Title: Todays wireless investment, tomorrows bookings
1Todays wireless investment, tomorrows bookings?
- Conversations Create Transactions
Leon Benjamin, Principal Consultant, Remus
www.remus.com Jan 2003
2Objectives
- Provide an alternative insight into wireless
activity in Europe and how it is reconfiguring
traditional business models - Describe the prevalent and emerging distribution
and revenue models - Describe how tourism providers can exploit the
wireless space - ..And why this can only be achieved by a
profound shift in thinking
3Presentation Structure
- Profile the technology landscape
- Infrastructure trends key players
- Market profile
- Technology device trends
- Assess the business landscape
- Applications whos doing what
- Business models
- Revenue models
- Describe the key components of a wireless
distribution strategy - Community, Content then Commerce (cCommerce)
- Collaboration, partnering
4Technology Landscape (Stats)
- The mobile phone statistics make attractive
reading - Over 50 penetration of mobile phones in many
European countries (average 40 penetration) - As high as 75 in some countries (Italy
Finland, Iceland now officially the highest with
76) - 76 mobile operators in Europe
- 10 major mobile operators with nearly 160 million
subscribers - 100 penetration in Western Europe by 2006
(Pyramid Research) thats 350m people! - 178 GSM countries worldwide
- Globally, 167m new subscribers in last 12 months
(ending 2002) - Strong uptake of GPRS (always on) services,
currently 75 business users - 40 million Western European wireless subscribers
13 of all mobile phone users in the region -
will be using GPRS mobile data services by the
end of 2003 (Source Analysys) - By the end of 2003, however, non-commercial users
could outnumber enterprise users, accounting for
80 of GPRS users
5Technology Landscape (Stats)
- SMS is still the dominant (data) revenue
generator for operators - 10 of total service revenues
- Billions of text messages every month Global Q1
2002 75bn, projected total for 2002 360bn - Guess what? In Europe, 90 of these messages are
person-to-person with only 10 machine or
application to person - Instant Messaging (IM) is the next big thing
and cannot be ignored. - 1 in 6 mobile users in Europe currently using IM
- 50 million users worldwide
- Exploding into the corporate world (100,000
IBMers sending over 1m messages a day) - GPRS and a new standard called Session Initiation
Protocol (SIP) will bring about SMS size
revenue for operators - SIP ties together email, voice, and messaging
- Enables SMS-IM and IM-SMS chat over wireless
networks
6Technology Landscape (More Stats)
- Devices are converging and morphing into wireless
and voice enabled Personal Digital Assistants
(PDAs) - Palm still dominant with 47 global market share
- Microsoft Pocket PC based devices second behind
Palm in Europe.and gaining Compaq iPaq, HP
Jornada - eTForecasts in its report "Worldwide PDA
Markets", expects explosive growth in the form of
PDA-phones, a Web cell phone with PDA
functionality or vice versa - Worldwide PDA sales to jump from 12 million
devices in 2000 to more than 61 million in 2007 - They will be multifunction devices with built-in
Internet access, digital camera, music player,
scanner and other functionality - The hardware capabilities of a typical 2007 PDA
will be similar to a 2001 low-end PC!
