Title: Todays Agenda
1Todays Agenda
- kinematics in 2D
- projectiles
-
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3In 2D motion, the direction of position,
velocity, and acceleration changes.
Vectors change. a vector change
includes direction change.
4Question
- A car moves along a circle with constant speed.
Which one of the following statements is correct. - acceleration of the car is zero
- Motion of the car is one-dimensional
- Velocity of the car does not change
- Magnitude of the car acceleration is constant
- Acceleration is increasing with time
5Roller coaster
6Position and Velocity
7Position and Velocity
8Position and Velocity
9Instantaneous velocity
10Components of velocity
11question
A particles position is described by vector
x2t3, y3t2, in meters. What's the speed at
t1.73sec. 1) 16 2) 21 3) 41 4) 11
5) 27m/s
12Question
Particle velocity is given by
The x component of position at t16s is 4096m.
Find the x component at zero seconds. 1) 4096m
2)0 3)-8192 4)-4096 5)neither of
these
13Acceleration
14Instantaneous acceleration
Can be decomposed into parallel and
perpe-ndicular components
15Instantaneous acceleration
Can be decomposed into x and y components (more
convenient)
16Question
- A particle is moving along a circle and the
acceleration is pointing - Inside the circle, as discussed before. The
particles velocity is suddenly - reversed, and the particle traverses the circle
backwards. The acceleration - After the reversal is
- Inside the circle 2) Outside the circle 3)
Either, depending - on situation.
17Constant acceleration in 2D is similar to that in
1D
Initial position and velocity
18Dynamics in 2D
Newtons 2nd law
19Alice tapes a small 400g model rocket to a 600g
ice hockey puck. The rocket generates 20N of
thrust. She orients the puck so that the rockets
nose points in the positive y-direction, then
pushes the puck across frictionless ice in the
positive x-direction. She releases it with a
speed of 0.5 m/s at the exact instant the rocket
fires. Find an equation for the pucks
trajectory, then graph it.
- y1.67x2
- y4.2x2
- y12x2
- y40x2
- y100x2
20Question
An arrow is shot at an angle of      above the
horizontal. The arrow hits a tree a horizontal
distance         away, at the same height
above the ground as it was shot. Use         Â
for the magnitude of the acceleration due to
gravity.
- Find the time that the arrow spends in the air.
- Â
1) 6.7 2)12.1 3)4.1 4)5.9 5)23
21Adkins Video
22The parabolic trajectory of a ball
232-D Kinematics
- The position, velocity, and acceleration of a
particle in 3 dimensions can be expressed as - r x i y j
- v vx i vy j (i , j unit vectors )
- a ax i ay j
- We have already seen the 1-D kinematics equations
242-D Kinematics
- For 2-D, we simply apply the 1-D equations to
each of the component equations. -
- Which can be combined into the vector equations
- r r(t) v dr / dt a d2r / dt2
25BIG IDEA Treat each coordinatedirection (each
vector component) independently.
- To get the complete motion in 2-D we simply use
vector math to add the components
(SUPERPOSITION).
EXAMPLE for constant acceleration we have a
const v v0 a t r r0 v0 t 1/2 a
t2 (where a, v, v0, r, r0, are all vectors)
262-D Kinematics
- We will focus mainly on 2-D problems
- Vector arithmetic in 2-D is not much different
than in 3-D. - 3-D problems can be reduced to 2-D problems
when acceleration is constant - Choose y axis to be along direction of
acceleration - Choose x axis to be along the other direction
of motion - Example Throwing a baseball (neglecting air
resistance) - Acceleration is constant (gravity)
- Choose y axis up ay -g
- Choose x axis along the ground in the direction
of the throw
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35Motion in 2D
- Two footballs are thrown from the same point on a
flat field. Both are thrown at an angle of 30o
above the horizontal. Ball 2 has twice the
initial speed of ball 1. If ball 1 is caught a
distance D1 from the thrower, how far away from
the thrower D2 will the receiver of ball 2 be
when he catches it?(1) D2 2D1 (2) D2 4D1
(3) D2 6 D1 (4) D2 8 D1
36Solution
The distance a ball will go is simply x
(horizontal speed) x (time in air) v0x t
To figure out time in air, consider the
equation for the height of the ball
When the ball is caught, y y0
(time of catch)
(time of throw)
two solutions
37Solution
x v0x t
So the time spent in the air is proportional to
v0y
Since the angles are the same, both v0y and v0x
for ball 2are twice those of ball 1.
Ball 2 is in the air twice as long as ball 1, but
it also has twice the horizontal speed, so it
will go 4 times as far!!