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Preserving Virtual Worlds

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... Star Raiders Project Case Set: Tetris Project Case Set: DOOM Project Case Set: Warcraft Project Case Set: Second Life A few things we know so far More ... – PowerPoint PPT presentation

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Title: Preserving Virtual Worlds


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(No Transcript)
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Preserving Virtual Worlds
because a thing of beauty is a joy forever.
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Project Goals
  • To help develop mechanisms and methods for
    preserving digital games and interactive fiction
    by
  • developing basic standards for metadata and
    content representation
  • investigating preservation issues through a
    series of archiving case studies

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Key Deliverables
  • Development of metadata schema and wrapper
    recommendations
  • Archiving of key representative content
  • Development of generalizable archiving approaches
    for preserving this content.
  • Community education and awareness-building.

5
Project Partners
  • Graduate School of Library Information Science,
    UIUC
  • Maryland Institute for Technology in the
    Humanities, University of Maryland
  • College of Computing Information Sciences,
    Rochester Institute of Technology
  • Stanford University Libraries
  • Linden Lab

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Project Outline
  • Phase I Background Research
  • Define and scope a case set
  • Background research on preserving complex
    interactive behavior
  • Background research for schema development

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Project Outline
  • Phase II Development
  • Develop new schema necessary for capturing
    representation information
  • Develop new schema necessary for capturing
    context information
  • Develop recommendations for best practices on use
    of existing wrapper formats

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Project Outline
  • Phase III Implementation Testing
  • Ingest selection of games/interactive fiction at
    institutional repositories at Stanford University
    and UIUC.
  • Analyze institutional repositories capabilities
    to support metadata necessary for the curation of
    games and interactive fiction

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Project Case Set Adventure
You are in a maze of twisty little passages, all
alike.
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Project Case Set Mindwheel
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Project Case Set Mystery House
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Project Case Set Spacewar
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Project Case Set Star Raiders
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Project Case Set Tetris
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Project Case Set DOOM
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Project Case Set Warcraft
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Project Case Set Second Life
International Spaceflight Museum
Democracy Island
Life to the Second Power
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A few things we know so far
  • The OAIS reference models notion of an
    information package does seem like it can stretch
    to encompass software, but
  • Representation and Context information can be
    extensive, difficult and expensive to collect,
    and proprietary.
  • When preserving complex software, the question of
    emulation or migration inevitably becomes
    emulation and migration.
  • Hardware matters.
  • Gamers are willing to make LARGE investments of
    time to support preservation efforts.

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More Info
Website http//ndiipp.uiuc.edu/pca/ Contacts Je
rome McDonough, PI jmcdonou_at_uiuc.edu 217-244-5
916 Janet Eke, Project Coordinator jeke_at_uiuc
.edu Patricia Hswe, Project Coordinator phswe
_at_uiuc.edu
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