7Convergent Devices
Siemens Java PDA phone
Handspring Treo PDA phone Palm OS
MMO2 (Cellnet) XDA Pocket PC PDA phone
Personal Trusted Devices (PTD)
8Technology Landscape (Location)
- There is a massive focus on Location Based
Services (LBS) - Network operators (huge future revenue)
- Galileo GPS
- Webraska, Schlumberger
- A persons location sets the context for service
delivery - Online business directories are ineffective
without geo-coded data (Scoot, Yell, DB) - Geo-coding service providers
- Whereonearth.com (UK) can geo-code data to
virtually every city in the world (including
Jakarta) - TerraSeek.com in the US
9Technology Landscape (Trends)
- Wi-Fi (Wide Fidelity) networks, or WLANs have
literally exploded and emerged as the single most
significant development in wireless technology - Wi-Fi networks are short range (100m) wireless
LANs running at 10mbps - They enable laptops PDAs to connect to the
internet by sharing a broadband connection - Cost 300-500 Euros to implement
- Disruptive technology
- Cheap
- Effective, useful
- Out of control
- Could severely impede the European investment in
3G - Lets see why
10Technology Landscape (Wi-Fi)
- Retailers are creating Hotspots
- Most MacDonalds restaurants in the US by end 2002
- Starbucks deploying across Europe, 462 stores
enabled in US - BT to create hundreds of Hotspots in an around
London - In travel
- Hilton Group to deploy worldwide
- Most airports will be provide Wi-Fi access within
next 12 months - Internet access available via Hotspots anywhere
in Cambridge (UK) - First internet bench in small market town of
Bury St Edmunds (UK) - Available on Brighton beach this summer
- Individuals with broadband are sharing their
connection with their neighbours - BT are rolling out 5,000 broadband subscribers
every week - Selling Wi-Fi kits online even though the
contract forbids broadband sharing
11Technology Landscape (Wi-Fi)
- Most of Hawaii is now wired with Wi-Fi
- Island of wireless guerrillas
- Individuals are (re)-charging their neighbours to
share their broadband - Companies like Joltage.com and Boingo.com are
providing a payment and global publishing
platform to enable the contractual elements - Anyone can become an ISP serving small local
communities - Giving rise to Network Area Neighbourhoods (NANs)
and Customer Owned Networks (CONs?) - In the US the FCC will soon sanction next
generation Wi-Fi that will operate at higher
speeds and greater distances (miles)
12Technology Landscape (Wi-Fi)
- Sony built a virtual reality gaming facility off
the coast of San Diego in 1999 - Norrath - Can accommodate 1m visitors per year
- Gamers can participate using their PCs at home
but need a broadband connection - Many rural players are connecting via Wi-Fi
- Wi-Fi took this game from relative obscurity to
100,000 online at any given moment in time - Sony derives 3.6m revenue per month from this
community - A US economist has now published the first
assessment of virtual worlds
13Technology Landscape (Wi-Fi)
- The average EverQuest player generates revenues
of 2,266 a year - Norraths per capita income is roughly between
Russia and Bulgaria - Put another way, the 77th richest country in the
world - Wi-Fi and broadband made this happen
- Market for equipment sales 969m in 2000
estimated 4.5 billion in 2006 - Wi-Fi support added to Windows XP in 2001
- Will be integral component of PDA phones Tablet
PC
14Technology Landscape - Conclusions
- There is massive liquidity in the wireless
space - Users, devices, services, coverage
- Location and context is everything
- Our entire surroundings are the interface to the
network - Where the TV turns itself down when our phone
rings! - The creation of a wireless Digital Canopy
Wi-Fi, GSM, Internet, Bluetooth - There is a steep learning curve for any tourism
or travel provider and its changing all the
time - The ability to form deep partnerships with
wireless services providers, both long term and
ad-hoc will be the only way to exploit this
technology as a distribution medium
15Business Landscape
16Business Landscape New Business Models
- A distinct system of suppliers, distributors,
commerce service providers, infrastructure
providers and customers that use the Internet for
their primary business communication and
transactions Digital Capital, page 4 - In b-webs internetworked, fluid sometimes
highly structured, sometimes amorphous sets of
contributors come together to create value for
customers and wealth for their shareholders. In
the most elegant of b-webs, each participant
focuses on a limited set of core competencies,
the things that it does best Digital Capital,
page 17
17Business Landscape New Business Models
Organisational boundaries are becoming blurred
18Business Landscape New Business Models
Value Network multi-enterprise set of
relationships focused on integration to exploit
information and knowledge in network
Value is created in whatever way is appropriate,
no longer dictated by organisational relations
and boundaries
19Business Landscape
- Markets consist of conversations
- Voice, Email, SMS and now Instant Messaging
(market value measured in billions) - In Europe, 90 of SMS messages are
person-to-person (Forrester) - A powerful global conversation has begun.
Through the Internet, people are discovering and
inventing new ways to share relevant knowledge
with blinding speed. As a direct result, markets
are getting smarterand getting smarter faster
than most companies - Blogging
- Journalism 3.0
- Consumers have access to perfect information
- Perfect information shifts power to the consumer
- Networked markets are beginning to self-organise
faster than the companies that have traditionally
served them - People in networked markets have figured out that
they get far better information and support from
one another than from vendors - Companies that dont realise their markets are
now networked person-to-person, getting smarter
as a result and are deeply joined in conversation
are missing an opportunity
20Business Landscape Market Activity
- The market in terms of solutions appears to fall
into three areas - Mobile technology platform providers
- Mobile portals network operators
- Point solutions deployed by large corporates and
travel organisations
21Business Landscape Technology Providers
- This is a huge space and wont be covered in
detail - Infrastructure provided by the usual suspects
- Nokia, Ericsson, Motorola
- Gateway products that deliver content,
applications, provisioning - OpenWave, Phone.com, Aether Systems, Passcall,
Airflash, Brience - Air2Web platform used by Best Western
- Customer self-service solutions
- eCRM
- Autodesk Location Services has announced a
location-enabled Short Messaging Service and MMS
(Multi Media Messaging) solution - Short command for retrieving hotel options based
on location. With a suitable PDA/phone, a
traveler would be able to view photographs of the
hotel's facilities.
