Title: Modles de Tlapprentsisage
1CALIE-04 Conference Grenoble, February 17, 2004
INSTRUCTIONAL ENGINEERING FOR LEARNING OBJECTS
REPOSITORIES NETWORKS
Gilbert Paquette Centre de recherche CIRTA
(LICEF) Télé-université du Québec www.licef.teluq
.quebec.ca/gp
2Research Path at LICEF-CIRTA
AGD
Virtual Campus
1992-1995
31- The Learning Objects Paradigm
- Not Just a new trend
- Knowledge Management
- Increasing Learning/Training Needs
- The Programmable (Semantic) Web
- Interoperating Learning Objects Repositories
- Referencing, Finding, Repurposing
- Still a challenge
- Using Learning Objects Repositories
- Simple Sequencing (SCORM) is not the last word
- Using LORs with Pedagogical Efficiency
- Educational Modeling Tool Set
- Instructional Engineering Principles
4eduSource Architecture Overview
5Integrating International Specifications
eduSource User Interface
Search Tools
Tagging Tools
Design Packaging Tools
Rights Mgmt Tools
ERS
6eduSource Infrastructure
7eduSource Actors and Use Cases
82- Educational Modeling Specifications
Learning System
(LS)
9What is IMS-LD ?
- A specification for units of learning as
interoperable learning components composed of
actors, resources and activity descriptions - An XML file that a LMS, LCMS, platform can view
and/or play - Describing an instructional method as a
multi-actor activity process - An effort to integrate previous standards MD,
QTI, RDCEO, CP, SS - Inspired by Instructional Design Theories and
Principles
10A simple IMS-LD Method
11Leaning Design Edition A Case Study
VERSAILLES
ACT8 REFLECT
ACT1
C
ON OUTCOMES
C
OVERVIEW
C
P
P
C
C
P
VERSAILLES-1
ACT2 INTRO
ACT7 REVIEW
TO PREPARATORY
NEGOTIATION
PHASE
C
C
P
P
C
C
ACT3
ACT6 MAIN
OFFLINE STUDY
NEGOTIATIONS
P
P
ACT4
ACT5 INTRO TO MAIN
STRATEGY
PREPARATION
P
NEGOTIATION
12Learning Design Use Cases
13A Graphic LD Editor Based on MOTplus
- Designers should be exempted from XML
editing/reading - An alternative to UML graphs proposed in the
IMS-LD best practice - All of a IMS-LD should be designed in one graphic
model - Specializing MOT to IMS-lD
- Graphic models can give additional degree of
freedoms - Each element can be specified by the desginer
only once (a parser can complete redundant
aspects of the specification)
14IMS-LD Packager/DePackager
- Separate the editing tool from the content
packaging tool - Need for a specialized LD viewer or a LD-aware
LCMS players that can - The Explor_at_-II system help define any number of
actors environments. - Additional functionalities to exploit the
multi-actor capabilities - Read an IMS-LD package in the Explor_at_-II activity
editor - Import directly a graphic model, built with the
MOT editor - Towards multi-actor functional interfaces
(LORNET/TELOS)
15Playing an IMS-LD Method in Explor_at_-2
16Explor_at_-2/LORNET Future LD Player
173- Need for LD Instructional Engineering
- Build a LD as a solution to learning needs,
competency building and educational context - Produce a LD model through a systemic methodology
18MISA 4.0 Instructional Engineering Method
19An integrated skills taxonomy
- An expandable taxonomy from general to specific
- Based on Bloom, KADS, Pitrat
- Ordering skills from simple to complex (on the
first two layers) - Adding Performance Criteria to define competencies
20Graph Generic Skills for Scenarios
21Principles for Pedagogy-Based Learning Designs
- Self-management Interactions
- Information processing Interactions
- Collaborative Interactions
- Assistance Interactions
22A. Self-Management Interactions
Activity 6
Produce a report on the simulation of the
processes
Activity 4
Execute an Operation from the Process
Activity 5
If Process Incomplete Loop Back
23A. Self-Management Interactions
- Principle 1 - Large grain knowledge objects to be
scaffolded (learner builds knowledge maps) - Principle 2 Competency and outcomes as goals
knowledge related to skills - Principle 3 - Learning scenarios built upon a
skills generic process (to practice the
competency) - Principle 4 - Open scenarios different learning
paths, to address learning style, delivery
situations, different initial competencies - Principle 5 - Adaptable scenarios to give more
freedom to learn (Rodgers)
24B. Information Processing Interactions
Activity 6
Produce a report on the simulation of the
processes
Activity 4
Execute an Operation from the Process
Activity 5
If Process Incomplete Loop Back
25B. Information Processing Interactions
- Principle 6 - Learning scenarios proposing rich
and diversified information sources - Principle 7 - Information resources providing for
bi-directional communication (some active
content) - Principle 8 - Learning scenarios associate to
clear knowledge goals, to orient search and
adaptation - Principle 9 - Scenarios offering tools for
information search, annotation, and aggregation - Principle 10 - Production tools well adapted to
the generic tasks in a learning scenario
26C. Collaborative Interactions
I/P
Information on Lab Operations
Documents
on the scientific
Activity 6
I/P
domain
Produce a report on the simulation of the
processes
I/P
Activity 4
Execute an Operation from the Process
I/P
FAQ on presentation norms
Activity 5
If Process Incomplete Loop Back
Presentation and Discussion of Completeness Princi
ples
I/P
27C. Collaborative Interactions
- Principle 11 - Collaborative and individual
activities sustaining and building on one another
- learning is a personal and social process - Principle 12 - Collaboration adapted to the
generic process defining a learning unit - Principle 13 - Well-coordinated synchronous and
asynchronous interactions - Principle 14 - Management activities and tools
for coordination of peer learners
28D. Assistance Interactions
R
I/P
Information on Lab Operations
Documents
R
on the scientific
Activity 6
I/P
domain
Produce a report on the simulation of the
processes
I/P
Activity 4
Execute an Operation from the Process
R
I/P
R
FAQ on presentation norms
Activity 5
If Process Incomplete Loop Back
Presentation and Discussion of Completeness Princi
ples
I/P
29D. Assistance Interactions
- Principle 15 - Provide assistance scenarios with
multiple facilitators - Principle 16 - Assistance should be given
carefully, mainly at the learners initiative
risk management by facilitators persons or
agents - Principle 17- Assistance system should provide
mainly heuristic and methodological guidance
instead of mini-lectures - Principle 18 - Assistance interactions
corresponding to principles regulating a skills
generic process
30To conclude
- The Learning Object Paradigm
- Proposes to aggregate and repurpose educational
materials in open, flexible eLearning systems - Focus out of media authoring and broadcasting
- Opens the way to collaboration between groups
- The Learning Design Approach
- Puts more emphasis on design, on pedagogy what
to do with the learning objects - Values instructional methods as learning objects
to adapt, fill with content and share - Leads to dynamic workflows as contextual
multi-actor interfaces - IMS-LD is not enough
- Need for an instructional engineering methodology
- Integrate a semantic Web view (AIInternet)
31CALIE-04 Conference Grenoble, February 17, 2004
INSTRUCTIONAL ENGINEERING FOR LEARNING OBJECTS
REPOSITORIES NETWORKS
Gilbert Paquette Centre de recherche LICEF
(CIRTA) Télé-université www.licef.teluq.quebec.ca
/gp