Title: Chapter 7: Input/Output Technology
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2Chapter Goals
- Describe common concepts of text and image
representation and display including digital
representation of grayscale and color, bitmaps,
and image compression techniques - Describe the characteristics and implementation
technology of video display devices - List and describe the three predominant manual
input technologies
3Chapter Goals (continued)
- Understand printer characteristics and technology
- Describe various types of optical input devices
including mark sensors, bar code readers,
scanners, and digital cameras - Identify the characteristics of audio I/O
devices, and explain how they operate
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5Basic Print and Display Concepts
- Share many features
- Character representation methods
- Measurement systems
- Methods of generating color
6Matrix-Oriented Image Composition
- Well take a look at
- Display surfaces
- Fonts
- Color
- Numeric pixel content
7Display Surface
- Commonly used paper, cathode ray tubes, flat
panel displays - Divided into rows and columns similar to a large
matrix - Each cell (pixel) represents one simple component
of an image - Resolution
- Number of pixels displayed per linear measurement
unit - Stated in dots per inch (dpi)
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9Fonts
- Collection of characters of similar style and
appearance - Usually measured in points (one seventy-second of
an inch), which refers to height of characters
10Color
- RGB (additive colors)
- Generates color by mixing red, green, and blue
- CMY (subtractive colors)
- Generates color using cyan (absence of red),
magenta (absence of green), and yellow (absence
of blue) - CMYK color
- Four-dye scheme using a separate black dye (K)
11Numeric Pixel Content
- Bitmap
- Stored set of numeric pixel descriptions
- Monochrome display
- Displays one of two colors
- Requires only one bit per pixel
- Grayscale display
- Displays black, white, and shades of gray
12Numeric Pixel Content
- Palette
- A table of colors
- Number of bits used to represent each pixel
determines table size - Dithering
- Generates color approximations by placing small
dots of different colors in an interlocking
pattern - Half-toning (grayscale dithering)
13Image Storage Requirements
- Depends on number of bits that represent each
pixel and on image height and width in pixels - Can be reduced with bitmap compression
- Graphics Interchange Format (GIF)
- Joint Photographic Experts Group (JPEG)
- Moving Pictures Experts Group (MPEG)
- All above compression methods are lossy,
resulting in some loss of image quality
14Image Description Languages (IDL)
- Address drawbacks of bitmaps (large size and
device dependence) by storing images compactly - Can represent image components in several ways
- Embedded fonts
- Vectors, curves, and shapes
- Embedded bitmaps
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16Adobe PostScript and Portable Document Format
PostScript PDF
Used in printing and publishing and as graphic file interchange format and embedded printer technology Lacks features needed to generate and manage documents as an integrated whole Ability to distribute compressed documents with complete authorial control over exact format of the printed and displayed document, regardless of end users specific computer, OS, or printer
17Video Display
- Character-oriented video display terminals (VDTs)
- Video controllers
- Video monitors
18Character-Oriented VDTs
- Integrated keyboard and video display surface
- VDTs
- Most common form of video display in 1970s and
much of 1980s (until PCs) - Network computers or thin clients
- New class of VDT in 1990s
- Limited processing capabilities
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21Video Controller
- Enables communication between computer system and
monitor - Accepts commands and data transmitted via a bus
from the CPU - Generates TV-style analog video signal, which is
transmitted to the monitor - Refresh cycle and refresh rate video RAM dual
porting graphics accelerators
22A video controller contains RAM, a
microprocessor, and embedded software.
23Video Monitors
- Separate from keyboards
- Common types
- Cathode ray tubes (CRTs)
- Liquid crystal displays (LCDs)
- Plasma displays
24CRT
- Enclosed vacuum tube electron beam is focused
toward front surface of the tube, which is coated
in phosphor - Technology relatively old has disadvantages
- Physical size and weight
- Power consumption
25LCD
- Contains matrix of liquid crystals sandwiched
between two polarizing filter panels - Active and passive matrix displays
- Manufactured with thin film transistor (TFT)
technology - Compared with CRTs
- Less contrast
- Reduced size, weight, and power consumption
- Higher cost
26How an LCD works
27Plasma Displays
- Combine elements of CRT and LCD technology
- Flat panel, active matrix devices
- Actively generate colored light near surface of
the display good brightness and viewing - Require more power than LCDs, less than CRTs
- Shortcomings
- Limited operational lifetime
- Larger pixel size reduces comparative image
quality when viewed from short distances
28Plasma displays have no backlight and no color
filters each pixel contains a gas that emits
ultraviolet light when electricity is applied.