22Business Landscape Mobile Portals
- Every operator has one!
- Vizzavi (Vodafone Vivendi), O2 (BT Genie),
Telia, Sonera, MobilStar, T-Plus, DT - Every major web portal has one!
- MSN, AOL, Yahoo, Tiscali
- Lots of pure play portals and ASPs
- AvantGo, Breathe, Room33, Aspective
- The manufacturers are in on the act too
- Nokia Club a community portal
- Sony Ericsson
23Business Landscape Mobile Portals
- They have common features
- Content news, stocks, weather, music, etc
- Logos and ring tones
- These mobile portals are not really making money
- Content is largely free
- SMS is mostly person-to-person
- Cannot live by advertising, ring tones and logos
alone - Market for mobile ring tones in Western Europe
was 445m in 2001 big number but still small
potatoes - Vizzavi has now invested around 1 billion,
revenues from services are in the low millions
(1-3m) - The core revenue model is based around sharing
traffic revenues generated by end user pull of
content - Very successful for NTT DoCoMo (iMode)
24Business Landscape Point Solutions
- Enabling type solutions being deployed
- Copenhagen Airport is opening its wireless local
area network (WLAN) to the public this week.
Named CPH-WIZ, Oct 2001 - Federal Aviation Administration (FAA) to provide
secure, broadband wireless connectivity between
FAA buildings at airports across the US - VARIG Airlines email, web access on entire
fleet, Nov 2001 - Corporate Solutions
- United Airlines EasyUpdate feature offers Mileage
Plus passengers to give them the latest travel
information via the Web, a wireless device, or
telephone, at any point on their journey - CabinLINK, an in-flight, e-mail and Internet
browsing service for corporate and private
airline passengers, Tenzing collaborating with
Singapore Airlines and Air Canada - BA check in services (WAP)
- Variety of wireless based eTicketing
- UK, Odeon WAP booking service
- UK, Hull City Council collaborating with Ericsson
to deploy first mobile car parking payment scheme - Smaller travel/tourism related service providers
- Kizoom for UK rail timetable
- 0800taxi.com UK taxi cab firm database
(WAP/SMS)
25Business Landscape Payment Models
- Travel Tourism is a 4.7 trillion market
- According to the UN it will be worth 8 trillion
by 2010 - A third of all eCommerce transactions are travel
related (by value) - Frost Sullivan prediction Electronic commerce
conducted via mobile devices such as phones and
PDAs will take off over the next few years to
become a US25 billion market worldwide by 2006.
M-commerce will account for 15 percent of the
world's online commerce in sectors including - automated point-of-sale payments (vending
machines, parking meters and ticket machines) - attended point-of-sale payments (shop counters,
taxis) - mobile-assisted Internet payments (fixed Internet
sites using phone instead of credit card)
Reverse Billing - peer-to-peer payments between individuals
26Business Landscape Payment Models
- Micropayment applications are key and there is
huge activity in this area - Reverse billing. Jupiter predicts that by 2006
consumers will spend 3.3bn Euros using mobiles as
a content billing platform - Nochex Payhound (email money)
- Paypal, Compaqs Millicent
- BT Microbilling services on your blue bill
- Vodafone mobile wallet (macropayment solution)
- Freedompay, Nokia MacDonalds in the US
burgers by cell phone - Egold.com, Goldmoney.com
- Pre-pay or post-pay? Subscription or pay-as-use?
- Provide all methods
27Business Landscape Checkpoint
- This is a big, complex, very fast moving space!
- It will be impossible to absorb and understand
all of it and you dont need to! - Far more important will be your ability to
collaborate - Internally in order to innovate
- Externally in order to get the most from partners
- Focus on making integration easy (read as,
agility) with your current and future partners - XML Web Services
- This will be about plug-and-play business
- Wireless is an important channel but not the
only channel
28Wireless Distribution Strategy
29Wireless Distribution Strategy
- So how does a tourism provider exploit the
wireless channel? - How do you enrich the customer experience?
