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Collaboration in Educational Settings

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Title: Slide 1 Author: Kirill Kireyev Last modified by: Kirill Kireyev Created Date: 4/3/2006 4:15:42 AM Document presentation format: On-screen Show – PowerPoint PPT presentation

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Title: Collaboration in Educational Settings


1
Collaboration in Educational Settings
  • Nathan Campbell
  • Lisa Doan
  • Kirill Kireyev
  • Malte Winkler

2
Our Research
  • Internet
  • Overview of technologies, lessons
  • Books
  • Interviews
  • CU faculty members
  • Current Technologies
  • Observations
  • Discourse via Swiki

3
Traditional Instruction
  • Sage on Stage
  • Limited interaction, participation
  • Hard to ask questions
  • Cramming for tests
  • Shallow understanding
  • Low retention rate
  • Competitive grading discourages cooperation
  • Not taught how to find information
  • Material not personally interesting, relevant

4
Why Collaboration?
  • Solve large problems
  • Teaches valuable people skills
  • Self-empowerment, responsibility, self-expression
  • Attitudes towards learning
  • When you teach, you learn
  • Synergy of ideas, symmetry of ignorance
  • Cognitive Dissonance Theory
  • Learning by resolving disagreements

5
Collaboration Techniques in the Large Classroom
  • What are some methods educators have come up
    with?
  • How do they help the student?
  • Can technology make these techniques more
    powerful?

6
Think-Pair-Share(Lyman, 1981)
  • The teacher asks a question, the students think
    about it for a moment and then converse with a
    neighbor
  • Breaks up the lecture
  • Refocuses the class
  • Immediate and explicit feedback on the strength
    or weakness of their understanding

7
Concept Test(Mazur, 1997)
  • Similar to Think-Pair-Share.
  • Students write down an answer with a confidence
    level. Then try to convince their neighbor of
    their answer and then write their confidence
    level again
  • Mazur found using this technique significantly
    helped his students test scores

8
Debriefing Exams(Cooper, 2000)
  • Leverages the communal knowledge of the class
  • Exams are handed back in groups of folders
  • Each group will work together to help correct the
    exams by asking their peers for the correct
    answer
  • In a matter of 15 minutes a large portion of the
    students questions about the exam will be
    answered without having to tax a large portion of
    the instructors time

9
The Minute Paper(Wilson, 1986 )
  • Have students write a summarizing thought about
    what they have learned
  • Uses reflection to deepen understanding of
    subject mater

10
Scripted Cooperative Learning (Dansereau, 1992)
  • After 20 minutes of lecture have the students
    pair up to go over what has been taught
  • One student is the summarizer and the other is
    the checker
  • Work together to create visual representation of
    key points learned
  • Increases depth of understanding

11
Summary of Classroom Collaboration Techniques
  • How can we use technology use these techniques to
    make them more powerful?
  • Can technology institutionalize these techniques
    to bring these or similar concepts to more
    classrooms?

12
Why Computer-aided Collaboration?
  • Easy to organize/visualize information
  • Special Technological capabilities
  • Interactivity, connectivity
  • Helps mediate opinions (everyone is heard)
  • Work remotely
  • Reach out to wider audience
  • Contribute at any time
  • Store information, discussions for later access
  • Fun

13
Clickers
14
FEEL (DLC 2004)
15
Collaborative Applications
Universidad de Vigo, Spain
16
Collaborative Applications
Georgia Institute of Technology
17
Handheld Applications
Ecosystem
Match-My-Graph
18
Handheld/Wireless Applications
  • ClassTalk asking questions
  • Multiple choice, text, numerical
  • ImageMap interactive images
  • Maps, graphs, photos
  • Probeware physical measurements
  • Participatory simulations
  • Tracking students movement, position
  • Exploratorium interactive museums

19
Different Modes of Collaboration
20
Interviews Observations _at_ CU
  • People
  • Gerhard Fischer / Hal Eden (Swiki)
  • Sebastian De La Chica (UI design)
  • Michael Main (WebCT)
  • Carl Wieman (Clickers)
  • Amer Diwan
  • Technologies
  • WebCT
  • EDC
  • FEEL (DLC 04)
  • Swiki
  • Moodle
  • Clickers

21
The Swiki
  • Gerhard Fischer
  • Allows students to create their own environment
  • Allowed for asynchronous communication
  • Sebastian De La Chica
  • Great for communication
  • Very messy if no structure is set up from the
    beginning
  • Hal Eden
  • Limited extension of the classroom
  • Best for small groups

22
Professor Michael Main
  • WebCT Message Board
  • Too rigid structured
  • Forced usage
  • Unintuitive design
  • Data persistence fades after semester
  • Collaboration
  • 3 modes of work alone, in groups, in groups
    online
  • Students should be adept at all of them

23
Conversational Classroom
  • Amer Diwan
  • Students Lead Class Conversation
  • Allows for more ideas and discussion
  • Conversation must be lead in the right direction
  • Key Topics
  • Allows professor to get a better understanding of
    students knowledge

24
Interviews Observations
  • Issues
  • Structured vs. unstructured
  • Whiteboard vs. message board
  • In class vs. online discussions
  • Generalizations
  • Beaten Path
  • Remembering reasoning
  • Cycle of Abandonment
  • Critical mass for acceptance of technology

25
Cycle of Abandonment
26
Collaboration Challenges
  • Re-structuring educational practices
  • Creating supportive environment
  • Non-competitive
  • Open-ended creative projects
  • Re-thinking grading policies
  • Free-rider problem
  • Scheduling overhead
  • Teaching collaboration skills

27
Technology Design Questions
  • Balance online vs. face-to-face
  • How to integrate?
  • Structured (WebCT) vs Unstructured (wiki)
  • Freedom may be messy, overwhelming
  • General vs. specific
  • Mediation?
  • Support flexibility, evolution
  • Users will use in different ways
  • Sensitive to context, time

28
Making Collaboration Successful
  • Shared motivations, common goals
  • Adequate incentives
  • Positive interdependence
  • Symmetry of ignorance
  • Diversity of opinions, backgrounds
  • Flexibility, opportunities for creativity
  • Establishing team goals, deadlines, roles
  • Regular synchronous meetings
  • Social relationship building
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