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Next Generation Interoperability and New Interoperability Landscapes

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... To Watch. Virtual ... special gloves, for example), video displays, audio technology, and ... Napster for more than music. Scott McNealy, CEO Sun Microsystems, ... – PowerPoint PPT presentation

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Title: Next Generation Interoperability and New Interoperability Landscapes


1
Next Generation InteroperabilityandNew
Interoperability Landscapes
  • Paul Gustavson

2
The Future
Next Generation Interoperability
  • Augmented/mixed reality will replace virtual
    reality.
  • Virtual humans will begin to live w/ us.

Dr. Michael Macedonia, Chief Scentist and
Technical Director STRICOM
3
Technologies To Watch
Next Generation Interoperability
  • Nanotechnology
  • Alternative Energy
  • Holographic Storage
  • Light-Speed Networks
  • Information Security
  • Electronic Paper
  • Biotechnology
  • Robotics
  • Virtual Reality
  • Natural Language

4
Technologies To WatchVirtual Reality
Next Generation Interoperability
  • In the next decade, we'll see a full-immersion,
    3-D Web that will dramatically change everything
    from business and commerce to entertainment. By
    2020, people will use realistic holographic
    representations of themselves to attend social
    gatherings, which will be virtual, not physical.
    And fantasies, such as singing in front of
    thousands of adoring fans or flirting with a
    celebrity, will become "real."
  • Walk-in consoles will be used to enter virtual
    environments and will involve haptics (deriving
    tactile sensations in simulated settings from
    special gloves, for example), video displays,
    audio technology, and olfactory sensors. -
    Jennifer M. DeFeo

5
The Future?Ray Kurzweil (1/2)
Next Generation Interoperability
  • Imagine a Web, circa 2030, that will offer a
    panoply of virtual environments incorporating all
    of our senses, and in which there will be no
    clear distinction between real and simulated
    people
  • ... the next paradigm shift highly realistic,
    3-D, visual-auditory virtual reality. Retinal
    projection systems will provide full-immersion,
    virtual environments that can either overlay
    "real" reality or replace it. People will
    navigate these environments through manual and
    verbal commands, as well as with body movement.
    Visiting a Web site will often mean entering
    virtual-reality environments, such as forests,
    beaches, and conference rooms.
  • ... virtual reality in 2010 will look and sound
    like being together in "real" reality. You'll be
    able to establish eye contact, look around your
    partner, and otherwise have the sense of being
    together. The sensors and computers in our
    clothing will track all of our movements and
    project a 3-D image of ourselves into the virtual
    world. This will introduce the opportunity to be
    someone else. The tactile aspect will still be
    limited, though.

Ray Kurzweil author and inventor
6
The Future?Ray Kurzweil (2/2)
Next Generation Interoperability
  • We'll also interact with simulated
    peoplelifelike avatars that engage in flexible,
    natural-language dialogswho will be a primary
    interface with machine intelligence. We will use
    them to request information, negotiate e-commerce
    transactions, and make reservations.
  • Personal avatars will guide us to desired
    locations (using GPS) and even augment our visual
    field of view, via our eyeglass displays, with as
    much background information as desired.
  • The virtual personalities won't pass the Turing
    test by 2010, though, meaning we won't be fooled
    into thinking that they're really human. But by
    2030, it won't be feasible to differentiate
    between real and simulated people.

Ray Kurzweil author and inventor
What does it take for all this to happen?
7
Where are we going?
Next Generation Interoperability
  • we're on the verge of another milestone one
    that involves thinking of an online network as a
    programmable network Instead of just talking to
    a browser, you have programs talking to programs,
    whether it's server-to-server or
    server-to-client. Part of this is peer-to-peer,
    but that's just one part of it. Another key part
    is XML, in which you can have data exchanged
    between systems that weren't designed by a single
    team.

Bill Gates, 2001
8
Where are we going?
Next Generation Interoperability
  • future innovations evolve around open
    standards, where network effects come into play.
    Just as you could say TCP/IP (the Internet
    protocol stack) was the most significant
    computing innovation in the past 20 years, new
    standards like XML will likely have far-reaching
    effects over the next 20.
  • I'd also keep an eye on what's happening in the
    peer-to-peer or distributed computing space.
    Think of it as a Napster for more than music.

Scott McNealy, CEO Sun Microsystems, 2001
9
Where are we going?
Next Generation Interoperability
  • We strongly believe this is a network world. We
    also believe that new technology leaders emerge.
    They have every time there's been a new change in
    the computing model.
  • ... the network world means one that is filled
    with open hardware and software standards. Not de
    facto standards, but truly open standards. Why?
    Because what you're talking about in a network
    world is devices of all kinds being able to link
    into this infrastructure. It's going to dwarf the
    number of PCs that are out there.

Robert Moffat, IBM, 2001
10
Potential Impact via BOMs
Next Generation Interoperability
  • Next Generation Interoperability
  • Rapid Federation Integration
  • Multi-FOM Middleware
  • New Interoperability Landscapes
  • Transforming Simulation Into The Next Media
    Revolution
  • Application of BOMs in Experiential Consumer
    Markets
  • Commercial Market Potential
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