Title: 2.3. Brainstorming
12.3. Brainstorming
- 2. Inventive Engineering
- CEIE 411 Introduction to Design and Inventive
Engineering - Tomasz Arciszewski
- Spring, 2009
2Justification
- It is not a formal method (no formal procedure)
- It is based on a heuristic procedure
- An informal (soft?) approach to engineering
problems - No significant design research effort focused on
it - But
- It works!!!
- It is sometimes used.
- It changed the perception of informal problem
solving in marketing, management, and in
engineering - No harm to learn the basic concepts!
3Main Concept
- A moratorium is placed on evaluation until all
ideas of the group are in. - A.F. Osborne
4Main Concept
5Major Features
- A.F. Osborn, March 11, 1941
- Objective to stimulate an individuals
creativity through a group work - A group 5-12 members of different backgrounds,
including a secretary - A relaxing and unconstrained environment
(Session!) to - produce a Ping-Pong effect among participants
- release an individual from any preconceived
notions - No concept is judged, or evaluated, during a
session, only fun
6Basic Rules/Assumptions
- All concepts, regardless of their quality, are
desired - Ping-ponging and hitchhiking concepts as well as
modifying and combining them with previously
stated concepts are encouraged. - Criticism, verbally or nonverbally, is not
allowed. - New concepts are NOT evaluated.
7Ping-ponging and hitchhiking
- Use another's idea as stimulation for your own
improvement or variation. - Improve, modify, build on the ideas of others.
- Changing just one aspect of an unworkable
solution can sometimes make it a great solution - What's good about the idea just suggested?
- How can it be made to work?
- What changes would make it better or even wilder?
- It is called piggybacking, hitchhiking, or
ping-ponging. - Example problem
- How can we get more students to our school?
- Brainstorm idea Pay them to come here.
- That sounds unworkable, but what about modifying
it? - Pay them with something other than money--like an
emotional, spiritual, or intellectual reward or
even a practical value-added reward like better
networking or job contacts?
8History (of Alex Osborne)
- I am sorry kid - you are fired (from the
Buffalo Times, long time ago) - Visit to the Buffalo Express with very little
editing experience - Hired, because his clippings showed IDEAS
- Realized the importance of ideas
- If ideas are that valuable, why dont I try to
turn out more of them
9Ideas
- Ideas are called concepts in engineering
- Paradigm change from producing detailed designs
to producing ideas - Recognizing the importance of ideas
- Recognizing a career of an ideator
10Results
- A career in advertising
- Starting from scratch to becoming the head of an
organization of about 1,000 people
11Major Thoughts
- Whatever creative success I gained was due to my
belief that creative power can be stepped up by
effort, and that there are ways in which we can
guide our creative thinking - With enough creative effort, each of us could
find the ideas that would smooth our rocky roads - What we need is a conscious appreciation of the
fact that ideas have been, and can be, the
solution of almost any human problem
12Motivation Confidence
- Most of us have more imagination than we ever put
to use. It is too often latent -brought out only
by internal drive or by force of circumstances
(Kalu Uduma!!!) - No talent is brilliant enough to create without
conscious drive - Self-confidence is one of the keys to increased
creativity
13Time and Concentration Factors
- If we set aside a definite period for creative
thinking we can best lure the muse - Assume that creating ideas is a part of a process
(design process) - With proper concentration it is possible to
track down ideas anywhere, anytime. Concentration
(Synesthesia?) is nothing else but attention,
sharply focused and steadily sustained. It is an
acquired habit rather than a native gift
14Imagination
- The thesaurus lists over 50 synonyms (fantasy,
dream, ability to generate pictures, ideas,
music, etc.) - Two classes of imaginations
- non-creative, run themselves, control us
- creative, we run them, we control them
15Non-creative imagination
- Unhealthy and uncontrollable forms, for example
hallucinations, delusions, etc. A basic cause is
the desire to run from the difficulty - to misuse
ones imagination as a way to flee from reality. - Healthy, normal and mostly controllable, for
example - day dreaming
16Visual Imagery
- is highly controllable ability to see things in
the minds eye - Speculative imagery - allows us to see
something we have never actually seen before - Reproductive imagination - enables us to bring
pictures deliberately into our mind - Structural visualization - an ability to
construct 3-D forms in the minds eye from a flat
blueprint
17Vicarious Imagination
- is a partially controllable ability to build a
bridge by which we can put ourselves into
anothers place - Important in problem solving
- Widely used in Synectics
- It can be developed, but difficult
18Anticipative Imagination
- Passive - prevents children from touching live
coals - Active - allows us to predict various events
(election, a candidate and his two statements
victory or Fraud at the Polls) - Creative expectancy - When we look forward to
something we want to come true, and we strongly
believe that it will come true, we can often make
it come true (Law of Attraction)
19Truly Creative Imagination
- has a two-fold nature
- To hunt
- To change what is found
- Hunting - acquiring knowledge
- Changing - processing knowledge
20Hunting
- Jotting down everything which steps up our
creative power - Each alternative we list is likely to light up
another alternative (association of ideas!!) - Compare with the Da Vincis principles
21Creative Imagination
- A catalyst - not exactly, a catalyst speeds up or
slows down the process - Synthesis - not exactly, even combining
components in a new arrangement is more than that - Synesthesia - may be?
