Title: Automotive Design with Respect to Ergonomics
1Automotive Design with Respect toErgonomics
- Ehsan Naseri
81178607 - Soudeh Yektaee 81195404
2Content
- What is Design?
- Design Process
- Design process For Automotive
- Design process For automotive with respect to
Human Factors -
3Introduction to Design
- A goal- directed problem solving activity (Archer
1965). - Design is a interplay between what we want to
achieve and how we want to satisfy them (Suh
1990). - Design is a process of converting information
that characterize the needs and requirements for
a product into knowledge about the product
(Mistree 1992).
4Definition of Design
- Design is
- An art, not a science
- Problem solving, Decision making, Applying
science - Creativity imagination vs Heuristic search
- Directing, leading organizing
- Dealing with people team-building
- Negotiating to achieve a satisfactory solution
optimizing - Foresight towards production, assembly, testing
and other processes - Considering the "bottom line" of costs and
profit, - Satisfying needs satisfying the customer
- Ethical and professional conduct
5Various Design
- New Design New tasks and problems are solved by
new solution principles. - Revised Design The embodiment design is
customized/adapted to fit new requirements. The
employed solution principles are known and
field-proven . - Variant Design Size and/or structure of parts
and assemblies are varied within the limits of
the already planned system. - Repeat Design A new start of the production run
with an unchanged design. - Robust design A systematic engineering based
methodology (which is part of quality engineering
process) that developes and manufactures high
reliability products at low cost with reduced
delivery cycle.
6Over the Wall Engineering
- Roles of system engineer
- Need identification customer linkage,
Management (spec, process, risk, information),
System design, Integration, RD, leading
coordinating
7Integrate Product Design
- Integrate People
- Build concurrent engineering teams
- Negotiation in engineering design
- Integrating Processes
- Process Modeling
- Process Reengineering
- Integrating Information
- Database Management Systems
- Information and data mining
- Building a Concurrent Engineering Design Process
8Design Process
- System, subsystem and component design
- Sequential iterative process
- Starts and Ends with the customer
- Comparison and contrast to scientific method
- Need ? Concepts ? Feasibility ? Produce ? Sell
- Time and cost as key factors
- Process of converting information that
characterizes the needs and requirements for a
product into knowledge about the product and its
implied processes.
9Engineering Models of Design
10 Design process 1
- Recognition of a customers need
- Market research identifies customers and needs
- RD creates ideas that are relevant to an
organizations capabilities - Needs arise from dissatisfaction
- Technology push (examples computers, audio)
- Definition of a problem or Task
- Design specification
- Selecting product ideas
- Compiling the requirement list
- Acquire apply technical knowledge
- Identify resources
- Prioritize design goals continue to refine
11Designs vs Needs
12Design process 2
- Product definition
- Function
- Preliminary requirements list
- Solution requirements
- Cost target and budget
13Design process 3
- Conceptual design
- This phase looks at the function requirement of
the Product.The function are listed complex
functions are broken into simpler sub-functions. - Determines the Principle of Solution.
- It is preceded by a Decision
- Procedure
- Abstract to identify essential problems
- Establish function structures
- Search for working principles to fulfill the
sub-functions - Combine working principles into working
structures - Select suitable combinations
- Evaluate against technical cost criteria
14Design process 4
- Design embodiment
- It starts from the concept and develops the
definitive layout for the project - Evaluate against Technical Economic criteria
- Preliminary layout
- Optimize and complete form designs
- Check for errors and disturbing factors
- Prepare preliminary part list and production
documents - Embodiment design is characterized by repeated
deliberation and verification. - This requires approach that is progressive as
well as iterative. - The checklist
- Function, Working Principle, Layout, Safety,
Ergonomics, Production, Assembly, Transport,
Recycling, Maintenance, Costs, Quality control
15Design process 5
- Prepare production documents
- Elaborate detailed drawings and parts list
- Complete production,assembly,transport and
operating instructions - Check all documents
- Design review
- Review and redesign focuses on achieving the
performance, producibility, reliability and cost
(As compared to what) objectives. - Competitive benchmarking
- Reverse Engineering of competitors products
- Early bird gets the profit
16Example design process Jack
- My car was not in very bad condition, but the
original jack was so slender, that I didn't dare
creep under the car when it was lifted by this
jack. There was no space for me, anyway! The
floor of the car was badly rusted, because the
car had been effected by some sewer gas in the
garage. I had to cut large sections out of the
floor and cover them with new steel plate.
17Information
- Space below of car
- Jack point car size
18Available Means
19List of Demands
20Definition of Problem
- We must design a jack, which is able to lift a
car, which has a weight of 1300 kg, a width of
1800 mm an a wheel base of 2700 mm. The jack must
be safe enough, that repair and service
operations below the lifted car are possible. - We must design a system, which makes repair and
service operations possible below a car. - Functions
21Decomposing into subsystem
Ones muscle power has to be transformed to
lifting force with the sub function 1. Sub
function 2 is used to transmit the combination of
lift and lifting force directly or in transformed
form into the connection points of the car. Sub
function 3 makes the connection with the car. Sub
function 4 keeps the system steady on the ground.
