Data
- Uncompressed sound data
- RAW Uncompressed samples of sound waves
-
0101010101010101 1111111101010101 -
0011001100101011 1100101000110001 - RIFF Resource Interchange File Format
- WAV Microsoft's format for sound files, part of
RIFF
22Digitised Sound Data
- Lossy compression reduces file sizes by cutting
out some of the data. - MP3 uses lossy compression without noticeable
loss of sound quality.
23Digitised Sound Data
- Balancing file size and sound quality
- Sampling depth increased sound depth greater
range of values better sound quality and
greater file size. - Sampling frequency The higher the sampling
frequency, the better the sound quality, the
greater the file size. - Sound time affects file size but not quality.
24Digitised Sound Data
- Simple sound editing software
- Reducing sample frequency, e.g. from 44.1 KHz to
22.05 KHz, reduces file size and audio quality. - Reducing sample depth, e.g. from 16 bits to 8
bits per sample, reduces file size and audio
quality.
25Digitised Sound Data
- Editing sound file features
- Volume
- Effects
- Echo
- Reverse
26Digitised Sound Data
- Sound cards and playback
- Sound cards needed to change the digital audio
data into analogue signals to control output from
speakers.
27Video Data
- Hardware for capturing images
- Digital video camera
- Web cam
28Video Data
- Storing video data
- Uncompressed format
- Uncompressed video data Large file sizes
- 1 second of uncompressed wide-screen video can
take up 53 Megabytes of storage - AVI Audio Visual Interleave, an uncompressed
format.
29Video Data
- Compressing video data
- MPEG-2
- Lossy compression cuts out unnecessary parts of
a video clip
30Video Data
- Using MP3 compression
- Reduces file sizes
- With no noticeable loss of video quality.
31Video Data
- Video quality and file size
- Colour depth increasing colour depth improves
quality and file sizes. - Resolution increasing resolution improves
quality and increases file sizes. - Frame rate measured in frames per second, fps.
30fps is the rate for a video clip. Increasing
frame rate increases file size. Lower frame
rates reduce file size but make video clip
jerky.
32Video Data
- Video quality and file size
- Video time increasing or reducing the time of a
video is the obvious way to affect the file size.
Quality of the display of the clip is not
affected. - Lossy compression Using MP3 compression reduces
file sizes without affecting quality.
33Video Data
- Video editing software features and applications
used with single video clips - Cropping cutting unwanted data from the
beginning and end of a clip. - Add effects, titles, sound tracks.
- The need for graphics cards to process and output
video data.
34Vector Graphics Data
- Basic features of vector graphics
- They are scalable resolution independent.
- In a vector graphic individual objects can be
edited. - Graphics can be assembled by placing objects in
layers.
35Vector Graphics Data
- Common attributes of vector graphic objects
- Position
- Shape
- Size
36Vector Graphics Data
- Common attributes of vector graphic objects
- Rotation
- Line
- Layer
- Fill
37Vector Graphics Data
- Attributes of a 3D image
- Shape
- Position
- Size
- Rotation
- Texture
38Vector Graphics Data
- Standard formats for vector graphics
- Scalable Vector Graphics (SVG) format
- Scalable resolution independent
- Vector represents objects by defining a series
of attributes
39Vector Graphics Data
- Standard formats for vector graphics
- Virtual Reality Markup Language
- A standard language used to model and animate
geometric shapes - Used to define 3D environments for the WWW.
40Synthesised Sound Data
- Musical Instrument Digital Interface MIDI
- Common attributes of notes stored as MIDI data
- Instrument defines which instrument is playing
- Pitch defines the height of the note
- Volume determines the amplitude
- Duration determines the length of the note.
41Synthesised Sound Data
- Common attributes of notes stored as MIDI data
- Duration determines the length of the note.
- Tempo the speed at which a piece of music is
played.
42Implications Multimedia Technologies
- Converging contemporary technologies
- Smartphone merging technologies of a mobile
phone and a laptop. - Pocket PC merging technologies of a laptop,
mobile phone and desktop - operating system and application
- software.
43Implications of Multimedia Technologies
- Contemporary technologies
- Digital television an interactive multimedia
device which, because of the digital nature of
its signals, is easily integrated into your
digital computer and home networks.
44Implications of Multimedia Technologies
- Contemporary technologies
- Virtual reality
- The ultimate multimedia experience where the user
is immersed in the world of the computer and can
journey through, and interact with, a computer
generated 3-dimensional multimedia world.
45Implications of Multimedia Technologies
- Immersive VR
- Output Using speakers, stereo screens, headsets
- Input sensors in gloves, headsets and suits