Title: Usability and utility of Small Worlds
1Usability and utility of Small Worlds
2The HCI problems
Results Visualization Trust ?
Trust Problem 1 Do users trust the
recommendation results shown in the
visualization? Trust Problem 2 Do users trust
the recommendation results inferred from
users interaction with the visualization?
3The HCI problems
Simple
Understandable
Usable
Intuitive
4 Customer Us
?
?
object List something Things Stuff
VS
?
?
?
5Methods
10 students (or more if there are
incentives) Recruitment Experiment Analysis
6- These questions they pick a number 1-5
- How many of the top X do you like/are quality
recommendations? - How many of the top X people do you trust/are
quality recommendations? - Â
- These questions they use the lichart scale. They
do these questions once BEFORE interacting with
the system, then again AFTER interacting with the
system - For the top recommended person, to what degree do
you trust them/are they are good recommender? - For the 5th top recommended person, to what
degree do you trust them/are they are good
recommender? - I was able to understand the purpose of each of
the five columns - I understand the meaning of the positions of the
nodes - I understand the meaning of the size of the nodes
- I found the system easy to understand
- Things to try
- remove an item from your liked list. Does the
system now recommend that item? - Â
- Tasks they need to do
- find 2 friends and increase your trust in them
(to increase their opinion weight in your
recommendation move 1 item from recommended to
liked) - When they are all done ask (for ranks, use the
1-5 scale)
7Task Person
Week 3 Presentation All
Week 4 Schedule room / formalize questionnaire Fang / nicholas
Week 5 Recruitment Nicholas / naiyu
Week 6 Recruitment Nicholas / naiyu
Week 7 Experiment/ analyze Fang and naiyu / all
Week 8 Presentation All
Week 9 Write report All
Week 10 Write report All