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Philosophy, Ideology, and Theory in The Game

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Title: Philosophy, Ideology, and Theory in The Game


1
Philosophy, Ideology, and Theory in The Game
2
Overview
  • Nicholas van Orton is a billionaire leading a
    dull life
  • He is given the chance to play a game that is
    supposed to be a life-changing experience
  • It takes over his life and he doesnt know whats
    part of the Game and whats not

3
Philosophy Existentialism
  • People have free will
  • Humans work best when they exercise free will to
    make good choices
  • People should not become drones or live a life
    thats structured for them by the social system
    around them.

4
Philosophy Metaphysics
  • What is reality?
  • In The Game, every normal anchor of reality is
    removed.
  • Questioning everything about what is real and
    what is not brings van Orton to a childlike state
  • Nothing is taken for granted anymore.

5
Philosophy Epistemology
  • How do you know what you know?
  • When people you trust tell you things
  • When you see things with your own eyes
  • What is worth knowing?
  • The truth becomes more important when life and
    death hang on it.

6
Philosophy Epistomology
  • The viewer of the movie shares the main
    characters problems with Metaphysics and
    Epistomology
  • We are left to use logic to try to work out what
    is real, and what our evidence is that we know it
  • The movie makers manipulate us, just as CRS
    manipulates him.
  • We see what they show us.

7
Ideology Socially Progressive
  • Van Orton at the beginning of the movie is the
    stereotype of a very wealthy man
  • He symbolizes capitalism, corporate America and
    privileged social classes.
  • He is unhappy and unfulfilled due to lack of
    human relationships.

8
Ideology continuted
  • At the end of the movie, he has experienced being
    poor.
  • He is more aware of the relative unimportance of
    money
  • He is happier and more fulfilled.

9
Ideology Pragmatism
  • Behave in ways that will help you to further your
    goals.
  • In this case, being helpful to others, or at
    least, not unnecessarily unkind, is pragmatic.
  • Van Ortons social class normally shields him
    from the need to give help, because he doesnt
    need to get it from anyone he doesnt pay.

10
Theory Psychological Determinism
  • If you have someones psychological profile and
    history, you know exactly what they will do.
  • People may have free will, but will basically act
    in predictable ways.

11
Conclusion
  • Van Ortons character went through a significant
    learning experience
  • People can be rigid and inflexible in their
    thinking, and the return to basic questioning
    about the big questions can be useful.

12
References
  • Brancato, J., Ferris, M., Gross, L., Walker,
    A.K. (1996). The Game. Retrieved November 15,
    2009, from http//www.dailyscript.com/scripts/the-
    game_shooting.html
  • Existentialism A philosophy. Retrieved November
    15, 2009, from http//www.allaboutphilosophy.org/e
    xistentialism.htm
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