29Printers
Impact (dot matrix) Slow, noisy Relatively poor-quality output Inexpensive
Inkjet Relatively slow Excellent-quality output
Laser Relatively fast Excellent-quality output
30Inkjet Printers
- Most common printing technology
- Prints with liquid ink placed directly onto paper
- Uses mechanical movement or heat to force ink out
of nozzle - Paper is drawn past moving print head
- Resolution is up to 600 dpi
31An inkjet printer has disposable print cartridges
that contain ink reservoirs, a matrix of ink
nozzles, and electrical wiring and contact points.
32Printer Communication
- Impact printers
- ASCII or Unicode characters
- Inkjet and laser printers
- Use pixels as fundamental output unit
- Have relatively large buffers
- IDLs are commonly used to improve printer
performance
33Laser printers operate with an electrical charge
and the attraction of ink to that electrical
charge.
34Plotters
- Printers that generate line drawings on wide
sheets or rolls of paper - Use inkjet technology
- Ideal for blueprints and other engineering
drawings - Also called large format printers
35Manual Input Devices
Keyboards For entering text and commands
Pointing devices For pointing and selecting buttons or menu items For drawing For moving the position of cursor
Input pads For many of same functions as mice Also used for signature pads and touch screens
36Keyboards
- Translate keystrokes directly into electrical
signals - Generate bit stream outputs (scan code) with a
keyboard controller - Can connect to computer in various ways(e.g.,
PS/2, USB, wireless)
37Pointing Devices
- Mouse
- Trackball
- Joystick
- Input pads (e.g., digitizer tablet)
- Infrared detector
- Photosensor
- Pressure-sensitive pad
38Optical Input Devices
- Detect light reflected off a printed surface or
object into a photosensor - Categories
- Mark and pattern sensors
- Image capture devices
39Mark Sensors and Bar-Code Scanners
- Mark sensor
- Scans for light or dark marks at specific
locations on a page (e.g., standardized
multiple-choice test) - Bar code scanner
- Detects specific patterns of vertical bars of
varying thickness and spacing - Typically used to track large numbers of
inventory items
40Advanced scanning technology can now read
two-dimensional bar codes.
41Optical Scanners
- Generate bitmap representations of printed images
- Bright white light shines on the page reflected
light is detected by an array of photosensors - Optical character recognition (OCR) devices
- Combine optical scanning technology with
intelligent interpretation of bitmap content
42Digital Cameras
- Employ optical scanning technology to capture
single or still images and store them as raw
compressed bitmaps
43Portable Data Capture Devices
- Combine a keyboard, mark or bar-code scanner, and
wireless communications to a wired base station
or computer system - Provide rapid data capture (e.g., warehouse
inventory control, package routing and tracking)
44Audio I/O Devices
- Sound an analog waveform that can be sampled and
stored as digital data - Various mathematical transformations convert
complex sounds to a single numeric representation - Sampling and playback rely on analog-to-digital
converters (ADC) and digital-to-analog converters
(DAC) - Monophonic versus polyphonic
45Purposes of Sound Generation and Recognition
- General-purpose sound output (e.g., warnings)
- General-purpose sound input (e.g., digital
recording for voice email messages) - Voice command input
- Speech recognition
- Speech generation
46Speech Recognition
- Conceptually simple, but complicated by speaker
variability, phoneme transitions and
combinations, and real-time processing - Most current systems are speaker dependent
- Digital signal processor (DSP)
- Specialized to process continuous streams of
audio or graphical data - Commonly embedded in audio and video hardware
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48Speech Generation
- Audio response unit
- Generates spoken messages based on textual input
(e.g., automated call routing) - Speech synthesis
- Stores individual phonemes within the system
- General-purpose audio hardware (sound card,
multimedia controller)
49General-Purpose Audio Hardware
- Typically packaged as an expansion card that
connects to the system bus of a workstation - Sound cards include an ADC, DAC, low-power
amplifier, and connectors (jacks) for microphone,
speaker, or headphone - Musical Instrument Digital Interface (MIDI)
- Compact storage format
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51Summary
- Concepts, technology, and hardware used in
communication between people and computers - Print and display concepts
- Video display devices
- Printers
- Manual input devices
- Optical input devices
- Audio I/O devices