Title: Translating Your Students Attentional and Behavioral Style
1Translating Your Students Attentional and
Behavioral Style
- Into Academic and Social Successes
2Optimal Stimulation Theory
- Activity a homeostatic mechanism to increase
stimulation for the brain - Because ADHD more active and attend to novelty
more than peers -- they need more stimulation - 1. Sensory deprived
- 2. Exercise reduces deficits
- 3. Psychostimulant meds and effects
3- Response Bias
- High rate of activity (adaptive or nonadaptive)
- Rapid response speed (impulsivity)
- Attentional Bias
- Seek novelty and excitement
- Ignore social subtleties and neutral task info
- Ignore internal cues and strategies (out of
sight out of mind) - Get bored faster--difficulty sustaining attention
4Selective Attention
- and an example of stimulus selectivity..
5Attentional Style
- Selective Attention--early
-
- SEEKING Stimulation
- externally (sights, sounds, smells, tastes,
aggression) - internally (daydreaming, thought, emotionality)
- Sustained Attention--late (getting bored)
6Selective Attention Style
7Selective Attention Style
8Stimulation is like a spotlight --sooooo shine
that spotlight
- to direct attention to relevant task details
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12Not Stimulation Overlapping Relevant Information
Not SpellingColorMovement
Especially for young children
Zentall, Zentall, Booth,1978
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14Shine spotlight to direct attention to relevant
behavior
- 1 prosocial behavior
- 2. on-task behavior
15Use
- 1.Audience or Observer
- 2. Camera or Video
16Train Self-Awareness
- Self-monitor self-reinforce
- Self-evaluate using graphs
- and (nonnormative) feedback
17Spotlight attention to relevant internal
behavior (1) THOUGHTS Values Strategies (2)
FEELINGS anxiety, sadness, anger
- Fantasy
- Diaries
- Questioning
18Successes Positives
19Sustained Attention Style
20Sustained Attention Style
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24Novelty to Math Facts or Environment
- Music in background vs. silence (but not
overlapping conversations for young children w/
ADHD) - Color in background (but not animated cartoons)
- Similar to effects of psychostimulant medication
(number attempted, number correct per min,
self-corrected errors)
25Novelty Math Facts
- Choices (2 types of feedback -- reduced activity
during 240 problems) - Physical Activities
26Directly work on Math Facts
- 1. Computers
- with games--competitive (public recognition,
especially for ADHD-H) - computers with peers--competitive
- 2. Peer tutoring
- 3. Self-monitoring and on-task
- with graphs (am I paying attention? Am I working
quickly?) - video self-monitoring (3 min on-task sustained 4
months)
27Working Memory Difficulties
28Math Problem Solving
- 1. Reduce verbal information
- 2. Increase problem interest
- 3. Active learning
- Verbal activity
- take turns explaining answers
- re-verbalize problem and then write answers (vs.
just writing) - teachers knowledge of students vs. best methods.
- Motor activity 5 min vigorous exercise (but
not 10)
29- 4. Use calculators (sped teachers 50 during
multistep problems 36 of gen ed secondary
educators) - 5. Psychostimulant meds do not improve math
problem solving
30 Sustained Attention Successes and Positives
31Attention Intervention Sum
Sustained Attention
Short!
- B1. Reduce Time-on-a-task
- B2. Add novelty stimulation
Stimulating!
Selective Attention
- B2. Use novelty to focus attention to task
social info - B3. Use self-monitoring techniques to focus
attention to the self
Highlight Relevant
32Attention Problem
- Ignores neutral behavior
- Difficulty with multiple steps
- Stimulant medication good for
- Ignores internal thoughts, feelings, values
- A. Selective inattention
- B. Sustained inattention
33Positive Characteristics Matched to Inattention
- Alternates tasks
- Interesting and original
- Reads short books of interest or action
- Fun/Humorous
- Writes poetry rather than prose
- Carries toys/Asks questions
- A. Selective Attention
- B. Sustained
34Interventions Matched to Type of Inattention
- Mirrors
- Music
- Color added to background or environment
- Color added to important parts of tasks
- Active responding
- Questioning about strategies or values
- Choices
- Selective Attention
- Sustained Attention
35Translating Students Behavioral Style
- Into Academic and Social Success
36Translate or Redirect Active Behavioral Style
37Successes Positives
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39TranslateInability to Handle Delay
40Successes and Positives
41Fine Motor Difficulties
42Understanding the Function of Individuals
Behavior
43ABC-P
Antecedent when, where, types of tasks and
activities, persons, group, individual,
etc. Behavior what he/she did Consequence
what happens in response to the behavior Payoff
the function of the behavior
44ABC-P Table
45Payoffs
(Zentall, 2006)
46Payoffs
47Application to Calvin
- MOTTO
- ITS GOT TO BE FUN (novelty)
- IF ITS NOT FUN, ITS GOT TO BE MOVING (activity)
- IF ITS NOT MOVING, AND IM NOT MOVING,
- MAYBE I CAN MAKE IT MAD (social/emotional).
zentall
48 AVOID OR GET Depends on Setting
- AGGRESSION or DISRUPTIVE
- after you have given an assignment
- when not given playground activity choice
- NONCOMPLIANCE WITH CASHING IN TOKENS
49Functional Assessment Implications for
Intervention
- Use what they want as motivators or rewards
- Help them find other ways to get what they
need
50Questions
- GA.Get Nonsocial stim.
- 1. Novelty/fun/sensory
- GB. Social stimulation.
- 1. Get relatedness
- 2. Get emotional.
- GC. Get Competence
- GD. Get Self-Determin-
- ation/Control..
- AB. Social Stimulation
- 1. Avoid people
- 2. Avoid possible social punishment
- AC. Avoid task failure
- AD. Avoid loss of predictability/control