- What are the key steps to get there?
- How do you reduce transaction costs?
- How do you minimise the risk of failure?
30Wireless Distribution Strategy
- Three key areas
- Community
- Content
- Commerce
31Wireless Distribution Strategy Content
Community
- At the Lisbon Summit, in March 2000, the European
Union has set an objective for the next decade - To become the most competitive and dynamic
knowledge-based economy in the world, capable of
sustainable economic growth with more and better
jobs and greater social cohesion - Will be achieved through the eEurope initiative
and 36 billion Euro spend 2002-6 on research into
eServices (3.6bn on XML Web Services)
32Wireless Distribution Strategy - Content
Community
- Most advanced wireless infrastructure in the
world - Is promoting collaboration at all levels from
education and schools to research and
inter-government - EU citizens know and understand the value of
community European Research Area (ERA) - It is a fertile ground for creating new
electronic communities
33Wireless Distribution Strategy - Content
Community
- Why create these communities? They are being
taken seriously outside travel - Hallmark cards created a listening community to
understand how its customers celebrate
Valentines and discovered a chasm between the
fantasy they sell in their cards and what people
really do - revolutionize our understanding of how people
learn and how market research should be
conducted - Hallmark is reducing the risk of getting it wrong
by asking its customers what they want this is
helping it triple sales over the next 5 years - Proctor Gamble with PG.com also created a
listening platform - Online communities have paid off by
- capturing better insights faster
- building advocates for their products
- Provide feedback that contains disproportionately
rich ideas (Slime Mould) - There are many thousands of these communities
with a vast array of interests and subject areas - Blogging is changing the world of journalism and
conferences - Sift with Travelmole.com Ebay.com
- Hermail.com
- Communities help to create content, foster
openness, participation and sharing
34Wireless Distribution Strategy Content,
Community Blogging
- Weblogs (Blogs) are "Small Worlds" models of
human connectivity - The weblog world is populated with highly
clustered but overlapping groups - The average pair of users in a group of 250,000
can be connected in four hops or less, and that
this degree of connectivity relies on a small but
fantastically connected core of users who serve
as 'human routers (LiveJournal Study) - Profound insights into how social networks
operate
35Wireless Distribution Strategy - Content
Community
- Destinations are in the best position to create
these communities - Closest to the providers and the guests
- Local knowledge Relationship Capital
- But they lack the skills and knowledge to
implement them - A Destination based community should be a place
where a guest can interact, before, during and
after their trip - Whats happening here? Cool events? Good deals?
- What have people said about this location and its
services? - Whos coming? Do they share my interests? Whats
their IM address? - Can I share my experiences (blog)
- What products services are you interested in?
How much would you pay for them? - Create the conditions for emergent behaviour
- You want us to pay? We want you to pay
attention
36Wireless Distribution Strategy - Content
Community
- Once content and community are in place,
eCommerce can follow - The community will tell you what they want and
even how much they will pay before you offer a
service - Early adopters will test and provide feedback and
theyll tell their friends - University of Singapore has developed an IM based
advertising platform that works by giving credits
(cheaper SMS etc) to users who forward IM adverts
to their personal network - Technically very cheap to build many open
source (free) solutions available along with
professional (expensive) solutions - E.g. CommuniSpace (PG.com, Hallmark)
37Wireless Distribution Strategy Content,
Community, Commerce
- Internal organisation and ethos is crucial to
success - The ability to reconfigure itself
- Collaborative ethos
- Innovation as the norm, change as the norm
- Recognise the value of Relationship Capital
- Your people are your best assets, promote
- Life-long learning not a skill
- Entrepreneurs not managers
- Speed change not status quo
38Wireless Distribution Strategy - Commerce
- Pull Vs Push
- Now your customer is able
- to pull an experience toward him/her
- At the right time, location and context
- Enabled by an interconnected
- Digital Canopy
- Through Winning by Sharing
39Final Thoughts
- How do you compete in a world of perfect
information? - Not by price but by perceived value
- Through an obsession with the customer
- By focusing on core competencies
- Through collaboration Partnering
- By building trust reputation
- Todays wireless investment, tomorrows bookings?
- Yes, but its a journey not an event
- Conversations create transactions
- Focus on structuring your data (XML)
- Successful travel businesses will be those that
hunt in packs - If youre not fast, youll be last!
40Thank You
Leon Benjamin - Remus