Title: Electronic Commerce Outline Computing Laws Internet and WWW
1Electronic Commerce
2Outline
- Computing Laws
- Internet and WWW
- E-commerce and E-business
- Rules of E-business
- Trends
- E-business patterns/models
- E-business advantages/disadvantages and CSFs
- Online industries
3Computing Laws
- Moores Law
- Every 18 months computing power doubles while
cost is constant - Metcalfes Law
- Networks increase exponentially with power with
the addition of each new node or user - Gilders Law
- Aggregate bandwidth will triple annually
4Ages
- Agrarian
- Land cheapest resource
- Industrial
- Steam power cheapest resource
- Information
- Phase 1 computer cycle cheapest resource
(transistor) - Phase 2 network capacity cheapest resource
(because of Gilders Law)
5Internet and WWW
- Internet
- Public worldwide network of networks, connecting
many small private networks - Protocol is TCP/IP
- WWW
- Documents that are linked
Napier, et al., 2001
6Brief History of the Internet
- Originated in the 1960s US DOD developed a
network of military computers called the ARPANET
(advanced research projects agency network)
(Next, researchers at colleges/universities began
using it to share data) - 1971 The first email message was sent from one
computer to another. - 1980s the military portion became a separate
network called the MILNET and the NSF began
overseeing the remaining non-military portions
(NSFnet)
Napier, et al., 2001 Oz, 2002
7Brief History of the Internet
- Thousands of other government, academic, and
business computer networks began connecting to
the NSFnet - Late 1980s the term Internet had become widely
used to describe this huge worldwide network of
networks and TCP/IP becomes the standard network
protocol - 1987 Internet has 10,000 hosts
- 1988 Internet has 60,000 hosts 6,000 of the
hosts are disabled by the first computer virus
(worm) to hit the Internet - 1989 Internet has 100,000 hosts
Napier, et al., 2001 Oz, 2002
8Brief History of the Internet
- 1990 Tim Berners-Lee develops HTML and the WWW.
- 1991 NSF lifts ban on commercial traffic
E-commerce on the Internet begins. - 1992 Internet has 1,000,000 hosts 50 of them
use HTML to form the Web sites Jean Armour Polly
coins the term surfing the Internet. - 1993 Internet has 10 million hosts Internet2
project is announced. - 1998 Internet has 36.8 million hosts 4.2
million of them are web sites. - 1999 Retail sales on the Internet are estimated
at 7.8 billion.
Napier, et al., 2001 Oz, 2002
9Internet Domain Servers
Oz, 2002
10Number Online
September 2000
Napier, et al., 2001
11Oz, 2002
12E-commerce vs. E-business
- E-commerce
- Buying and selling products/services
electronically - E-business
- Conducting of business electronically
13Rules of E-Business
- Technology is the cause/driver of business
strategy - If any entity in the value chain begins doing
business electronically, companies up and down
the value chain must follow suit or risk being
substituted or excluded from the chains
transactions. - Structure and flow of info is powerful and
cost-effective - Move from industrial age to information age
- Changes in the business structure branding,
customer relationships, supplier integration
creates need for info-centric business designs
Christensen, 2000
14Rules of E-Business
- Inability to overthrow the dominant, outdated
business design often leads to business failure - companies must live in a state of perpetual
transformation, continuously creating fundamental
change, improvement, and innovation. - Must anticipate and respond quickly to changing
customer demands - Listening to customers through e-commerce allows
companies to become the cheapest, the most
familiar or the best - Speed of service, convenience, personalization,
price
15Rules of E-Business
- Technology should be used to enhance the entire
experience surrounding the product - Amazon.com
- The future business design uses reconfigurable
e-business models to best meet customers needs - Business webs link businesses, customers, and
suppliers and compete with other business webs
(not individual companies) - Amazon.com, CarPoint, Travelocity, etc.
