THROW Pattern PUSH Pattern - PowerPoint PPT Presentation

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THROW Pattern PUSH Pattern

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2. A rotates cw while B and C lag behind. 3. A is THEN decelerated by muscle T ... when segment B decelerates, the k changes to the distance from axis 'c' to ... – PowerPoint PPT presentation

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Title: THROW Pattern PUSH Pattern


1
THROW Pattern PUSH Pattern
  • proximal segments in front of projectile with
    distal segments behind projectile
  • sequential for ? v
  • curvilinear path
  • mostly wheel-axle
  • all segments behind projectile pushing the
    projectile or load
  • simultaneous for ? F
  • rectilinear path
  • mostly lever motions

2
Movement Patterns - Related Skills
3
Constraints Throw/Push Continuum
  • Mass of projectile
  • Volume/Size of projectile
  • Shape/Profile of projectile
  • Target Area for projectile
  • Strength/Power of person
  • Skill of person

4
OPEN Kinetic Chain CLOSED Kinetic Chain
  • Throw or Kick
  • End Segment Free e.g. hand, foot
  • sequential movement of body segments
  • Jump or Push or Pull
  • End Segment Restrainede.g. foot, hand
  • simultaneous movement of body segments

5
Throwlike Patterns
  • 1. Proximal Parts Move First
  • 2. Distal Parts Lag Behind
  • 3. Achieve either maximum distance HORZ or
    VERT OR maximum velocity

6
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9
Fig J.1 page 338
1. segment A is accelerated which gives L to
entire system segments A, B, and C 2. A
rotates cw while B and C lag behind 3. A is THEN
decelerated by muscle T 4. To conserve L, B
accelerates cw THEN decelerates, C then
accelerates cw
10
Transfer L to arm by reducing/stopping L in
shoulders
11
? End Point v due to decreasing r
  • See FIG. J.1 on page 338 L mk² x ?
  • initial k is from axis a to top of segment C
  • when segment A decelerates, the k changes to the
    distance from axis b to top of segment C
  • when segment B decelerates, the k changes to the
    distance from axis c to top of segment C

12
v r ?
  • final velocity of hand or foot or implement _at_
    release/impact determines projectile v
  • r ? d from the axis of rotation e.g. joint
    and the contact point of release/impact
  • see FIG J.12 on page 352 with regard to r

13
Kinetic Link Characteristics
  • system of linked segments with a fixed base and a
    free open end
  • more massive segments _at_ proximal end
  • least massive segments _at_ distal end
  • initial motion caused by T applied to base
  • T gives entire system L L mk² x ? OR
    L I?

14
Sequential Motions
  • 1. proximal/massive segments move first givingL
    to entire system
  • 2. external T decelerates proximal segments
  • 3. to conserve L, next segment, which is less
    massive, accelerates with rotation now occurring
    about a new axis and a smaller k
  • 4. Each successive segment/link accelerates
    achieving ? ? than previous segment due to both
    m and k getting progressively smaller

15
Airborne Reaction Rotation
  • See FIG 15.16 on page 514
  • VB spiker abducts hip and/or flexes knees to? I
    (I mk²) in lower extremities
  • turntable demo

16
Lever Motions Wheel-Axle
  • Flexion/Extension
  • Protraction/Retraction
  • Abduction/Adduction
  • Medial/Lateral Rotate
  • Pronate/Supinate
  • Inversion/Eversion

17
Wheel-Axle Motions
  • muscle T rotates a bone which becomes an axle
  • the wheel is the adjacent segment positioned at
    an angle to the axle
  • the wheel r (radius) is modified via
    flexion/extension or adduction/abduction
  • see FIG J.6 on page 346 and FIG J.12 on page 352

18
THROW / PUSH for Speed and Accuracy
FIG J.8 page 349
FIG J.10 page 350
19
Enjoy the Break No Class this Friday
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