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W4118 Operating Systems

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W4118 Operating Systems Instructor: Junfeng Yang – PowerPoint PPT presentation

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Title: W4118 Operating Systems


1
W4118 Operating Systems
  • Instructor Junfeng Yang

2
Logistics
  • CLIC machines are ready

3
Last lecture concurrency errors
  • Why synchronization is hard
  • Concurrency error patterns
  • Deadlock
  • Race
  • Data race
  • Atomicity
  • Order
  • Concurrency error detection
  • Deadlock detection
  • Lock order
  • Race detection
  • Happens-before
  • Eraser

4
Today
  • Eraser (cont.)
  • Intro to scheduling

5
Recall Lockset algorithm v1 infer the locks
  • Intuition it must be one of the locks held at
    the time of access
  • C(v) a set of candidate locks for protecting v
  • Initialize C(v) to the set of all locks
  • On access to v by thread t, refine C(v)
  • C(v) C(v) locks_held(t)
  • If C(v) , report error
  • Sounds good! But

6
Recall Problems with lockset v1
  • Initialization
  • When shared data is first created and initialized
  • Read-shared data
  • Shared data is only read (once initialized)
  • Read/write lock
  • Weve seen it last week
  • Locks can be held in either write mode or read
    mode

7
Recall State transitions
  • Each shared data value (memory location) is in
    one of the four states

Virgin
write, first thread
Exclusive
write, new thread
Shared/ Modified
Refine C(v) and check
Read, new thread
Shared
Refine C(v), no check
write
8
Read-write locks
  • Read-write locks allow a single writer and
    multiple readers
  • Locks can be held in read mode and write mode
  • read_lock(m) read v read_unlock(m)
  • write_lock(m) write v write_unlock(m)
  • Locking discipline
  • Lock can be held in some mode (read or write) for
    read access
  • Lock must be held in write mode for write access
  • A write access with lock held in read mode ?
    error

9
Handling read-write locks
  • Idea distinguish read and write access when
    refining lockset
  • On each read of v by thread t (same as before)
  • C(v) C(v) locks_held(t)
  • If C(v) , report error
  • On each write of v by thread t
  • C(v) C(v) write_locks_held(t)
  • If C(v) , report error

10
Results
  • Eraser works
  • Find bugs in mature software
  • Though many limitations
  • Major benign races (intended races)
  • However, slow
  • 10-30X slow down
  • Instrumentation each memory access is costly
  • Can be made faster
  • With static analysis
  • Smarter instrumentation
  • Lockset algorithm is influential, used by many
    tools
  • E.g. Helgrind (a race detetection tool in
    Valgrind)

11
Benign race example
  • Double-checking locking
  • Faster if v is often 0
  • Doesnt work with compiler/hardware reordering

if(v) // benign race lock(m)
if(v) unlock(m)
12
Today
  • Eraser (cont.)
  • Intro to scheduling
  • Basic concepts
  • Different scheduling algorithms
  • Advantages and disadvantages

13
Direction within Course
  • Until now Interrupts, Processes, Threads
  • Mostly mechanisms
  • From now on Resources
  • Resources things processes operate upon
  • E.g., CPU time, memory, disk space
  • Policy
  • Well look at how to manage CPU time with
    scheduling today

14
Types of Resource
  • Preemptible
  • OS can take resource away, use it for something
    else, and give it back later
  • E.g., CPU
  • Non-preemptible
  • Once given resource, it cant be reused until
    voluntarily relinquished
  • E.g., disk space
  • Given set of resources and set of requests for
    the resources, types of resource determines how
    OS manages it

15
Decisions about Resources
  • Allocation Which process gets which resources
  • Which resources should each process receive?
  • Space sharing Control access to resource
  • Implication Resources are not easily preemptible
  • E.g., Disk space
  • Scheduling How long process keeps resource
  • In which order should requests be serviced?
  • Time sharing More resources requested than can
    be granted
  • Implication Resource is preemptible
  • E.g., Processor scheduling

16
Alternating Sequence of CPU And I/O Bursts
17
Role of Dispatcher vs. Scheduler
  • Dispatcher
  • Low-level mechanism
  • Responsibility context switch
  • Save previous process state in PCB
  • Load next process state from PCB to registers
  • Change scheduling state of process (running,
    ready, or blocked)
  • Migrate processes between different scheduling
    queues
  • Switch from kernel to user mode
  • Scheduler
  • High-level policy
  • Responsibility Deciding which process to run
  • Could have an Allocator for CPU as well
  • Parallel and distributed systems

18
Preemptive vs. Nonpreemptive Scheduling
  • When does scheduler need to make a decision?
    When a process
  • Switches from running to waiting state
  • Switches from running to ready state
  • Switches from waiting to ready
  • Terminates
  • Minimal Nonpreemptive
  • When?
  • Additional circumstances Preemptive
  • When?

19
Scheduling Performance Metrics
  • Min waiting time dont have process wait long
    in ready queue
  • Max CPU utilization keep CPU busy
  • Max throughput complete as many processes as
    possible per unit time
  • Min turnaround time complete as fast as possible
  • Min response time respond immediately
  • Fairness give each process (or user) same
    percentage of CPU

20
Scheduling Algorithms
  • Next, well look at different scheduling
    algorithms and their advantages and disadvantages

21
First-Come, First-Served (FCFS)
  • Simplest CPU scheduling algorithm
  • First job that requests the CPU gets the CPU
  • Nonpreemptive
  • Advantage simple implementation with FIFO queue
  • Disadvantage waiting time depends on arrival
    order
  • short jobs that arrive later have to wait long

