Evolution,%20Thought%20and%20Cognition - PowerPoint PPT Presentation

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Evolution,%20Thought%20and%20Cognition

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Evolution doesn't optimize systems; design to the level of 'good ... E.g., 'all swans are white'; now test. Deontic tasks. Can't prove rules true or false ... – PowerPoint PPT presentation

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Title: Evolution,%20Thought%20and%20Cognition


1
Chapter 9
  • Evolution, Thought and Cognition

2
Some Points to Remember
  • Costs and benefits
  • Evolution doesnt optimize systems design to the
    level of good enough
  • Inclusive fitness

3
Costs of our Large Brain
  • Energetically expensive (20 energy budget)
  • Risk of CNS damage
  • Birthing complications
  • From evolutionary perspective, whats the benefit
    that justifies the costs?

4
Whats the Brain Do?
  • Biological computer
  • Computational mechanisms to deal with
    environmental challenges
  • Computational theory of mind
  • Develop computational models of brain function
  • Test
  • Substrate neutrality - hardware (mostly) doesnt
    matter

5
Levels of Explanation
  • Computational Theory
  • What problems was brain evolved to solve
  • Representation and Algorithm
  • What abstract mental computations is the brain
    evolved to execute to meet its goals
  • Hardware Implementation
  • How does the physical brain actually work to
    carry out computations

6
Evolution Applied to Cognitive Science
  • Visual perception
  • Memory
  • Categorization and reasoning

7
Visual Perception
  • What is the visual system for?
  • Gives a representation of the external world
  • Question is one of representational accuracy
  • Many cases where visual system does not represent
    the external world as is
  • Is this a design flaw, or an adaptation?

8
Optical Illusions
  • Show that the internal representation is not the
    same as the external features

9
Hermann Grid
10
Hering Illusion
11
Julian Beevers Pavement Art
12
Intentional (Mis)representation
  • Visual system doesnt represent the world as it
    actually is
  • Marr (1982) argues that this is not an error, but
    an adaptation
  • Brain processes visual input and turns it into
    something useful

13
  • Brain evolved to function in the real world
  • Visual illusions play with this
  • Visual representation by brain interprets the
    input into a something that is more beneficial to
    viewer
  • Fills in missing pieces, maintains colour
    consistency, adds scale and perspective
  • Value of visual processing lies in keeping the
    individual alive long enough to reproduce (and
    maybe longer)

14
Memory
  • Value use past experience to predict future
    events.
  • Preparedness
  • Episodic and Semantic
  • Specific experiences vs. general facts
  • Inceptive and derived
  • All information stored at time of experience vs.
    processed summaries of experience

15
CostBenefit in Memory
  • Recovery of complete encoded information
  • Speed and ease of recall
  • Depending on situation, different a balance is
    required

16
Categorization
  • A technique to parse information space
  • Prototypes (stereotypes)
  • Succinct, but non-inclusive
  • Majority rule
  • Increases retrieval speed and ease, but
    inaccuracies may occur as a byproduct

17
Faulty Memory
  • Why isnt memory perfect?
  • Schacters seven sins of memory
  • Transience, absent-mindedness, blocking,
    misattribution, suggestibility, bias, persistence

18
Reasoning and Problem-Solving
  • Variability exists in environment
  • Heuristics
  • Short-cuts for problem solving
  • Not always correct
  • Algorithms
  • Computationally expensive
  • Guarantee a correct answer

19
Representational Fallacies
  • Conjunction fallacy
  • For event 1 and event 2 to be true, event 1 has
    to occur first, and is therefore more likely
  • E.g. Linda is 31 years old, single, outspoken,
    and very bright. She majored in philosophy. As a
    student, she was deeply concerned with issues of
    discrimination and social justice, and also
    participated in anti-nuclear demonstrations.
    Which of the following statements about Linda is
    more probable? 1. She is a bank teller. 2. She is
    a bank teller who is active in the feminist
    movement.
  • What is more representative of the real world?
  • Brain mechanisms evolved to solve real world
    problems