16Rules of E-Business
- The goal of new business designs is for companies
to create flexible outsourcing alliances - Individual companies cannot do everything well
- Dont forget about the application infrastructure
it is critical for success - Failure is a mgmt problem, not a technology
problem - Need strong leadership to align business
strategies, processes, and applications - Leader must understand the products/service
delivery channels
17Customer-Oriented Trends
- Faster service
- Self-service
- ATMs, Travelocity
- More product choices (personalization)
- Amazon.com, Wal-Mart
- Integrated solutions
- Microsoft Office Suite, Wal-Mart, Toys R Us
- Privacy
18E-Service Trends
- Integrated sales and service (customization and
integration) - Consistent and reliable customer service
- Flexible fulfillment and convenient service
delivery - Increased process visibility
- Order status (package tracking), product pricing,
product availability
19Organizational Trends
- Outsourcing
- An external provider performs a business process
in order to improve overall business performance
in a particular area - Contract manufacturing
- Focus on what the company does best and contract
out other manufacturing - Virtual distribution (intermediaries)
- Aggregate buyers and sellers by using Web
technology
20Employee Trends
- Hiring the best and brightest
- Keeping talented employees
21Enterprise Technology Trends
- Integrated enterprise applications
- Multichannel integration
- Store, phone, Web, wireless, etc.
- Middleware
- To create multichannel integration
- Legacy Appls
- Significant value in legacy but integration can
be daunting
22General Technology Trends
- Wireless web applications
- Handheld computing and info appliances
- Mobility
- Infrastructure convergence
- Phone, cable, wireless, computer data networks
- Application service providers
- Hosts and manages business applications on behalf
of a client
23E-Business Design
- Diagnosis difficult to gain perspective on
where you really are - Reversing the Value Chain what do customers
value - Narrow focus discipline of market leaders
- Operational Excellence risk of being blindsided
by a disruptive technology - Product Leadership risk of innovating for
innovations sake and how do you incorporate
innovations developed elsewhere - Cost Intimacy risk of listening to what
customers want today and not preparing to deliver
Treacy and Wiersema, 1995
24E-Business Structural Patterns
Begins as a Channel, But Extends to Total
Transformation of Business
e-Channel
e-Portal (B2C)
Pure E
Click and Brick
e-Market-Makers (B2B)
- Basic efficiency,
- effectiveness enhancements
- as the selling become
- e-enabled
- Selling goods/services
- Payment/settlement
- enhancements
- Traditional business
- transferred to the Net
- Rise of new intermediaries
- New forms of supply chain
- integration
- Consolidation/transformation
- of intermediary industry
- Customer expects E
- everything
- Fundamental redesign of
- business
- New structures to allow market
- making, trading, and virtual
- warehousing
25E-Channel Pattern
Transaction Enhancement
Consumer
Manufacturer
E-Channel Compression
Consumer
X
Manufacturer
E-Channel Expansion
Consumer
Manufacturer
E-Channel Innovation
26Click-and-Brick Pattern
- Brick Mortar
- Localized inventory
- In-store shopping
- experience
- Immediacy (try, buy,
- take home)
- Service (returns,
- repairs, exchanges)
- Click
- Infomediation
- Speed
- Direct, one-to-one
- experience
- Personalized content
- Automation
- (assistants, alerts)
Click Brick
27E-Portal Pattern
- Intermediary/middleman offering an aggregated set
of services for a specific well-defined group - Superportals AOL, Yahoo!, Amazon.com
- Auction portals eBay, Amazon.com, Yahoo!
Auctions - Megatransaction portals Travelocity
28E-Market Maker Pattern
- Exchanges
- Buyers and suppliers negotiate prices
- Virtual distributors
- Takes control of AR but not physical inventory
- Lead generation
- Derive revenue from ads, commissions, or fees for
leads to suppliers - Catalog aggregators
- Helps normalize info coming from diverse sources
- Auctions
- Reverse auctions
29E-Business Advantages
- Sellers
- Increased sales opportunities
- Decreased transaction costs
- Operate 24-7
- Reach narrow market segments that may be widely
distributed geographically - Access to global markets
- Increased speed and accuracy of info exchange
- Bring multiple buyers and sellers together
- Buyers
- Wider product availability
- Customized/personalized info and buying options
- Shop 24-7
- Easy comparison shopping and one-stop shopping
- Access to global markets
- Quick delivery of digital products and of info
