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Walking Robots Lecture 9 - Week 5

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Title: Walking Robots Lecture 9 - Week 5


1
Walking Robots Lecture 9 - Week 5
  • Advanced Programming for 3D Applications
  • CE00383-3

2
Types of Locomotion in Nature
3
Real Robots
Sneak (Epson, Japan)
Rollerwalker (University of Tokyo, Japan)
U-BOT (University of Massachusetts, USA)
4
Real Robots (cont.)
The Self Deploying Microglider (EPFL, France)
Aiko (SINTEF Applied Cybernetics, Japan)
5
Real Robots (cont.)
Asimo (Honda, Japan)
Battlefield Extraction-assist Robot (Vecna
Technologies, USA)
6
Why Legs?
  • Potentially less weight
  • Better handling of rough terrains
  • Only about a half of the worlds land mass is
    accessible by current man-built vehicles
  • Do less damage to terrains (environmentally
    conscious)
  • More energy-efficient
  • More maneuverability
  • Use of isolated footholds that optimize support
    and traction
  • (i.e. ladder)
  • Active suspension
  • Decouples the path of body from the path of feet

7
Why Legs? (cont.)
  • Arent wheels and caterpillars good enough?
  • Wheels and caterpillars always need continuous
    support from the ground. Legs can enable a robot
    to make use of discreet footholds.

8
Why Bipeds?
  • Why 2 legs? 4 or 6 legs give more stability,
    dont they?
  • A biped robot body can be made shorter along the
    walking direction and can turn around in small
    areas
  • Light weight
  • More efficient due to less number of actuators
    needed
  • Everything around us is built to be comfortable
    for use by human form
  • Social interaction with robots and our perception
    (HRI perspective)
  • Form will become as important as functionality in
    the future
  • Our instinctive desire to create a replica of
    ourselves (maybe?)

9
Joints in a Leg
  • At least 2 DOF (degrees of freedom) needed to
    move a leg
  • A lift motion a swing motion
  • A human leg has 30 DOF
  • Hip joint 3 DOF
  • Knee joint 1 2 DOF (almost a hinge)
  • Ankle joint 1 DOF (hinge)
  • 24 DOF for the foot!
  • In many cases, a robot leg has 3 DOF
  • Control becomes increasingly complex with added
    DOF
  • With 4 DOF, ankle joint can be added
  • Reasonably walking biped robots have been built
    with as few as 4 DOF

10
Joints in a Leg (cont.)
  • Picture of a joint model

11
Stability
  • Stability means the capability to maintain the
    body posture given the control patterns
  • Statically stable walking implies that the
    posture can be achieved even if the legs are
    frozen / the motion is stopped at any time,
    without loss of stability
  • Dynamic stability implies that stability can only
    be achieved through active control of the leg
    motion
  • Statically stable systems can be controlled using
    kinematic models
  • Dynamic walking requires use of dynamical models

12
Gaits
  • Gaits determine the sequence of configurations of
    the legs
  • A sequence of lift and release events of
    individual legs
  • Gaits can be divided into 2 main classes
  • Periodic gaits ? repeat the same sequence of
    movements
  • Non-periodic or free gaits ? no periodicity in
    the control and could be controlled by the layout
    of environment
  • The number of possible events N for a walking
    machine with k legs is
  • N (2k 1)!
  • For a biped robot (k 2), there are 3! 6
    possible events
  • Lift left leg, lift right leg, release left leg,
    release right leg, lift both legs, release both
    legs

13
Gaits (cont.)
  • An example of a static gait with 6 legs

14
Gaits and Stability
  • People, and humanoid robots, are not statically
    stable
  • Standing up and walking appear effortless to us,
    but we are actually using active control of our
    balance
  • We use muscles and tendons
  • Robots use motors
  • In order to remain stable, the robots Center of
    Gravity must fall under its polygon of support
  • The polygon is basically the projection between
    all of its support points onto the surface
  • In a biped robot, the polygon is really a line
  • The center of gravity cannot be aligned in a
    stable way with a point on that line to keep the
    robot upright