22Creativity
- More than mere imagination.
- It is imagination inseparably coupled with both
intent and effort - The action of the mind which produces a new idea
or insight
23Memory
- Many a man fails to become a good thinker for
the sole reason that his memory is too good - Friedrich Wilhelm Nietzche
- Pros
- If a memory is a mental storage, he has been
right - Mnemonics wastes mental energy that could better
go into creative thinking (memorization instead
of reasoning) - An over-active power of recall may even block
creative thinking (Inertia vector)
24Memory
- Contras
- Imagination, like reason, cannot run without the
gasoline of knowledge - C. Grandgent
- Any addition to the individuals store of usable
experience is potential material for the exercise
of the imagination - H. G. Schnackel
25Memory and Creative Triangle
- Creative Triangle (Dr. Kalu Uduma)
- Motivation (Drive)
- Knowledge (Input)
- Methodology (Process)
- Memory is understood here as knowledge, which has
to be acquired, a necessary although insufficient
condition
26Memory/background knowledge
- First-hand experience provides the richest fuel
for creative power - Second-hand experience provides far thinner fuel
(reading, listening, observation) - Example of country children versus those raised
in a city - Example of the first-hand experience of Thomas
Edison (started at twelve as candy-butcher on
Grand Trunk trains) - Travel is another rich source
- Reading
- Human contact
- Self-education (A.G. Bells Rule of Three 1.
Observe, 2. Remember, 3. Compare)
27Association
- That reminds me
- It joins memory with imagination
- Association of ideas - a faculty which gears
imagination to memory - Extremely important in creative thinking and
problem solving
28Greek laws of association
- Contiguity - nearness, a babys shoe reminds us
of the infant - Similarity - a picture of a lion reminds us of a
cat (a metaphor implies a similarity) - Contrast - a midget might remind us of a giant
29Laws of Association, Modern Contribution
- Humes law of cause and effect -
- a yawn may remind you that its time to retire
30Power of Association
- Especially when thinking creativity in groups,
association is a powerful factor. We bat ideas
around the table and one idea bumps another into
existence - A. Osborne
- I say, How about this? The person next to me
listens and suddenly exclaims, That gives me an
idea that (Chain Thinking)
31Combination the Essence of Creativity
- A creative thinker evolves no new ideas, he
actually evolves new combinations of ideas
(concepts - TA) that are already in his mind - W. Easton
- Consistent with the morphological analysis
- Basic concept behind AI in design research
32Emotional Drive
- The act of association is like a momentum fueled
by our emotions and will - Emotional drive is self-starting and largely
automatic, whether based on hunger, fear, love,
or ambition - A. Osborn
- The thinker is dominated by emotions from the
start to the finish of his work - W. Easton
33Emotional Factors
- To induce creative thinking we cannot dominate
or threaten, such methods will not and cannot
inspire (Example of the German chemists under
the Nazi control) H.E. Fritz - Love is a steadier and better driving power (of a
country, of a person, etc.) - I address myself to those among you who have
ambition to become millionaires - A. Carnegie
- Creative effort in times of prosperity has
tended to ebb, why depressions brought extra
effort that have resulted in many of the
advancements which have put America ahead of the
rest of the world - A. Osborn
34Will
- Where theres a will there are ways to think up
- A. Osborn
- To generate ideas, a lot of effort is necessary
- The normal opener of deeper and deeper levels of
energy is the will - W. James
- Heuristic put your mind to it and make a date
with yourself - set time and place, set a
deadline, find a partner.