20
  • Gamblers fallacy
  • A run of bad luck must eventually be replaced
    with good luck
  • E.g. Coin toss. Which is more likely HHHTTT or
    HTTHHT?
  • An algorithm interpretation would say neither is
    more likely
  • A representational heuristic, though, results in
    the second option, because it appears more
    random, i.e., more like the real world

21
  • The probability of something occurring often
    depends on something else happening first, for
    which there is also some ambiguity
  • Bayes Theorem is a statistical principle that
    calculates the probability of an event being true
    given the probability of earlier events occurring
  • People generally dont problem solve according to
    Bayes Theorem
  • Demonstrates Base-rate Neglect (failure to take
    prior probabilities into account)
  • But, restructure problem into one of frequencies
    rather than probabilities, and people do much
    better

22
Frequency vs. Single-Case Probabilities
  • Representational problems may be like visual
    illusions not actually flaws in the evolved
    system, but adaptations to operating in a
    particular (real) environment
  • Cosimides Toobey (1996) argue that the human
    brain is good at dealing with frequencies (i.e.,
    repeatedly occurring events), but not single-case
    probabilities (one-off events)

23
Frequency Based Decisions
  • Optimal foraging theory
  • How should animals partition limited time to
    maximize gain of required resources?
  • Basically, an issue of choice
  • Choice behaviour learned by making repeated
    choices and preferentially shifting towards those
    that give more benefits
  • In essence, based upon frequency of reward

24
Difficulty with Single-Case Probabilities
  • Require particular reference classes to be useful
  • Non-generalized
  • E.g., Odds of winning lottery less than the odds
    of being struck by lightening.
  • Butis this for someone who works outdoors? Lives
    on a high hill in the open prairie? Has metal
    golf clubs?

25
Conditional and Logical Reasoning
  • Not really that good at using rules of logic
  • E.g., In science, a theory can only be disproven,
    never proven
  • Much better at conditional reasoning

26
Johnson-Laird Wason (1970)
  • If p, then q logical rule
  • Card with vowel has even number on back.
  • Which card(s) do you turn over to test the rule?

Cards chosen Expressed logically E 3 p and not-q E 4 p and q E p only E, 4 3 p, q and not-q
Percentage of participants choosing this response 4 46 33 7
27
Griggs Cox (1982)
  • If a person is drinking alcohol, they must be
    over 19 years of age
  • Imagine you are police checking for underage
    drinkers

28
Cheat Detection Theory
  • Cosimides (1989)
  • Important for social exchange, reciprocity
  • Due to social nature of humans, evolved modules
    for detecting freeloading are expected

29
Domain Specific Algorithm
  • Difficult to do abstract logic task
  • Underage drinking task triggers mental modules
    for cheat detection
  • Social contract infringement
  • Omit police cover story and performance much
    closer to abstract logic task (Pollard Evans,
    1987)

30
Information Gain Theory
  • Oaksford Chater (1994)
  • Two tasks dealing with entirely different domains
  • Abstract task determine truth or falsehood of a
    rule (an indicative task)
  • Underage drinking task not concerned with truth,
    but with obligations (deontic task)

31
Testing for Rules
  • Indicative tasks
  • Reject rule based on finding contradictory
    evidence
  • E.g., all swans are white now test
  • Deontic tasks
  • Cant prove rules true or false
  • E.g., Under 19 not allowed to drink. But
    finding someone breaking the rule doesnt make it
    false

32
Presented with Indicative Task
  • Act to reduce level of uncertainty about world
  • Rarity assumption in most cases, finding out
    something that is true is more informative than
    finding out something not true
  • So, in WST, more likely to choose q card than
    not-q card
  • Usually, positive information more useful than
    negative information

33
Presented with Deontic Task
  • Task requires you to take some perspective
    towards the rule, such as enforcing it
  • Rarity assumption does not apply here
  • High value placed on catching violators
  • Rational choice is to select p and not-q

34
Which Theory?
  • Information gain theory explains wider range of
    logical reasoning tasks than cheat detection
    theory
  • Humans as informavores
  • Humans consume information in an analogous way to
    other animals consume food
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