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Air Raid Notes

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Air Raid Notes. Throwtherock_at_cox.net. Mesh (Franklin Video) Corner route to wide side of field. Z condenses split 4-5 yards from Y. 6 step corner route. ... – PowerPoint PPT presentation

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Title: Air Raid Notes


1
Air Raid Notes
  • Throwtherock_at_cox.net

2
Mesh (Franklin Video)
  • Corner route to wide side of field
  • Z condenses split 4-5 yards from Y. 6 step
    corner route.
  • Aiming point is the front pylon unless inside the
    25 then the back pylon.

3
Mesh Franklin cont.
  • Tag post when safety is down, grass deep.
  • Y 6 yards. Never deeper. Sets the depth.
  • If walled go over the top.
  • Y always aligns on right.
  • Underneath route(X) responsible for making the
    mesh happen.

4
Mesh Franklin cont.
  • Dont look for anything until the mesh happens.
  • Once the mesh occurs, Determine
  • Man Slightly bend the route.
  • Zone Find the best grass, show the QB your
    numbers. QB throw to the opposite shoulder
    (Noose Drill).

5
Mesh Franklin cont.
  • Rules
  • 1. If you thinks its zone, it is
  • 2. Look _at_ the other guy.
  • Flats must bust their butts to get to the
    numbers. Width fast.
  • QB Z to playside mesh to playside RB.

6
Mesh Franklin cont.
  • 5 minutes a day everyday. 10 15 Reps
  • Every look you can.
  • Practice from 15 yardline in.

7
Mesh (Hatcher Video)
  • 1st Play installed
  • Good in Red Zone
  • Simple to Run
  • A lot of variations

8
Mesh Hatcher (cont)
  • Condense WRs
  • SE 6 to 8 yards from tackle
  • Z 10 yard corner route
  • Inside 20 back pylon
  • Outside 20 front pylon
  • TE 6 yards over the ball set the depth of the
    mesh.
  • SE make the mesh happen. Y is never wrong.

9
Mesh Hatcher (cont)
  • Settle vs. Zone (After the Mesh)
  • Vs. Man bend slightly upfield after mesh.
  • Look across at other mesh to determine man or
    zone.
  • RBs must get width. Like stealing 2nd.
  • Read Deep to middle to RB.
  • Never pass up an open WR whether 1st or last
    part of read.

10
Mesh Hatcher (cont)
Flip Formation
  • TE always sets the depth.
  • Flip-Z inside
  • Flop-Z outside

11
Mesh Hatcher (cont)
  • Swap tag Z and X swap routes.

Swap
12
Mesh Hatcher (cont)
  • Post Tag
  • Read deep to middle to flat.
  • The closer you get to the goalline, the post
    might have to condense route.

13
Mesh Hatcher (cont)
  • Wheel Tag
  • Need a big play/close to goal line
  • Throwing to the RB in the flat often
  • Post must be tagged

14
Shallow Hatcher
  • 2nd Play installed
  • Like a 2 x 2 balanced set.
  • Tag shallow to anyone.
  • RB always to the side of the shallow.
  • Vs. Zone like to work shallow to IWR.
  • Vs. Man like to work shallow to OWR.

15
Shallow Hatcher cont.
  • Shallow route Replace the legs of the DL.
    Always go underneath.
  • BSIWR Hunt route _at_ 10 yards. Hunt out a place
    to sit down.
  • Settle vs. Zone, Run vs. Man
  • Try to widen flat player.
  • If he expands too much, dont worry about it.
  • Ideal to hit hunt between 1st two LBs.
  • Remaining WRs run veritcal
  • RB shoot or arrow away from shallow, width is the
    key.

16
Shallow Hatcher cont.
  • QB Shallow, Hunt, RB
  • Shallow catch the ball and get to the numbers.
  • Shallow can never settle.
  • Try to throw shallow outside the box.
  • Like motioning the shallow guy.

17
Shallow Hatcher cont.
  • Shallow Curl
  • QB Read Shallow, Curl, Flat
  • Forget the hunt.

18
Shallow Hatcher cont.
  • Shallow comeback
  • Comeback on side that shallow is heading.
  • QB Shallow, Comeback. 1, 2 Read.

19
Y Stick Franklin
  • Teach with Y Corner
  • Z Must outside Release
  • T Cheat up, fast as possible to the flat

2
1
20
Stick (Hatcher Video)
  • Will throw hot to RB off any strong side blitz.
  • Y-Best release, 5 yards.
  • F Cheat up and over, 0 3 yards.
  • Like vs. Cover 2

21
Stick Hatcher cont.
  • QB Peek deep outside 1st, Y 2nd, RB 3rd.
  • Vs. Blitz RB.
  • Dont read defense, key defenders.
  • Read our WRs not defense.
  • Y turn inside work to sideline.
  • Hole routes vs. cover 2 throw fade in the hole.

22
Y Corner Franklin
  • Y Angle to the front pylon unless 20 and in
    then go to the back pylon.
  • Z Foot fire, let Y clear, find grass. High vs.
    wall off.

1
2
3
23
Y Corner Hatcher
  • Vary Formations
  • Y- Outside Release if possible
  • Short Corner _at_ 5 fake stick
  • Z- Stutter run scissors route off butt of Y.
  • Run to grass.
  • F- Swing
  • AKA smash without Z
  • 1 Step Drop. Y, Z, F. Key safety over Y.

24
Y Corner Hatcher
25
All Curl Hatcher
  • Y- 8yd. Curl, 1st Read, work up, inside or out.
    Stay in tackle box.
  • Z- 15yd. Curl, comeback 1st, if ball isnt in the
    air, work back inside.
  • X- 15yd. Curl, comeback 1st, if ball isnt in the
    air, work back inside.
  • QB- 3 step from gun, Y 1st, X 2nd, H 3rd.

26
All Curl Hatcher cont
2
1
3
27
Y Cross Hatcher
  • 2 RB 99 of the time.
  • X Think TD! Draw safety off the hash.
  • Z 15 yd curl post. Post _at_ 10, Curl at 15.
  • Y Under Sam over Mike, run out of bounds _at_ 22
    yards.
  • Vs. Man 12-13 yard straight across
  • Vs. 4-4 C3 under 1st ILB over 2nd ILB
  • If Mike get too much depth Y run a curl or call
    all curl
  • QB- 3 steps, Fade, Y Cross, H. Key WLB
  • H- 5 yard option. Get open.

28
Y Cross Hatcher cont.
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