- Participate in auctions, reverse auctions,
knowledge exchanges
Napier, et al., 2001
30E-Business Disadvantages
- Sellers
- Rapidly changing technology
- Insufficient telecommunications
capacity/bandwidth - Difficulty integrating existing systems with
e-business software - Problems maintaining system security and
reliability - Global market issues language, political
environment, currency conversions - Conflicted legal environment
- Shortage of skilled technical employees
- Buyers
- Concern over transaction security and privacy
- Lack of trust when dealing with unfamiliar
sellers - Desire to touch and feel products before purchase
- Resistance to unfamiliar buying processes,
paperless transactions, and electronic money
Napier, et al., 2001
31E-Business Models
- B2B (business-to-business) and EDI
- The relationship between two or more companies
- Can be applied to simple relationships between a
single buyer and a single seller, as well as to
complex distribution and fulfillment systems that
link hundreds of suppliers and manufacturers - Click-and-Mortar
- A traditional businesses online presence that is
used to enhance its brick-and-mortar operations
Deitel, et al., 2001 Oz, 2002
32E-Business Models
- B2C sells products/services directly to
consumers - Amazon.com, Autobytel.com, Pets.com
- B2B sells products/services to other businesses
or brings multiple buyers and sellers together in
a central marketplace - VerticalNet, HoustonStreet.com, CATEX
- B2G businesses selling to local, state, and
federal agencies - eFederal, iGov.com
- C2C consumers sell directly to other consumers
- eBay, InfoRocket, American Boat Listing
- C2B consumers name own price, which businesses
accept or decline - Priceline.com, ReverseAuction.com
Napier, et al., 2001 Oz, 2002
33B2B
- Intranet
- Allows employees to view and use internal Web
sites that are not accessible to the outside
world - Extranet
- Two or more Intranets connected via the Internet,
where participating companies can view each
others data and complete business transactions
such as purchasing
Napier, et al., 2001
34B2B
- Storefronts
- Provide businesses with purchase, order
fulfillment, and other value-added services - Staples, Office Depot
- Vertical markets
- Provide a trading community for a specific
industry - MediSpeciality.com, HotelResource.com,
NetPossibilities - Aggregators
- Provide a single marketspace for business
purchasing from multiple suppliers - Chemdex, MetalSite, VIPAR
Napier, et al., 2001 Oz, 2002
35B2B
- Trading hubs
- Provide a marketspace for multiple vertical
markets - VerticalNet
- Post and browse markets
- Provide a marketspace where participants post buy
and sell opportunities - CATEX, CreditTrade, TechEx
Napier, et al., 2001
36B2B
- Auction markets
- Provide a marketspace for buyers and sellers to
enter competitive bids on contracts - e-Steel, HoustonStreet.com, Altra, FreeMarkets
- Fully automated exchanges
- Provide a marketspace for the automatic matching
of standardized buy and sell contracts - PaperExchange.com
Napier, et al., 2001
37E-Business Models
- Internet-only Establishments
- Convenience of home shopping and often reduced
costs for the consumer - Face the challenges of name recognition and
customer satisfaction - Storefront
- Combines transaction processing, security, online
payment and info storage to enable merchants to
sell their products online - Buyer and seller interact directly
- Uses shopping cart technology, online shopping
malls
Deitel, et al., 2001
38E-Business Models
- Auction
- Forum through which Internet users can assume the
role of either the seller or the bidder - Portal
- Give visitors the chance to find almost
everything they are looking for in one place - Dynamic-Pricing
- Methods that may not be possible without the
Internet - Name-your-price comparison-pricing
demand-sensitive pricing bartering rebates
free products/services
Deitel, et al., 2001 Napier, et al., 2001
39Dimensions of Ecommerce
Web Server
- Cyber
- Low Friction
- Dynamic
- Logistics is not a
- core competency
Networks
- Physical
- High Friction
- Capital Intensive
- Logistics is a
- core competency
Office Factory
Warehouse
Legacy Transaction System
Distribution
Poirier and Bauer, 2000
40E-Commerce CSFs
- Add value to products/service
- Convenience, info value, disintermediation,
reintermediation, price, choice - Focus on a niche and then expand
- Maintain flexibility
- Segment geographically
- Get the technology right
- Manage critical perceptions
- Presence, brand, trust
- Provide exceptional service
- Create effective connectedness
- Understand Internet culture
Huff, et al., 2000
41Online Industries
- Retailer
- Communicate easily with suppliers, shipping