22
Example of FCFS
  • Process Burst Time
  • P1 24
  • P2 3
  • P3 3
  • Suppose that the processes arrive in the order
    P1 , P2 , P3
  • The Gantt Chart for the schedule is
  • Waiting time for P1 0 P2 24 P3 27
  • Average waiting time (0 24 27)/3 17

23
Example of FCFS (Cont.)
  • Suppose that the processes arrive in the order
  • P2 , P3 , P1
  • The Gantt chart for the schedule is
  • Waiting time for P1 6 P2 0 P3 3
  • Average waiting time (6 0 3)/3 3
  • Much better than previous case
  • Convoy effect short process stuck waiting for
    long process
  • Also called head of the line blocking

24
Shortest Job First (SJF)
  • Schedule the process with the shortest time
  • FCFS if same time
  • Advantage minimize average wait time
  • provably optimal
  • Moving shorter job before longer job decreases
    waiting time of short job more than increases
    waiting time of long job
  • Reduces average wait time
  • Disadvantage
  • Not practical difficult to predict burst time
  • Possible past predicts future
  • May starve long jobs

25
Shortest Remaining Time First (SRTF)
  • SRTF SJF with preemption
  • New process arrives w/ shorter CPU burst than the
    remaining for current process
  • SJF without preemption let current process run
  • SRTF preempt current process
  • Reduces average wait time

26
Example of Nonpreemptive SJF
  • Process Arrival Time Burst Time
  • P1 0.0 7
  • P2 2.0 4
  • P3 4.0 1
  • P4 5.0 4
  • SJF
  • Average waiting time (0 6 3 7)/4 4

27
Example of Preemptive SJF (SRTF)
  • Process Arrival Time Burst Time
  • P1 0.0 7
  • P2 2.0 4
  • P3 4.0 1
  • P4 5.0 4
  • SJF (preemptive)
  • Average waiting time (9 1 0 2)/4 3

28
Round-Robin (RR)
  • Practical approach to support time-sharing
  • Run process for a time slice, then move to back
    of FIFO queue
  • Preempted if still running at end of time-slice
  • Advantages
  • Fair allocation of CPU across processes
  • Low average waiting time when job lengths vary
    widely

29
Example of RR with Time Slice 20
  • Process Arrival Time Burst
    Time
  • P1 0 400
  • P2 20 60
  • P3 20 60
  • The Gantt chart is
  • Average waiting time
  • Compare to FCFS and SJF

30
Disadvantage of Round-Robin
  • Poor average waiting time when jobs have similar
    lengths
  • Imagine N jobs each requiring T time slices
  • RR all complete roughly around time NT
  • Average waiting time is even worse than FCFS!
  • Performance depends on length of time slice
  • Too high ? degenerate to FCFS
  • Too low ? too many context switch, costly
  • How to set time-slice length?

31
Time slice and Context Switch Time
32
Priorities
  • A priority is associated with each process
  • Run highest priority ready job (some may be
    blocked)
  • Round-robin among processes of equal priority
  • Can be preemptive or nonpreemptive
  • Representing priorities
  • Typically an integer
  • The larger the higher or the lower?
  • Solaris 0-59, 59 is the highest
  • Linux 0-139, 0 is the highest
  • Question what data structure to use for priority
    scheduling? One queue for all processes?

33
Setting Priorities
  • Priority can be statically assigned
  • Some processes always have higher priority than
    others
  • Problem starvation
  • Priority can be dynamically changed by OS
  • Aging increase the priority of processes that
    wait in the ready queue for a long time

34
Priority Inversion
  • High priority process depends on low priority
    process (e.g. to release a lock)
  • What if another process with in-between priority
    arrives?
  • Solution priority inheritance
  • inherit priority of highest process waiting for a
    resource
  • Must be able to chain multiple inheritances
  • Must ensure that priority reverts to original
    value

35
Multilevel Queue
  • Ready queue is partitioned into separate
    queuesforeground (interactive)background
    (batch)
  • Each queue has its own scheduling algorithm
  • foreground RR
  • background FCFS
  • Scheduling must be done between the queues
  • Fixed priority scheduling (i.e., serve all from
    foreground then from background). Possibility of
    starvation.
  • Time slice each queue gets a certain amount of
    CPU time which it can schedule amongst its
    processes i.e., 80 to foreground in RR
  • 20 to background in FCFS

36
Multilevel Queue Scheduling
37
Multilevel Feedback Queue
  • A process can move between the various queues
    aging can be implemented this way
  • Multilevel-feedback-queue scheduler defined by
    the following parameters
  • number of queues
  • scheduling algorithms for each queue
  • method used to determine when to upgrade a
    process
  • method used to determine when to demote a process
  • method used to determine which queue a process
    will enter when that process needs service

38
Example of Multilevel Feedback Queue
  • Three queues
  • Q0 RR with time quantum 8 milliseconds
  • Q1 RR time quantum 16 milliseconds
  • Q2 FCFS
  • Scheduling
  • A new job enters queue Q0 which is served FCFS.
    When it gains CPU, job receives 8 milliseconds.
    If it does not finish in 8 milliseconds, job is
    moved to queue Q1.
  • At Q1 job is again served FCFS and receives 16
    additional milliseconds. If it still does not
    complete, it is preempted and moved to queue Q2.

39
Multilevel Feedback Queues
40
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41
Implementation
  • How to monitor variable access?
  • Binary instrumentation
  • How to represent state?
  • For each memory word, keep a shadow word
  • First two bits what state the word is in
  • How to represent lockset?
  • The remaining 30 bits lockset index
  • A table maps lockset index to a set of locks
  • Assumption not many distinct locksets

42
Example of RR with Time Slice 20
  • Process Burst Time
  • P1 53
  • P2 17
  • P3 68
  • P4 24
  • The Gantt chart is
  • Typically, higher average turnaround than SJF,
    but better response
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