35Judgment
- Judgment may choke ideas lets keep it in its
place - A. Osborn
- In creative effort, judgment is good only when
properly timed - In the average person, judgment grows
automatically with years, while creativity
dwindles unless consciously kept up - A. Osborn
- Form the habit of reacting YES to a new idea.
First think of all the reasons why its good.
There will be always plenty of people around to
tell you why it wont work - Suits
- Premature judgment may douse our creative
flames, and even wash away ideas already
generated - A. Osborn
36Delayed Judgment
- Of the ways to prevent judgment from cramping
creativeness, we have already touched on the main
method and that is to delay judgment - not only
suspend it, but postpone it until our ingenuity
has piled up all possible ideas (forget about
judgment!!) - A. Obsborne
- Produce your ideas first, only then evaluate
them. Disjoin the generation and evaluation of
ideas!!!
37Creativity versus conformity
- The curse of conventionalism
- For fear Ill look foolish goes with wanting
not to be seen different - The curse of pride
- In getting going, keeping going, or giving out,
we have every reason to sweep timidity aside and
gird our effort with courage - A. Osborn
38Preparation for Creativity
- A certain amount of opposition is a great help
- T. Carlyle
- Unfriendliness can make us stop trying
- The need to build self-confidence in the young
- A difference between trying 3 things - getting
two successes and one flop - and trying only one
thing that can be perfectly done - Heuristic always encourage ideas - to encourage
speaking up as well as thinking up
39Exercising
- Creative thinking is exercise
- You must use it or you lose it
- Bishop Norman Nash
- Reading packs our memory and enriches our power
of association (too little effort) - Games (chess) force players to think forward
- Quizzes and puzzles (recommended by T. Edison)
- Actually doing it is, of course, the best
exercise. The way to create is to create, just
the way to write is to write - A. Osborn
40Working Mood Establishment
- Vital to purposeful creativity
- I close my office door and try to limber up. I
try to forget everything but the job before me.
Then I pull my typewriter to me, wrap my legs
around it, and start to write. I write down every
line that comes into my head. Crazy, dull,
however it sounds. I find that if I dont, it may
linger there and block others. I write as fast as
I can. And then, after a long while, some cogs
that havent worked start to whir and something
striking begins to tap itself our of the yellow
sheet before me - like a telegraph message.
Thats the hard way and the only way I know on
most days - A. Ward
41Working Mood Establishment
- Even the open-minded may have to ward off
influences that could close their minds while in
quest of an idea - A. Osborn
- Sometimes disregard advice
- Be on the alert for hunches
- Suites
- Aufgabe in the German psychology - total focus
on the task - So before we set our aim, lets flex ourselves,
open our minds, intensify our intent, court
awareness, encourage curiosity, and then tug that
bootstrap marked concentration. Thus we can get
into a working mood where effort is more like
sport. - A. Osborn
42Targeting
- Curiosity is the key to targeting creative tasks
- I wonder what would happen if molecules were
rearranged so that they would be in lines instead
of clusters? - C.M.A. Stine
- Specify your problem consciously
- B. Blanshard
- Convert target into questions
- Just as one idea leads to another, one question
often leads to another - A. Osborn
- Present your target in a descriptive form
43Breaking Down a Problem
- Analyze your problem, divide it and acquire and
structure the background knowledge - Analysis of any kind can of itself bear creative
fruit for it tends to uncover clues which speed
up our power of associations and thus feed our
imagination - Osborn
- Acquiring/processing knowledge
44Analysis
- Why is always a good question
- Why-so and what-if are crucial, too.
- Use your imagination to create a flood of ideas
- Add these questions to your formula sheet
45Analysis
- Too many examples, previous cases, to study may
shut off your creative thinking - Instead of doing an exhaustive job of digging
before starting to create, we might well line up
a few fundamental facts and then start thinking
up all the ideas we possibly can (too much is
too much) - A. Osborn
46Analysis
- There are two kinds of specific facts we should
seek - those which are inherent in our problem
and those which may have some bearing - A. Osborn
- Be creative and use your imagination in acquiring
knowledge (creative pegging)
47Idea generation
- How can we give directions to our imagination?
- Answer asking questions
- Examples
- Why?
- Where?
- When?
- Who?
- What?
- How?
- What about?
- What if?
- What else?
- Why? What? How? (TA)
48Idea generation
- The basic principle is variation. The active
adjunct to the principle of variation is plenty
of alternatives - A. Osborn
- Quantity, quantity, and more quantity! This is
the surest recipe for ideas. - A. Osborn
49Stimulating Imagination Other Uses
- To what other uses could this be put?