Sub functions 5 and 6 secure the lift and they
make operations below the car safe.
22Alternative subsystems
23Possible combinations
24Decision Table
25Embodiment design
26Detail design
27Review of Design
28Results
29AutomotiveDesign
30Aspects of Designing Car
- Occupant Packaging
- Computer-Aided Ergonomics Design Of car
- Visual Aspects in vehicle Design
- Automotive Seat Design for sitting comfort
- Physical Aspect of Car Design
- Design of symbols for automobile Control and
Displays - Informational aspect of vehicle Design
31Occupant Packaging
- Workspace Anthropometry
- Conventional Static Measurements
-
anthropologist - (are taken on the human body in rigid ,
standarized position) - Functional Task Oriented Measurements
-
Engineer Designer - (are taken with the human body at work , in
motion or in workspace attitude and typically are
expressed as 3 dimensions.)
32Occupant Packaging
33Occupant Packaging
34Occupant Packaging
35Occupant Packaging
36Occupant Packaging
37Driver workspace design
and evaluation models
- Task Oriented Percentile Models
- - Use anthropometric data to Define a user
population startified across stature , weight
and -
- - Conduct test for specific task(reach, eye
location) to develop statistical models defining
spatial requirements
- Manikin Oriented Models
- - Uses anthropometric data to define 95 percent
male and 5 percent female - - uses manikins or selected large (95) male
and small (5) female to define spatial
requirements
38Driver workspace design
and evaluation models
- - Assume that sample populations defined user
requirements - - assumes user needs are
- expressed by a central
- tendency
- with exclusion
- at both ends , for example
- 95 percent accommodation with 2.5 percent
excluded at each end.
- - Assume that Specified large males and small
female comprehend all user requirements - - Assume that 2-D (or 3-D) manikins can
predict or model human requirements - - Assume that a given percentile person is
definable from the some of parts
39Driver workspace design
and evaluation models
- - many level of accommodation are described ,
but only for the task studied - - Results in well defined statistical model
that defines accommodation levels for specific
task
- - Many task are measured and evaluated , but
only for a defined small and large user - - Result in questionably defined geometric
manikin models that predict accommodation for
only two extreme percentile people
40Computer Aided Ergonomic Design of automobile
engineers will simulate driver behavior and
measure key criteria such as reach, visibility,
comfort, posture, biomechanics, strength and
anthropometrics. This analysis will enable the
team to make driver-oriented decisions about
cockpit design, while respecting the overall
aerodynamics of the racecar body.
41Simulation with computer
- To optimize cockpit ergonomics, engineers will
first create a digital model of each driver using
a combination of laser scanning and manual
anthropometrical techniques. The resulting
virtual models will be used to analyze and
improve specific accommodation issues such as
driver comfort and security, and accessibility
and serviceability of components inside the
cockpit during pit stopswithout the need to
involve the actual drivers.
42The SAMMIE System
- The SAMMIE system is a computer based Human
Modeling tool. Its capabilities make it an
invaluable tool to designers and design teams
working on products that are used by people. The
system offers the following advantages - 3D analysis of fit, reach, vision and posture.
- reduced timescale.
- early input of ergonomics expertise.
- rapid interactive design.
- improved communication.
- cost effective ergonomics
43Automotive Seat Design For Sitting Comfort
- kind of motor vehicles
- 1. Family and personal business sedan
- 2. Minivan and off-road vehicle
- 3. Sport cars
- Three different occupants in the vehicle
- 1)Driver
- 2) Front seat passenger
- 3) Rear set passengers
44Automotive Seat Design For Sitting Comfort
- Criteria for a driver s seat
- 1 the set should position the driver with
unobstructed vision and within reach of all
vehicle control - 2 the seat must accommodate the driver s size
and shape - 3 the seat should be comfortable for
extended period - 4 the seat should provide a safe zone for
the driver in a crash
45Why should respect Ergonomics In Design?
Safety in a race car is the art of protecting the
human occupant, at whatever cost to the car.
Designing the car to be damaged minimally while
hindering driver safety is definitely the wrong
approach. So how do we protect the driver? Well
first we need to consider the basic physiological
weak points of the human body.
46 Safety
- The diagram above shows that pretty much any part
of the body exposed to the chassis of the race
car is at risk. Injuries occur because the body
sustains impacts beyond the G (gravities) level
that it can sustain. - The brain is particularly succeptible to injury,
because it is really just a soft tissue mass
stored inside a very solid bone container, the
skull. The key to avoiding injury in the brain is
to avoid instantaneous decelleration of the
skull. That is, when the skull strikes something
hard, it decellerates instantaneously. The brain
inside unfortunately keeps on moving, causing
head trauma. - Neck and spinal injuries also present a serious
threat to life and career. These "Connector" type
elements in our body are flexible and
stretchable, to a point, and can sustain
tremendous G loads before breaking. However,
depending on angle of impact, they can break
rather easily. - Other bone injuries (breakages) are not as
life-threatening or career ending, but still are
to be prevented. The bones in our arms, legs and
spine are designed to be stressed in tension and
compression along their length. In the case of
impacts they are often stressed in shear or
bending, and therefore snap relatively easily
47Safety In Crash
- First, the driver needs to be supported, so
movement under normal driving is very limited.