15
Gaits and Stability (cont.)
  • Each vertex support foot Dot center
    of gravity
  • Quadruped Robot Gait Motion (http//www.youtube.
    com/watch?vlxIy3jYuQCo)

16
Control of a Walking Robot
  • 3 things that control must consider for walking
  • Gait the sequence of leg movements
  • Foot placement
  • Body movement for supporting legs
  • Leg control patterns
  • Legs have 2 major states
  • Stance On the ground
  • Fly In the air moving to a new position
  • Fly state has 3 major components
  • Lift phase leaving the ground
  • Transfer moving to a new position
  • Landing smooth placement on the ground
  • More DOF for the legs means
  • Smoother movement, but
  • Increasingly complex controls

17
Walking vs Running
  • Motion of a legged system is called walking if in
    all instances at least one leg is supporting the
    body
  • - Honda Asimo walking
  • (http//www.youtube.com/watch?vIMR553sg3-Q)
  • - First Asimo version is E0 in 1986. It took
    20-25 seconds for 1 complete step
  • If there are instances where no legs are on the
    ground, it is called running
  • - Honda Asimo running
  • (http//www.youtube.com/watch?vDZscwdXF920)
  • - Honda Asimo running (close-up)
  • (http//www.youtube.com/watch?vTVSOCb6O-4A)
  • Walking can be statically or dynamically stable
  • - With 2 legs, almost always dynamically stable
  • Running is always dynamically stable

18
Biped Walking Rolling
  • Rolling is quite efficient
  • Biped walking is similar to rolling a polygon
  • Polygon side length step length
  • As step length gets shorter, more like rolling a
    circle

19
Walking State Methodology
  • Walking algorithm for biped robots often derived
    from classical control theory
  • Uses a reference trajectory for the robot to
    follow
  • Reference trajectories can rarely be defined to
    work in the real world
  • Irregular terrains and encountering different
    obstacles, etc.
  • Uses static balance poses to define points of
    tending to balance during a gait
  • The point that a biped robot tends to balance is
    called a state
  • The walking states are chosen as the maximum and
    minimum tending to balance stance equilibrium
    positions where little or no torque needs to be
    applied to maintain the state

20
Walking State Methodology (cont.)
  • Marching gait example
  • 5 states where the robots tends to either balance
    or tend to topple
  • The center of gravity tends to shift as shown by
    the cube on top of the robot

21
Walking State Methodology (cont.)
  • While advancing to new states during the actual
    walking locomotion, an autonomous robots
    software should ideally extrapolate the gait from
    balanced state to the next.

22
Walking State Methodology (cont.)
  • In states 2 and 4, we can interpret the robot as
    tending to an out of balance point. If the leg
    that is bent continues in the same direction,
    then the robot will topple.
  • The control algorithm should not counter the
    tending to topple position by bending the other
    knee on the other leg or shifting the original
    leg back to its initial position.
  • The control algorithm should continue with the
    balance control state, expecting that to prevent
    a fall, the robot has to counter balance by
    shifting the center of gravity to either the
    neutral position or to the next tending to out of
    balance point on the opposite side.

23
Walking State Methodology (cont.)
  • The velocity and acceleration of the balance
    control state is determined by the weight and
    dynamics of the robot.
  • All the specific movements pre-determined (hard
    coded) for each state
  • Example (Clyon, Florida International University)
  • (http//video.eng2all.com/clyon-biped-robot/clyon
    -biped-robot-video_89396af9e.html)
  • http//www.zdnet.com/blog/emergingtech/meet-mabel-
    worlds-fastest-robot-with-two-legs-w-video/2752

24
Passive Walking
  • An approach to robotics movement control based on
    utilizing the gravity and the momentum of
    swinging limbs for greater efficiency.
  • Conserves momentum
  • Less number of actuators
  • Natural (anthropormorphic)
  • In a purely passive dynamic walking, gravity and
    natural dynamics alone generate the walking cycle
  • Active input is necessary only to modify the
    cycle, as in turning or changing speed
  • Examples
  • 3 legs (http//www.youtube.com/watch?vfdN0_LO-vCY
    )
  • 2 legs (http//www.youtube.com/watch?vCK8IFEGmiKY
    )

