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Phase 4 process: evaluations and second design iteration

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sharing personal media. CMU School of Design, Spring 2003. Ben Fineman. Ian Hargraves ... Powered by flexible, rechargeable batteries (8 hours/charge) ... – PowerPoint PPT presentation

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Title: Phase 4 process: evaluations and second design iteration


1
Phase 4 process evaluations and second design
iteration
sharing personal mediaCMU School of Design,
Spring 2003
  • April 16, 2003

Ben Fineman Ian Hargraves Anne Iasella Courtney
Mongell Bella Rockwell Fleming Seay
2
Introduction
  • Process
  • User research and findings
  • Design solution
  • Iterative prototyping and testing
  • Product demonstration

3
A3 ReviewSelection first design iteration
  • Time frame February 26 - March 19

4
Chosen direction Group tour facilitator
  • We are interested in group tours because of the
    group dynamic seemed to have a lot of potential
    as far as facilitating sharing in new ways. Both
    a shared, group narrative and a personal
    narrative emerge from group trips, but neither
    are easily captured nor shared.

5
Audience Scuba Divers
  • Divers are early adopters of new technologies
  • Unlike other travel groups, they take past dive
    information (their logbook) to share on all dive
    trips
  • Many build collections that are dive specific
  • Because some divers (e.g., novice divers) do not
    take photos or videos, they need to find other
    ways of sharing media

6
A4 Evaluations Second Iteration
  • Time frame March 19 - today

7
Refined Problem Statement
  • To enhance group travel by sharing personal media
    that
  • Supports the travel experience in an unobtrusive
    way
  • Encourages spontaneous social interaction between
    old friends, new acquaintances, divers, and
    non-divers
  • Builds an enduring, collective memory of the trip

8
Researching our audience Key findings
  • Capturing digital photos or videos doesnt make
    sharing or organizing easier
  • Divers are generally unable to access their own
    media during trips, circumventing media sharing
    from taking place
  • Media may lose some importance over time because
    no story fuses them together into a group memory
  • When sharing of images happens between group
    members, it is typically via email, preventing a
    group narrative from occurring

9
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10
Researching our audience Current state
  • Currently, the media sharing process among divers
    is not spontaneous and lacks a group perspective.
    This is because most group members have limited
    access to media or media sharing devices while on
    dive trips.
  • When media sharing finally occurs, the final
    story is an independent effort, extending only
    to ones friends from the trip and preventing a
    stronger, broader community from forming.

11
Product Vision
  • To create a flexible communication system that
    facilitates community building through shared
    activity and dialogue.

12
Our solution System model

Capture
Share
Archive
Reminisce
13
Our solution System model

Capture
Share
Archive
Sharepsace
Digital / Video Camera
Triptotem
Reminisce
Logbook
14
Our solution System model

Capture
Share
Archive
Sharespace
Digital / Video Camera
Triptotem
Reminisce
Logbook
15
  • Storage media with a distinctive physical form
  • Serves as both a physical and digital keepsake
  • Affords the attachment of personal meaning and
    the association of an event to an object
  • Ranges from pure media to pure souvenir based
    solely on how the user chooses to perceive it
  • Facilitates the commemoration of the group
    dynamic as it is an active, physical presence in
    the experience that returns home with the user
  • Harnessing Peoples Creativity Ideation and
    Expression through Visual Communication, Sanders

16
Triptotem Technical specifications
Power
Data Transfer
  • Sharespace mat transfers power to the Triptotem
    using inductive electrical transfer through mats
    translucent conductive surface layer
  • Information is transferred to and from compatible
    capture devices and the Sharespace mat using
    wireless networking
  • Firewire/USB adapter enables transfer from
    non-compatible capture devices

Weight
Memory
  • The Triptotem is a collectible storage medium
    with a unique form selected by its owner
  • 6 gigabytes of storage capacity
  • 6 ounce weight

17
  • Sharespace is a portable device that rolls up
    like a mat and then opens up to a large
    touchscreen. It invites many people to watch and
    participate in media sharing
  • It is untethered, requires no special hardware
    (e.g. lighting, cameras), and interacts with the
    Triptotems that are chosen by the participants

18
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19
Sharespace Technical specifications
  • Uses flexible display technology to render
    bright, hi-resolution images that are viewable
    from all angles
  • Powered by flexible, rechargeable batteries (8
    hours/charge)
  • Power assembly adds no thickness to device
  • Small molecule and/or polymer LED technology
    mounted in a flexible substrate
  • Touchscreen functionality and data transfer
    enabled by top layer of self healing,
    transparent, conductive polymer
  • The development of these technologies was
    discussed at theFlexible Displays Electronics
    conference March 3-5, 2003 http//www.intertechu
    sa.com/flex.html

20
Product and interface testing
Product testing was done with a lo-fidelity
prototype using the Think Aloud Protocol. Users
were given dive photos, thumbnails of the photos,
and a dry erase marker to design an interface
that facilitated sharing and organizing.
21
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22
Product testing Key findings
  • The Sharespace mat was well received by divers.
  • Large surface area promotes both group
    participation and observation
  • Personal and public spaces a natural and
    desirable distinction
  • Users consistently added organizational methods
    like categories and labels to the interface

23
Our audiences future experience
Play scenario
24
thank you
Ben Fineman Ian Hargraves Anne Iasella Courtney
Mongell Bella Rockwell Fleming Seay
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