This means a seat with lateral head support, a
head rest, and good lower and upper body lateral
support. Most racing seats provide these three
elements - Secondly, the car's chassis needs to hold the
seat and driver in place, in all situations,
driving and crashing. This is of course
accomplished with a chassis mount for the seat,
and a 5 or 6 point harness. - Thirdly, measures must be taken to prevent
intrusion into or the crushing of the driver's
limbs and extremities. On formula cars, the
problem of suspension wishbones breaking and
piercing the driver's legs is solved by
anti-intrusion panels that prevent pieces of the
car from intruding into the driver's cockpit. As
well, the cockpit "Safety cell" needs to be very
strong. The "Safety cell" is the last piece of
material between danger and the driver, and so
should be well constructed, and not prone to
collapsing onto the driver. - Finally, the car needs to absorb the energy via
structures that are crushable. As stated
previously, the human body does not like to be
decellerated from 80 or 100 km/h to 0 instantly.
Therefore, we need to find a way that "quickly"
decellerates the body. The only possibilities on
a race car are the structures which surround the
driver's safety cell. Designing these structures
to collapse in an impact ensures that G levels
are reduced because the car is literally
decellerating over a small distance, instead of
ZERO distance
48Safety/Ergonomics Design Tips
- Use energy absorbing materials in the collapsable
crash structure - In lower cost racing cars, most
of the car is usually built from mild steel.
Using that same mild steel in areas such as
wishbones means that impacts will bend the
material long before it breaks the material,
meaning energy absorption takes place over a
longer period. - For light weight, use a stressed skin over a
lightweight core material - crushable zones such
as the nose cone on a formula car can be made
from balsa, honeycomb or high density styrofoam
covered with a stressed skin of composites. - Triangulate the driver "safety cell" to prevent
collapse - The safety cell can be designed in
such a way that a catastrophic impact which
collapses the safety cell, will make the safety
cell expand away from the driver, instead of
collapsing it onto the driver. In the case of a
frontal impact, this would mean the sides of the
cockpit would expand outward, upward and
downward, instead of inward.
49Safety/Ergonomics Design Tips
- Use a clear windscreen or bodywork to increase
vision - using lexan or other non-shattering
clear material can help increase visibility
without compromising the function of the
bodywork. In some cases, the driver can be
lowered for better CG (center of gravity), and
the normally opaque bodywork replaced with clear
lexan, to aid in re-establishing the vision
field. - Keep the fuel cell and battery away from the
driver and danger. Keeping dangerous items away
from the driver is sometimes very difficult. In
order to reduce the weight balance change over a
race, designers will frequently put the fuel cell
at the CG, so that no matter how empty or full it
is, it does not cause a front/rear or
side-to-side weight bias. However, most drivers
don't like to sit next to fuel. Use secured,
sealed firewalls between the fuel cell and driver
compartment, and further, use the safety cell to
protect the fuel cell from outside intrusions. - Don't scrimp on safety. Use only top quality
certified suppliers of safety equipment. The cost
is perhaps high, but consider how much you value
your life. Fuel cells (Sanctioning body
certified), seat belts (5 or 6 point sanctioning
body certified only!), and driver safety wear
(Nomex, 2 or more layers minimum! -- anything
less is like wearing nothing).
50Design Of Symbols For Automobile Control and
Displays
- 1) Digital meters Discreet digital meters
maximize forward visibility and help create a
sense of uncluttered spaciousness. - 2) Triangle-motif steering wheel The
triangle-motif steering wheel helps harmonize
exterior and interior design, for a feeling of
unity throughout. - 3) Centrally positioned audio panel A 2DIN
opening for audio components is centrally
positioned at the top of the instrument panel for
easy access and visibility. - 4) Textured dashboard and console The dashboard
centre, floor console, and front pillars are
trimmed with a new textured material with a
refined look and feel. - 5) Sporty two-tone fascia The sporty two-tone
fascia adds a touch of pizzazz to the Liana's
interior.
51Displays
52Displays
53Displays
54Displays
55Reading assignment
- Aesthetics and Engineering Design
- http//design.stanford.edu/PD/kbase/Aesthetics_and
_Engineering_Design.pdf - Introduction of design
- http//deed.ryerson.ca/DesignScience/1.html
- design basics in IT
- http//www-3.ibm.com/ibm/easy/eou_ext.nsf/Publish/
6 - user engineering in IT
- http//www-3.ibm.com/ibm/easy/eou_ext.nsf/Publish/
1996 - Automotive Ergonomics
-
Brayan Peacock Waldemar Karowski - Sitting posture
- E. Granjin
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