companies and customers - Bill customers and accept payment
- Compusa.com, Victoriasecret.com
- Medical
- Case studies, medical journal articles, doctors
answering questions - Webmd.com, Sickbay.com
Deitel, et al., 2001
42Online Industries
- Travel
- Internet helps the commercial airline industry to
fill more seats and reduce costs - Travelocity.com, Cheaptickets.com
- Transportation and Shipping
- Track shipments as they pass checkpoints en route
to their final destination - Ups.com, Fedex.com
- Keep trucks fully loaded and ensure timely
delivery - Trucking.net, Gf-x.com
Deitel, et al., 2001
43Online Industries
- Automotive
- Research and purchase new and used cars
- Dealers can search online databases for cars
- The Internet improves communication between
departments responsible for automobile production
and therefore improves the way cars are
manufactured - Form partnerships with competitors
- Autobytel.com, Autoparts.com
Deitel, et al., 2001
44Online Industries
- Energy
- The Web offers a standard way for energy
businesses to communicate, therefore reducing
operating costs - EnronOnline.com, Altranet.com
- Career Services
- Job seekers Monster.com
- Employers HotJobs.com, CareerPath.com
- Career JobsOnline.com, HotJobs.com,
Monster.com, HeadHunter.net - Contracting Guru.com
Deitel, et al., 2001
45Online Industries
- Art Dealers
- The Internet can showcase work and reach a global
audience - Art.com, Guild.com
- Grocery Stores
- Considered to be a time saver can create an
electronic shopping list delivery to home - Peapod.com, Homegrocer.com
Deitel, et al., 2001
46Online Industries
- Real Estate
- Brokers can post listings
- Consumers can buy, sell, and mortgage property
- Use digital signatures
- Homes.com, Apartments.com
- Legal Services
- Legal representation, lawyers administering
services, law students improving studies - Cybersettle.com, Lexis.com, Nexis.com
Deitel, et al., 2001
47Online Industries
- Government
- Interact with local and national politicians
- Email, newsgroups, and discussion boards are
effective means of communicating about political
issues - US government offers documentation, news and
reports on the Web - Whitehouse.gov, FBI.com, Gsa.gov
Deitel, et al., 2001
48Online Industries
- Insurance
- Inform potential customers about the insurance
options that exist for individuals and businesses - Prudential.com, Getmet.com
- Children
- Sesamestreet.com, Educationplanet.com
- Event Tickets
- TicketWeb.com, Pollstar.com, TicketCity.com
- Genealogy
- Trace lineage
- Genealogy.com, Ancestry.com
Deitel, et al., 2001
49Online Industries
- Banking
- Access account info, pay bills and write checks
online - Wellsfargo.com, Directbanking.com,
Claritybank.com - Loans
- Fill out documents quickly and return loan
approvals within minutes - Eloan.com, Ditech.com
- Trading
- Etrade.com, Ameritrade.com
Deitel, et al., 2001
50Online Industries
- Education
- Elementary, high school, college and adult
students - Gen.com, Ecollege.com, Tutor.com,
Varsitybooks.com - Publishing
- Digital creation and distribution of electronic
content, including printed materials, music,
video and software - Pearson.com, Atrandom.com, Fictionworks.com,
ESPN.com, Usnews.com
Deitel, et al., 2001
51Online Industries
- Entertainment
- MP3 MP3.com, Napster.com
- Independent artist Farmclub.com
- Interactive Web TV Mtv.com, CNN.com, Webtv.com
- Web Radio Spinner.com, Real.com, Npr.com
- Sports Espn.com, Nfl.com, Nba.com,
Sportingnews.com - Comedy Laugh.com, Comcentral.com
- Games Mplayer.com, Flipside.com
- Hollywood iFilm.com, Inside.com
Deitel, et al., 2001
52References
- Christensen, C. (2000). The Innovators Dilemna,
Harvard Business School Press, Boston, MA. - Deitel, H.M., Deitel, P.J. and Steinbuhler, K.
(2001). e-Business and e-Commerce for Managers,
Prentice Hall, Upper Saddle River, New Jersey. - Huff, S.L., Wade, M., Parent, M., Schneberger, S.
and Newson, P. (2000). Cases in Electronic
Commerce, Irwin McGraw-Hill Co., Inc. - Kalakota, R., Robinson, M. and Tapscott, D.
(2001). E-Business Roadmap for Success 2.0,
Addison Wesley Longman, Inc.
53References
- Napier, H.A., Judd, P.J., Rivers, O.N. and
Wagner, S.W. (2001). Creating a Winning
E-Business, Course Technology, Thomson Learning,
Inc. - Oz, E. (2002). Foundations of e-Commerce,
Pearson Education, Inc., Upper Saddle River, New
Jersey. - Poirier, C. C. and Bauer, M. J. (2000). E-Supply
Chain Using the Internet to Revolutionize Your
Business, Berrett-Koehler Publishers, Inc. - Treacy, M. and Wiersema, F. (1995). The
Discipline of Market Leaders Choose Your
Customers, Narrow Your Focus, Dominate Your
Market, Perseus Books, Cambridge, Massachusetts.