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TECHNOLOGY HIGH SCHOOL

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TECHNOLOGY HIGH SCHOOL CAD DRAFTING III 3D CAD TOPICS Rev Surv & Revolve Commands Solid Primitive Shapes Review of 2D Coordinate Systems Extrude & Shell Commands – PowerPoint PPT presentation

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Title: TECHNOLOGY HIGH SCHOOL


1
TECHNOLOGYHIGH SCHOOL CAD DRAFTING III 3D
CAD TOPICS
Rev Surv Revolve Commands
Solid Primitive Shapes
Review of 2D Coordinate Systems
Extrude Shell Commands
3D Lofting Through 2D Cross Sections
3D Fillet Chamfer, Boolean Operations
Sweep Command
Vocabulary Parallel vs. Perspective Solid
Primitives Plane Surface Command Revolve a
Surface Revolve 3D Solid Model Extrude Taper
Angle Shell Command Extrusion Pathway 2D Cross
Section 3D Chamfer 3D Fillet Boolean
Operations Union, Subtract, Intersect Lofting Pape
r Space vs. Model Space Multiple Viewports Solid
Model
Using Multiple Viewports
Solid Models
Documenting 2D 3D
  • Essential Understandings
  • Create various solid primitive shapes.
  • Use software to thicken a plane surface.
  • Apply the Revsurf and Revolve commands.
  • Prepare and extrude a closed polyline to create a
    3D model.
  • Hollow out a shell from a 3D model.
  • Prepare an extrusion pathway and sweep a 2D cross
    section.
  • Apply the 3D fillet and 3D chamfer commands
  • Understand and apply Boolean operations union,
    subtract, intersect.
  • Prepare multiple 2D cross sections and Loft a 3D
    solid from them.
  • Understand and apply the concepts of model space
    vs. paper space.
  • Layout, apply and scale multiple paper space view
    ports.
  • Compare, contrast and evaluate various methods to
    document 3D models.
  • Create a virtual solid model from a set of plans
    and bill of materials.
  • Modify, customize, and improve a virtual solid
    model.
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