25
Zero Moment Point (ZMP)
  • Introduced in 1968 by Miomir Vukobratovic
  • Specifies the point with respect to which dynamic
    reaction force at the contact of the foot with
    the ground does not produce any moment (i.e. the
    point where total inertia force equals 0)
  • Assumes the contact area is planar and has
    sufficiently high friction to keep the feet from
    sliding (no sliding assumption)
  • The trajectory is planned using the angular
    momentum equation to ensure that the generated
    joint trajectories guarantee the dynamical
    postural stability of the robot, which usually is
    quantified by the distance of the zero moment
    point in the boundaries of a predefined stability
    region.

26
Zero Moment Point (ZMP) (cont.)
  • Ground reaction force and ZMP are generally
    measured with a series of sensors embedded in the
    feet
  • Pressure sensitive transducers, foot switches,
    strain gage based sensors, force sensitive
    resistors, and novel force-torque transducers

27
Zero Moment Point (ZMP) (cont.)
  • Center of pressure (CoP) is a ground reference
    point where the resultant of all ground reaction
    forces acts
  • At this point, it is assumed that all of the
    forces that act between the body and the ground
    through the foot can be simplified to a single
    ground reaction force vector and a free torque
    vector
  • If the horizontal forces between the feet and the
    ground can be neglected, then the CoP can be
    defined as the centroid of the vertical force
    distribution

28
Zero Moment Point (ZMP) (cont.)
29
Zero Moment Point (ZMP) (cont.)
  • For flat horizontal ground surfaces, ZMP CoP
  • At any point P under the robot, the reaction can
    be represented by a force and a moment Mgrf

30
Zero Moment Point (ZMP) (cont.)
  • Around the ZMP (localized at rzmp ) the moment
    around the horizontal axis are zero and there is
    only a component of moment around the vertical
    axis
  • The resulting moment of force exerted from the
    ground on the body about the ZMP is always around
    the vertical axis
  • At the ZMP is a reference point at the ground in
    which the net moment due to inertial and
    gravitational forces has no component along the
    (horizontal) axes (parallel to the ground)
  • The trajectory that the ZMP follows is utilized
    and planned such that they are within the
    supporting polygon defined by the location and
    shape of the foot print

31
Zero Moment Point (ZMP) (cont.)
  • Anyways, in a very brief summary

32
Zero Moment Point (ZMP) (cont.)
  • Anyways, in a very brief summary

33
Zero Moment Point (ZMP) (cont.)
  • Anyways, in a very brief summary

34
Zero Moment Point (ZMP) (cont.)
  • Hondas Asimo
  • (http//www.youtube.com/watch?vVTlV0Y5yAwwfeatu
    rePlayListp85F8464A742759D1playnext1index5
    )
  • AISTs HRP-2
  • (http//www.youtube.com/watch?viigiFYzwjjE )
  • AISTs HRP-3
  • (http//www.youtube.com/watch?vgO9th_Rfk2o )

35
Zero Moment Point (ZMP) (cont.)
  • Formulas from wikipedia

36
Zero Moment Point (ZMP) (cont.)
37
Zero Moment Point (ZMP) (cont.)
38
Sources (cited within this presentation)
  • Robot Locomotion by Henrik Christensen
    (http//www.nada.kth.se/kurser/kth/2D1426/slides20
    06/aut-rob2-2up.pdf )
  • Walking Robots and Especially Hexapods by Marek
    Perkowski (http//web.cecs.pdx.edu/mperkows/CLASS
    _479/May6/024.walking-robots-design.ppt8 )
  • Estimation of ground reaction force and zero
    moment point on a powered ankle-foot prosthesis
    by Martinez Villalpando and Ernesto Carlos
    (http//dspace.mit.edu/handle/1721.1/37271 )
  • Design of a Biped Robot by Andre Senior and Sabri
    Tosunoglu
  • Overview of ZMP-based Biped Walking by Shuuji
    Kajita (http//www.dynamicwalking.org/dw2008/files
    /presentations/DW2008_keynotepresentation_Shuuji_K
    ajita.pdf )
  • www.wikipedia.org (on ZMP)
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