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Visual Aids in Learning

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Title: Visual Aids in Learning Author: Brittany Joy Phillps Last modified by: D Created Date: 1/31/2006 6:11:54 PM Document presentation format: On-screen Show – PowerPoint PPT presentation

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Title: Visual Aids in Learning


1
Visual Aids in Learning
  • Brittany Phillips
  • Kelli Keeling
  • Amy Molina

2
Visual Literacy
  • Visual literacy is acquired through many teaching
    and learning processes that children experience.
  • No matter the content, how you design, arrange
    and present what you teach it will have a
    positive or negative affect on the visual
    literacy skill set.
  • Clarity and consistency will help build skills.

3
Visual Communication
  • Every visual consists of three primary elements
    in a deliberate arrangement
  • Visual
  • Text
  • Affective
  • Arranging these effectively can overcome
    communication barriers such as sensory, cultural,
    and learning style.

4
Visual Guidelines
5
Good Visual Desi gn Poor Visual Design
  • Balanced design
  • Legible text
  • Minimal letter styles and sizes
  • Appealing colors
  • Provides unity and direction
  • Consistent and cohesive
  • Relevant images
  • Design lacks balance
  • Text style difficult to read
  • Too many letter styles
  • Minimal color appeal
  • Lacks unity and direction
  • Inconsistent look
  • Images disconnected

6
Non-projected Visuals
  • Real objects- help address kinesthetic learning,
    any objects that can be brought into the
    classroom for examination.
  • Models- 3-D representations cannot be reasonably
    brought into classroom but provide an object to
    be studied.
  • Exhibits- include dioramas and class displays
    that are created to illustrate instructional
    content.

7
Digital Projectors
  • Images shown on a digital projector can be
    captured with a digital still camera, a digital
    video camera, from an analog videotape using a
    video capture card, or even from an electronic
    smart board.
  • Teaching and learning will continue to be
    visually enhanced through application when
    teachers learn more about the technology and
    schools increase their acquisition.

8
Document Printing
  • -This is a video camera mounted on a stand that
    captures and projects an image of whatever is
    placed on the stands document table.
  • -Using top back lighting on the table and the
    video cameras zoom features, overhead
    transparencies, slides, documents, and 3-D
    objects can all be projected to a large group.
  • Advantages
  • Science experiments, small real objects, and
    procedural presentations can be easily shared.
  • As a teacher gives a live demonstration the small
    details can be seen by the students.
  • Teachers no longer need to walk around the room
    with demos because this machine will do it for
    them.

9
Interactive Multimedia Elementary
  • Trip to the zoo!
  • Capture by pictures which then can be made into
    transparencies, posters, story books, etc.
  • Students can make their own recordings of sounds
    for animals or comment on other sensory
    impressions.
  • After reviewing kids can add pages of text that
    provide facts about each animal and its habitat
    as well as other graphics from clip art or their
    own drawings.

10
Interactive Multimedia Secondary
  • Use multimedia software, learners can work in
    teams to investigate and act out alternative
    scenarios to resolve a conflict.
  • Students can use a digital camera to capture the
    setting of the conflict and the players involved,
    and create navigation buttons to jump to
    alternate resolution options.
  • Each option screen can offer either pictures,
    text, and student audio recordings describing the
    option and the possible outcome if that option is
    taken.

11
Why use visual technology?
  • Allan Paivio conducted studies which led him to
    develop a theory explaining that humans use two
    processes to absorb input.
  • Lagogens-verbal entities used to absorb verbal
    input
  • Imagens-visual entities used to absorb visual
    imput
  • When input is processed one or both of the
    subsystems are engaged, depending on type of
    input. This is known as the theory of dual
    coding.
  • When lagogens and imagens are both used to
    present input, memory performance was better.

12
Graphics
  • Some examples of graphics are as follows
  • Cartoons Drawings Diagrams

13
Traditional Visual Resources
  • Bulletin boards - Can display both print or
    graphic visuals and numerous other resources to
    create an effective instructional display.
  • You may use a computer and desktop publishing
    software to create visuals for use on magnetic
    boards, felt boards, whiteboards, or even
    chalkboards.
  • Overhead Projectors - Color or black ink can be
    used to create transparencies from a computer via
    a printer, or photocopied. Ink-jet or laser
    printers will create permanent transparencies.

14
Resources
  • DEMCO, (n.d.). Equipment. Retrieved Feb. 01,
    2006, from http.//www.demco.com
  • Lever-Duffy, J., McDonald, J., Mizell, A.
    (2005). Teaching and learning with technology.
    2nd ed. Pearson.
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