- In what other products could this material be
used? (300 useful articles in which peanuts could
be used!!) - Pure science becomes applied science by thinking
up uses for an academic discovery - Piling up alternatives by way of new uses can do
much to make the most of talent
50Borrowing and Adapting Ideas
- Is there something similar I could partially
copy? - Football came from rugby
- Goethe claimed that there were only 36 basic
plots - What other process could be adapted for this job?
- Brainstorming lead to Synectics
- To step up our creative power we need to pile up
alternatives, volume, volume, volume!!!
51New Twist, Modifications
- What if this were somewhat changed?
- What about a new twist?
- How about changing the shape? In what way?
- Example of roller-bearings straight-sided
cylinders, 1500-1898, converted by Henry Timkin
into tapered cylinders
52Addition, Multiplication, Magnification
- What strength can we add?
- How about extra value?
- Could this be multiplied?
- Additional means size and more How about more
time? greater frequency? - Exaggeration is but one of the many byways which
lead off from the magnification highway. By
sending our imagination down these trails, we can
add more alternatives and the more numerous the
alternatives, the better the ideas. In turn, the
conscious effort we put into such quests tends to
step up our creative power - A. Osborn
53Subtraction, Division, Minification (reduction)
- One direction is of more-so,the other one is of
less-so - What if this were smaller?
- What could I omit?
- How about dividing?
- What can be eliminated?
- What part can be reduced?
54Substitution
- Substitution of things, places, people, emotions
- Transformation of ideas understood as
substitution - Archimedes he had to find out whether a crown
was all gold, and he found out how to determine
the density of his own body. - The substitution trail is an endless road to an
infinite number of ideas - A. Osborn
55Pattern Change, Rearranging
- What about changing a sequence?
- (Cafeterias found that desserts sell better when
shown near the start of the line.) - What if they were transponded?
- Transponding cause and effect in trying to
determine what is the cause and what is the
effect. - (People dont like me - that is why I am morose
and sensitive)
56Brainstorming Session
- Optimal 5 - 9 participants
- Participants carefully selected with maximum 1-2
domain experts, various backgrounds and
personalities - No bosses and subordinates in the same room
- Participants trained
- A leader and a recorder should be identified
57Brainstorming Session
- Participants should be rested and relaxed
- A very comfortable, relaxing environment with
light food should be provided - At least half a day should planned
- Awards, but not penalties should be promised
(more cookies!!)
58Brainstorming Session
- Quasi-heuristic procedure
- 1. Prepare information about the problem to be
solve. - 2. Describe the problem in general non-technical
terms. - 3. Select and prepare the participants.
- 4. Motivate and relax the participants.
- 5. Prepare the working environment.
- 6. Select the leader and the recorder.
- 7. Present the problem and mention awards.
- 8. Ask the leader to start the session random
generation of any concept . - 9. Begin ping-ponging, hitchhiking, etc.
- 10. Prepare the final list of design concepts.
59Tool
- IdeaFisher PRO
- developed by IdeaFisher Systems, Inc., Irvine, CA
- a toolbox with tools
- IdeaBank a database with over 65K of concepts,
words, etc. - QBank library of thousands of concept-sparking
questions
60Tool
- Three major stages
- Extraction from the user all words (concepts)
related to the problem - Using these words to produce a list of associated
words (concepts) from the huge database - Identification of useful concepts, or using this
list to stimulate the users own creative
thinking
61Tool
- A-pillar problem, provided by Chrysler Technology
Center - General Car View
62(No Transcript)
63(No Transcript)
64(No Transcript)
65Tool, Record of a Session
- pillar
- buildings/construction Parts (of buildings)
- arcade (arched area)
- curves/arches/concave/convex Things/Places
- Gothic arch
- curves/arches/concave/convex Things/Places
- protective shell
- guard/protect Varieties/Examples (protective
cases) - sheath (weapon case or covering)
- guard/protect Varieties/Examples (protective
covers) - bicycle helmet
- headgear/masks/neckwear Varieties/Examples
(headgear) - miner's hat
- hard/rigid/firm Activities/Events/Processes
- hard landing
- hit/whip/collide/kick Varieties/Examples
(hit/collide) - bang against
- hit/whip/collide/kick Abstractions/Intangibles
- car's collision rating