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MMTA Graphics 1

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1. MMTA Graphics 1. Original PC. Simple monochrome character based display - MDA ... Colour graphics: 320*200*2 bits (4 colours) Bit-mapped display can set any bit ... – PowerPoint PPT presentation

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Title: MMTA Graphics 1


1
MMTA Graphics 1
  • Original PC
  • Simple monochrome character based display
  • - MDA
  • See MSDOS application
  • Storage size was not a problem
  • Requirement 80 characters25 lines2 bytes
  • 4000 bytes

2
MMTA Graphics 2
  • Colour graphics 3202002 bits (4 colours)
  • Bit-mapped display can set any bit
  • Connected to a TV or
  • dedicated 4-bit "RBGI" interface CRT monitor
  • Memory size ?
  • Much more than character based screen

3
MMTA Graphics 3
  • More modern VGA adapter
  • Card Resolution Colours Memory
  • VGA 640480 256 256KB
  • SVGA 800600 256 512KB
  • XGA 1024768 65,536 2MB
  • Wiki CGA

4
MMTA Graphics 4
  • Video memory size is not the main problem
  • Drawing takes significant CPU time.
  • e.g Blue circle
  • Better solution use a graphics processor
  • Display adapter incorporates
  • graphics memory and
  • graphics coprocessor

5
MMTA Graphics 5
  • Modern systems
  • CPU and memory linked to graphics via AGP
    Accelerated Graphics Port or now PCIe

CPU
graphics coprocessor
Video Image Frame Buffer
video output circuit
Monitor interface
6
MMTA Graphics 6
  • Graphics card now
  • Self contained subsystem
  • Gets image data either
  • as display list data or
  • as pixel data from the cpu
  • State the features of a modern graphics card

7
MMTA Graphics 7
  • Not just for games
  • Important for graphic designers and 3D animators
  • Fast rendering to make work look more realistic

8
MMTA Graphics 8
  • Graphics processing unit (GPU)
  • Processor optimised for 3D graphics and rendering
  • Translate a 3D image (vertices and lines) into a
    2D image formed by pixels
  • Video BIOS
  • Governs card's operations
  • Provides instructions for main CPU interface

9
MMTA Graphics 9
  • Video memory
  • No longer use CPU memory Video RAM
  • Accessed by the GPU and the display circuitry
    high speed, multiport RAM
  • Type Clock rate (MHz) Bandwidth(GB/s)
  • DDR 166 950 1.2 - 30.4
  • DDR2 533 1000 8.5 16
  • GDDR3 700 1800 5.6 - 54.4
  • GDDR4 1600 2400 64 - 156.6
  • GDDR5 3000 3800 130 - 230
  • VRAM may also have Z-buffer
  • manages depth in 3D graphics shading

10
MMTA Graphics 10
  • DDR2 Double data rate 2
  • Technology to get twice bandwidth from RAM
  • GDDR3 Graphics DDR
  • Reduced heat requirements
  • NVidia GeForce
  • Xbox 360
  • Wii
  • GDDR4 5 further enhancements / speed

11
MMTA Graphics 11
  • RAMDAC
  • Digital to Analogue converter to displays
  • CRT displays gt 60Hz to minimize flicker
  • LCD displays flicker is not a problem
  • Now part of GPU
  • LCD and Plasma displays are digital.
  • Outputs
  • VIVO, DVI, VGA

12
MMTA Graphics 12
  • Others
  • Motherboard interface - PCIe
  • Cooling heat sink, fan, water
  • Power demand largest in computer
  • Via PCI connection 75W max
  • Direct power supply connection
  • Interfaces -

13
MMTA Graphics 13
  • Others
  • Interfaces -

14
MMTA Graphics 14
  • Additional functions
  • Video capture,
  • TV tuner adapter,
  • MPEG-2 and MPEG-4 decoding,
  • FireWire,
  • light pen,
  • TV output,
  • Multiple monitors.
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